Player Matchup

Persephone
Persephone
EUPHORIES-
Persephone
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,580 Elo+
Solo
Mulan
Mulan
VvantingCatua8
Mulan
Level 149
God Stats
7W - 17L
1,438 SR
Queue Stats
184W - 202L
1,512 Elo+
Solo
Pele
Pele
cbt8059
Pele
Level 101
God Stats
1W - 4L
1,130 SR
Queue Stats
70W - 66L
1,455 Elo+
Solo
Nox
Nox
jjfriendly
Nox
Level 159
God Stats
32W - 35L
1,536 SR
Queue Stats
124W - 105L
1,564 Elo+
Solo
Danzaburou
Danzaburou
pher02420
Danzaburou
Level 104
God Stats
34W - 25L
1,681 SR
Queue Stats
533W - 503L
1,469 Elo+
Solo
Team Averages
Level 128
1,457 SR
1,516 Elo+

VS

Team Averages
Level 137
1,584 SR
1,526 Elo+
Thor
Thor
Bunny_Glamour
Thor
Level 159
God Stats
2W - 2L
1,574 SR
Queue Stats
191W - 169L
1,572 Elo+
Solo
Freya
Freya
SOUNHIMURA
Freya
Level 156
God Stats
6W - 3L
1,616 SR
Queue Stats
9W - 10L
1,450 Elo+
Solo
Lancelot
Lancelot
SilentGriz617
Lancelot
Level 156
God Stats
5W - 2L
1,582 SR
Queue Stats
157W - 137L
1,543 Elo+
Solo
Nu Wa
Nu Wa
TheQueenNothing
Nu Wa
Level 118
God Stats
12W - 5L
1,542 SR
Queue Stats
36W - 34L
1,499 Elo+
Solo
Nox
Nox
xXWavyCBreezyXx
Nox
Level 94
God Stats
519W - 524L
1,607 SR
Queue Stats
537W - 580L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EUPHORIES-
Persephone
15
1 / 6 / 3
9,629
1,070
12,474
14,875
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 0 / 3
9,467
1,052
5,109
13,118
14,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
cbt8059
Pele
15
1 / 6 / 4
9,415
1,046
13,955
18,952
6,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 1
8,002
889
898
1,918
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
pher02420
Danzaburou
15
2 / 4 / 3
9,936
1,104
9,770
13,965
5,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

229

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 6
10,886
1,210
15,814
11,548
4,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
15
1 / 0 / 7
9,030
1,003
4,520
5,455
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
SilentGriz617
Lancelot
15
2 / 2 / 11
9,620
1,069
14,797
15,013
10,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 0 / 10
9,590
1,066
14,332
5,083
1,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 1 / 6
10,703
1,189
7,644
7,511
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
6
Kills
17
17
Deaths
6
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
L
Persephone
EUPHORIES-
Persephone
1
6
3
0.42
W
Freya
1
0
7
4.5
W
Lancelot
SilentGriz617
Lancelot
2
2
11
3.75
W
1
0
10
6
L
2
0
3
3.5
L
Pele
cbt8059
Pele
1
6
4
0.5
L
0
1
1
0.5
L
Danzaburou
pher02420
Danzaburou
2
4
3
0.88
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,206
Damage
57,107
62,828
Taken
44,610
30,910
Mitigated
23,702
7,401
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,814
1,677
0
231
11,548
4,657
0
2,631
8,827
0
36,453
L
Persephone
EUPHORIES-
Persephone
12,474
72
0
511
14,875
4,479
0
6,179
8,402
36,191
0
W
Freya
4,520
1,154
0
628
5,455
3,434
0
1,602
3,853
18,057
777
W
Lancelot
SilentGriz617
Lancelot
14,797
1,931
0
1,746
15,013
10,525
0
4,284
10,347
0
24,030
W
14,332
4,988
0
353
5,083
1,870
0
2,860
2,171
35,683
0
L
5,109
453
0
1,657
13,118
14,354
0
4,990
7,907
339
27,118
L
Pele
cbt8059
Pele
13,955
2,983
0
2,402
18,952
6,130
0
9,674
9,149
0
31,563
L
898
50
0
0
1,918
737
0
1,260
658
4,243
0
L
Danzaburou
pher02420
Danzaburou
9,770
4,698
0
2,831
13,965
5,210
0
4,212
9,525
0
44,549
W
7,644
233
0
0
7,511
3,216
0
2,294
5,042
16,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,449
Gold Earned
49,829
218
Minions Killed
180
8
Camps Cleared
7
757,170
Distance Traveled
923,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,886
1,210
50
6
2
166,583
0
L
Persephone
9,629
1,070
57
6
1
186,279
0
W
Freya
9,030
1,003
43
5
1
168,252
0
W
Lancelot
9,620
1,069
13
1
3
221,859
0
W
Nu Wa
9,590
1,066
44
5
0
159,103
0
L
Mulan
9,467
1,052
50
6
0
174,396
0
L
Pele
9,415
1,046
41
5
3
193,738
0
L
Nox
8,002
889
10
1
1
32,063
0
L
Danzaburou
9,936
1,104
60
7
3
170,694
0
W
Nox
10,703
1,189
30
3
1
207,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role