Player Matchup

Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CCR0NA
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Mercury1237550
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,420 Elo+
Solo
Cliodhna
Cliodhna
R0R005
Cliodhna
Level 31
God Stats
1W - 1L
1,691 SR
Queue Stats
16W - 16L
1,479 Elo+
Party 2
Janus
Janus
S H F 808
Janus
Level 49
God Stats
2W - 2L
1,218 SR
Queue Stats
58W - 53L
1,436 Elo+
Party 2
Team Averages
Level 60
1,482 SR
1,467 Elo+

VS

Team Averages
Level 91
1,688 SR
1,583 Elo+
Nu Wa
Nu Wa
AmnWaphles
Nu Wa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,564 Elo+
Party 1
Loki
Loki
Psych0Vz
Loki
Level 148
God Stats
3W - 0L
1,763 SR
Queue Stats
140W - 69L
1,591 Elo+
Party 1
Persephone
Persephone
RoodonUwU
Persephone
Level 108
God Stats
3W - 1L
1,816 SR
Queue Stats
105W - 43L
1,624 Elo+
Party 1
Ganesha
Ganesha
UncIeBuck
Ganesha
Level 27
God Stats
5W - 1L
1,863 SR
Queue Stats
101W - 84L
1,515 Elo+
Party 1
Ullr
Ullr
hipstercrit
Ullr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 41L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 8 / 1
7,906
659
6,603
11,855
3,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
CCR0NA
Tyr
15
2 / 8 / 6
8,833
736
8,856
15,979
12,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
19
7 / 7 / 2
11,023
919
10,543
16,120
6,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
R0R005
Cliodhna
15
3 / 9 / 6
9,464
789
12,558
17,651
6,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
S H F 808
Janus
15
1 / 7 / 3
9,026
752
10,040
13,751
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
9 / 2 / 25
10,689
891
13,724
9,715
3,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
18
11 / 2 / 22
11,504
959
21,404
12,348
5,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
RoodonUwU
Persephone
18
12 / 3 / 21
11,733
978
19,034
10,512
4,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
UncIeBuck
Ganesha
17
0 / 3 / 36
10,459
872
8,384
17,882
19,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 4 / 22
10,334
861
8,510
12,231
6,115
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
165
14
Kills
39
39
Deaths
14
18
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
8
1
0.19
W
Nu Wa
9
2
25
10.75
L
Tyr
CCR0NA
Tyr
2
8
6
0.63
L
Thanatos
7
7
2
1.14
W
Loki
11
2
22
11
L
Cliodhna
R0R005
Cliodhna
3
9
6
0.67
W
Persephone
RoodonUwU
Persephone
12
3
21
7.5
L
Janus
S H F 808
Janus
1
7
3
0.36
W
Ganesha
UncIeBuck
Ganesha
0
3
36
6
W
7
4
22
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,600
Damage
71,056
75,356
Taken
62,688
34,351
Mitigated
39,483
12,547
Healing
28,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,603
383
776
610
11,855
3,632
223
7,515
4,340
18,381
0
W
Nu Wa
13,724
4,205
912
949
9,715
3,981
2,161
2,329
7,386
22,484
0
L
Tyr
CCR0NA
Tyr
8,856
1,363
0
605
15,979
12,749
289
11,619
4,360
710
14,393
L
Thanatos
10,543
4,118
203
6,001
16,120
6,954
794
6,747
9,373
0
24,499
W
Loki
21,404
3,817
6,247
3,328
12,348
5,332
2,160
2,932
9,416
0
42,026
L
Cliodhna
R0R005
Cliodhna
12,558
1,104
328
2,101
17,651
6,484
500
9,689
7,962
0
24,671
W
Persephone
RoodonUwU
Persephone
19,034
2,311
4,513
2,281
10,512
4,780
1,754
1,792
8,684
31,639
0
L
Janus
S H F 808
Janus
10,040
138
564
1,359
13,751
4,532
0
5,572
8,179
29,069
0
W
Ganesha
UncIeBuck
Ganesha
8,384
531
4,457
3,882
17,882
19,275
352
5,469
12,413
15,639
0
W
8,510
5,540
1,023
685
12,231
6,115
3,012
4,681
7,550
0
15,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,252
Gold Earned
54,719
130
Minions Killed
125
0
Camps Cleared
0
902,953
Distance Traveled
1,174,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,906
659
22
2
0
146,149
0
W
Nu Wa
10,689
891
35
3
0
222,777
0
L
Tyr
8,833
736
16
1
0
192,720
0
L
Thanatos
11,023
919
32
3
0
198,730
0
W
Loki
11,504
959
29
2
0
251,638
0
L
Cliodhna
9,464
789
25
2
0
194,568
0
W
Persephone
11,733
978
46
4
0
233,134
0
L
Janus
9,026
752
35
3
0
170,786
0
W
Ganesha
10,459
872
0
0
0
262,621
0
W
Ullr
10,334
861
15
1
0
204,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role