Player Matchup

Danzaburou
Danzaburou
Kormane
Danzaburou
Level 127
God Stats
2W - 4L
1,811 SR
Queue Stats
22W - 25L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
Pownagematt
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
RAMD0MZ
Amaterasu
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,559 Elo+
Party 2
Aphrodite
Aphrodite
TheMa3terKu3h
Aphrodite
Level 63
God Stats
3W - 2L
1,282 SR
Queue Stats
7W - 6L
1,348 Elo+
Party 2
Susano
Susano
xAbnormalx
Susano
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,559 Elo+
Party 2
Team Averages
Level 89
1,519 SR
1,484 Elo+

VS

Team Averages
Level 107
1,543 SR
1,474 Elo+
He Bo
He Bo
EncorePH-
He Bo
Level 96
God Stats
35W - 42L
1,507 SR
Queue Stats
390W - 440L
1,450 Elo+
Party 3
Ishtar
Ishtar
Manc-Monto
Ishtar
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
195W - 207L
1,542 Elo+
Party 1
Anubis
Anubis
ProSgt Lipton
Anubis
Level 109
God Stats
10W - 14L
1,401 SR
Queue Stats
127W - 156L
1,457 Elo+
Party 3
Surtr
Surtr
TBVNinja
Surtr
Level 97
God Stats
4W - 6L
1,551 SR
Queue Stats
151W - 163L
1,436 Elo+
Solo
Geb
Geb
Twitch_TheMencho
Geb
Level 87
God Stats
23W - 26L
1,757 SR
Queue Stats
267W - 288L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kormane
Danzaburou
14
2 / 0 / 1
8,727
513
10,893
10,207
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Pownagematt
Baron Samedi
13
1 / 1 / 3
8,092
476
7,914
6,704
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amaterasu
RAMD0MZ
Amaterasu
16
9 / 4 / 1
10,903
641
12,135
16,240
10,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
TheMa3terKu3h
Aphrodite
12
0 / 0 / 4
8,603
506
3,897
7,820
5,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
xAbnormalx
Susano
16
7 / 1 / 2
9,943
585
8,742
13,368
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EncorePH-
He Bo
14
1 / 3 / 1
8,031
472
5,691
12,472
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Manc-Monto
Ishtar
11
0 / 0 / 0
6,808
400
2,777
6,668
2,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 7 / 1
9,472
557
9,423
12,645
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
TBVNinja
Surtr
12
1 / 5 / 1
7,348
432
9,411
17,980
9,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 0
7,135
420
2,808
11,845
12,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
19
Kills
6
6
Deaths
19
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
EncorePH-
He Bo
1
3
1
0.5
W
Danzaburou
Kormane
Danzaburou
2
0
1
2.5
L
Ishtar
Manc-Monto
Ishtar
0
0
0
0
W
Baron Samedi
Pownagematt
Baron Samedi
1
1
3
2.5
L
4
7
1
0.64
W
Amaterasu
RAMD0MZ
Amaterasu
9
4
1
2.38
L
Surtr
TBVNinja
Surtr
1
5
1
0.3
W
Aphrodite
TheMa3terKu3h
Aphrodite
0
0
4
2
L
0
4
0
0
W
Susano
xAbnormalx
Susano
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,581
Damage
30,110
54,339
Taken
61,610
29,609
Mitigated
36,019
23,318
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
EncorePH-
He Bo
5,691
509
0
1,100
12,472
4,911
0
4,270
7,839
58,405
0
W
Danzaburou
Kormane
Danzaburou
10,893
2,890
0
4,753
10,207
5,211
2,138
1,407
8,800
0
84,765
L
Ishtar
Manc-Monto
Ishtar
2,777
1,779
0
2,014
6,668
2,583
0
591
6,039
0
47,489
W
Baron Samedi
Pownagematt
Baron Samedi
7,914
829
89
2,381
6,704
3,290
524
2,419
4,285
38,719
0
L
9,423
154
0
1,126
12,645
6,378
465
0
11,892
68,524
0
W
Amaterasu
RAMD0MZ
Amaterasu
12,135
4,443
0
4,915
16,240
10,046
0
8,704
7,536
0
73,791
L
Surtr
TBVNinja
Surtr
9,411
3,800
0
3,389
17,980
9,228
38
2,339
15,151
725
55,441
W
Aphrodite
TheMa3terKu3h
Aphrodite
3,897
375
3,290
5,997
7,820
5,913
666
2,092
5,728
35,352
0
L
2,808
124
0
2,262
11,845
12,919
0
3,874
7,836
18,653
0
W
Susano
xAbnormalx
Susano
8,742
1,773
0
1,893
13,368
5,149
53
3,600
9,768
0
75,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,268
Gold Earned
38,794
472
Minions Killed
411
0
Camps Cleared
0
1,664,972
Distance Traveled
1,505,469
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,031
472
106
6
0
328,433
2
W
Danzaburou
8,727
513
123
7
0
325,413
2
L
Ishtar
6,808
400
86
5
0
232,129
1
W
Baron Samedi
8,092
476
74
4
0
288,209
1
L
Anubis
9,472
557
127
7
0
280,655
0
W
Amaterasu
10,903
641
105
6
0
328,498
0
L
Surtr
7,348
432
71
4
0
349,865
0
W
Aphrodite
8,603
506
58
3
0
316,013
1
L
Geb
7,135
420
21
1
0
314,387
1
W
Susano
9,943
585
112
7
0
406,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role