Player Matchup

Medusa
Medusa
IlIl-_-IlI-
Medusa
Level 38
God Stats
9W - 3L
1,500 SR
Queue Stats
270W - 297L
1,302 Elo+
Party 3
Kukulkan
Kukulkan
Limitless Ultra
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,123 Elo+
Party 1
Fenrir
Fenrir
TheDerpenOne
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,272 Elo+
Party 1
Ao Kuang
Ao Kuang
Vinitest972
Ao Kuang
Level 61
God Stats
9W - 11L
1,238 SR
Queue Stats
499W - 533L
1,340 Elo+
Party 3
King Arthur
King Arthur
ramcar88
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,123 Elo+
Party 1
Team Averages
Level 37
1,448 SR
1,232 Elo+

VS

Team Averages
Level 50
1,315 SR
1,372 Elo+
Arachne
Arachne
Dblaze4ever910
Arachne
Level 84
God Stats
115W - 73L
1,616 SR
Queue Stats
313W - 384L
1,457 Elo+
Party 2
Zeus
Zeus
GORKA646
Zeus
Level 42
God Stats
3W - 6L
1,086 SR
Queue Stats
268W - 272L
1,399 Elo+
Solo
Athena
Athena
Jrrobbo5147
Athena
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,377 Elo+
Solo
Apollo
Apollo
Kahuna_Killer25
Apollo
Level 64
God Stats
4W - 8L
1,323 SR
Queue Stats
160W - 226L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
all_smiles420
Sun Wukong
Level 29
God Stats
1W - 8L
1,051 SR
Queue Stats
49W - 113L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 1 / 2
6,582
506
5,534
5,246
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
11
1 / 3 / 2
6,553
504
2,960
7,015
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
12
2 / 1 / 2
6,812
524
4,296
9,980
4,521
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Vinitest972
Ao Kuang
12
2 / 0 / 3
6,393
492
4,543
7,907
2,973
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ramcar88
King Arthur
11
2 / 3 / 1
6,444
496
6,685
11,304
9,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,980
537
6,688
11,897
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
4 / 3 / 2
8,225
633
9,657
7,302
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
5
0 / 0 / 0
4,780
368
217
2,026
1,292
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 2 / 0
6,458
497
1,860
7,996
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
all_smiles420
Sun Wukong
12
2 / 1 / 1
7,214
555
4,561
11,415
8,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
8
8
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Zeus
4
3
2
1.67
W
Medusa
3
1
2
4
L
Athena
0
0
0
0
L
0
2
0
0
W
Kukulkan
1
3
2
0.67
W
Fenrir
2
1
2
3
W
Ao Kuang
Vinitest972
Ao Kuang
2
0
3
3.5
L
Sun Wukong
all_smiles420
Sun Wukong
2
1
1
2.5
W
King Arthur
ramcar88
King Arthur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,018
Damage
22,983
41,452
Taken
40,636
21,842
Mitigated
19,391
8,673
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,688
4,874
0
982
11,897
4,369
0
2,824
9,073
0
50,319
L
Zeus
9,657
1,384
0
1,324
7,302
2,654
569
2,224
5,071
59,193
0
W
Medusa
5,534
3,560
0
970
5,246
1,976
163
1,103
4,143
0
35,590
L
Athena
217
128
0
0
2,026
1,292
0
149
1,877
4,999
0
L
1,860
602
0
1,414
7,996
2,914
620
1,883
6,113
0
36,164
W
Kukulkan
2,960
399
0
563
7,015
2,417
0
4,941
2,074
26,398
0
W
Fenrir
4,296
854
0
1,458
9,980
4,521
0
2,125
7,855
0
43,934
W
Ao Kuang
Vinitest972
Ao Kuang
4,543
624
0
3,742
7,907
2,973
530
1,022
6,885
29,616
0
L
Sun Wukong
all_smiles420
Sun Wukong
4,561
1,751
0
1,409
11,415
8,162
970
413
10,999
0
39,902
W
King Arthur
ramcar88
King Arthur
6,685
1,631
0
1,940
11,304
9,955
0
683
10,621
0
31,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,784
Gold Earned
33,657
244
Minions Killed
308
0
Camps Cleared
0
1,333,278
Distance Traveled
1,144,797
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,980
537
74
6
0
314,392
0
L
Zeus
8,225
633
91
7
0
245,541
0
W
Medusa
6,582
506
46
4
0
257,666
2
L
Athena
4,780
368
13
1
0
80,027
0
L
Apollo
6,458
497
73
6
0
236,889
0
W
Kukulkan
6,553
504
49
4
0
222,370
3
W
Fenrir
6,812
524
67
5
0
305,816
1
W
Ao Kuang
6,393
492
45
3
0
276,997
0
L
Sun Wukong
7,214
555
57
4
0
267,948
0
W
King Arthur
6,444
496
37
3
0
270,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role