Player Matchup

Anhur
Anhur
Dragnarik
Anhur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
Hakest
Zhong Kui
Level 67
God Stats
2W - 1L
1,569 SR
Queue Stats
24W - 19L
1,537 Elo+
Party 1
Terra
Terra
Huushran
Terra
Level 18
God Stats
3W - 2L
1,654 SR
Queue Stats
14W - 17L
1,477 Elo+
Party 1
Team Averages
Level 57
1,574 SR
1,517 Elo+

VS

Team Averages
Level 64
1,582 SR
1,413 Elo+
Danzaburou
Danzaburou
ATx ELiTE 23
Danzaburou
Level 25
God Stats
7W - 4L
1,689 SR
Queue Stats
52W - 70L
1,340 Elo+
Party 2
Agni
Agni
BàsedGod
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 94L
1,407 Elo+
Party 2
Guan Yu
Guan Yu
CokePapi512
Guan Yu
Level 81
God Stats
54W - 39L
1,556 SR
Queue Stats
303W - 305L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dragnarik
Anhur
16
12 / 3 / 4
10,888
907
20,160
13,227
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
Hakest
Zhong Kui
16
5 / 1 / 10
10,069
839
13,586
11,240
8,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Terra
Huushran
Terra
14
0 / 0 / 14
9,566
797
2,639
16,450
17,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATx ELiTE 23
Danzaburou
13
2 / 6 / 0
8,093
674
8,770
14,247
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
12
0 / 6 / 1
7,696
641
9,412
11,636
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
CokePapi512
Guan Yu
13
2 / 5 / 2
9,337
778
8,345
17,403
14,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
4
4
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ATx ELiTE 23
Danzaburou
2
6
0
0.33
L
Agni
0
6
1
0.08
L
Guan Yu
CokePapi512
Guan Yu
2
5
2
0.6
W
Anhur
Dragnarik
Anhur
12
3
4
4.67
W
Zhong Kui
Hakest
Zhong Kui
5
1
10
10
W
Terra
Huushran
Terra
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,385
Damage
26,527
40,917
Taken
43,286
31,443
Mitigated
23,208
16,483
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ATx ELiTE 23
Danzaburou
8,770
3,516
0
1,356
14,247
4,641
1,028
4,723
9,463
0
26,658
L
Agni
9,412
1,331
0
343
11,636
3,678
177
3,743
7,827
32,701
0
L
Guan Yu
CokePapi512
Guan Yu
8,345
647
1,966
4,401
17,403
14,889
0
7,466
9,730
0
31,101
W
Anhur
Dragnarik
Anhur
20,160
9,317
0
3,325
13,227
5,534
1,912
3,629
9,598
0
41,584
W
Zhong Kui
Hakest
Zhong Kui
13,586
1,230
0
5,538
11,240
8,276
1,060
2,663
8,577
57,281
0
W
Terra
Huushran
Terra
2,639
858
3,587
4,033
16,450
17,633
249
3,193
13,257
11,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
25,126
153
Minions Killed
129
0
Camps Cleared
0
636,993
Distance Traveled
636,809
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,093
674
44
4
0
190,682
0
L
Agni
7,696
641
51
4
0
208,745
0
L
Guan Yu
9,337
778
34
3
0
237,382
1
W
Anhur
10,888
907
43
4
0
197,783
0
W
Zhong Kui
10,069
839
100
8
0
215,789
2
W
Terra
9,566
797
10
1
0
223,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role