Player Matchup

Ymir
Ymir
GRIPIVITO555
Ymir
Level 24
God Stats
18W - 26L
1,451 SR
Queue Stats
22W - 37L
1,361 Elo+
Party 1
Chaac
Chaac
Mochueloups
Chaac
Level 66
God Stats
1W - 1L
1,705 SR
Queue Stats
38W - 45L
1,375 Elo+
Solo
Arachne
Arachne
Roco_Morales
Arachne
Level 87
God Stats
2W - 2L
1,804 SR
Queue Stats
40W - 50L
1,421 Elo+
Party 1
Sol
Sol
Y4E-Goose
Sol
Level 88
God Stats
0W - 2L
1,761 SR
Queue Stats
51W - 63L
1,405 Elo+
Party 1
Merlin
Merlin
joshtisindisbih
Merlin
Level 39
God Stats
1W - 1L
1,339 SR
Queue Stats
9W - 12L
1,471 Elo+
Solo
Team Averages
Level 61
1,612 SR
1,407 Elo+

VS

Team Averages
Level 94
1,391 SR
1,420 Elo+
Anhur
Anhur
CaptainOrbit
Anhur
Level 105
God Stats
13W - 15L
1,358 SR
Queue Stats
294W - 287L
1,392 Elo+
Party 2
Thoth
Thoth
Catmmander
Thoth
Level 103
God Stats
20W - 22L
1,360 SR
Queue Stats
339W - 305L
1,413 Elo+
Party 2
Sylvanus
Sylvanus
HawThornKatz87
Sylvanus
Level 100
God Stats
12W - 25L
1,562 SR
Queue Stats
234W - 228L
1,434 Elo+
Solo
Nemesis
Nemesis
JGT40
Nemesis
Level 66
God Stats
18W - 14L
1,265 SR
Queue Stats
269W - 257L
1,441 Elo+
Solo
King Arthur
King Arthur
NeroXemnas_13
King Arthur
Level 95
God Stats
6W - 3L
1,409 SR
Queue Stats
73W - 76L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 0
3,606
601
1,684
5,479
2,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 0
3,881
647
1,902
4,294
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Roco_Morales
Arachne
5
0 / 1 / 1
3,138
523
630
4,330
1,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 2 / 1
3,369
562
4,168
3,945
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

2
0 / 1 / 0
2,755
459
172
1,261
257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 0 / 1
4,230
705
3,632
3,777
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
6
2 / 0 / 0
3,941
657
1,790
1,491
294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
6
1 / 1 / 3
4,026
671
1,501
5,519
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
JGT40
Nemesis
6
0 / 0 / 2
3,601
600
2,806
3,521
881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
NeroXemnas_13
King Arthur
6
1 / 1 / 0
3,732
622
1,585
4,856
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Thoth
2
0
0
2
L
1
3
0
0.33
W
Sylvanus
1
1
3
2.5
W
Nemesis
JGT40
Nemesis
0
0
2
1
L
1
1
0
1
W
King Arthur
NeroXemnas_13
King Arthur
1
1
0
1
L
Arachne
Roco_Morales
Arachne
0
1
1
0.5
L
0
2
1
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,556
Damage
11,314
19,309
Taken
19,164
6,340
Mitigated
9,182
4,650
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,632
1,846
0
1,289
3,777
1,196
0
2,102
1,675
0
18,796
W
Thoth
1,790
86
0
484
1,491
294
390
87
1,404
19,626
0
L
1,684
384
0
342
5,479
2,330
0
952
4,527
9,747
0
W
Sylvanus
1,501
809
814
2,735
5,519
3,687
0
3,383
2,136
8,545
0
W
Nemesis
JGT40
Nemesis
2,806
1,324
0
694
3,521
881
0
452
3,069
0
13,760
L
1,902
362
0
1,422
4,294
1,767
0
83
4,211
0
17,963
W
King Arthur
NeroXemnas_13
King Arthur
1,585
242
0
1,500
4,856
3,124
0
0
4,856
0
16,139
L
Arachne
Roco_Morales
Arachne
630
448
36
1,270
4,330
1,239
0
1,432
2,898
0
6,256
L
4,168
2,216
0
1,096
3,945
747
0
549
3,396
19,688
0
L
172
0
0
484
1,261
257
0
275
986
4,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,749
Gold Earned
19,530
98
Minions Killed
130
0
Camps Cleared
0
543,619
Distance Traveled
574,383
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,230
705
25
4
0
108,451
2
W
Thoth
3,941
657
37
6
0
105,729
2
L
Ymir
3,606
601
17
3
0
122,552
0
W
Sylvanus
4,026
671
16
3
0
107,107
0
W
Nemesis
3,601
600
25
4
0
134,579
2
L
Chaac
3,881
647
34
6
0
130,184
2
W
King Arthur
3,732
622
27
5
0
118,517
0
L
Arachne
3,138
523
11
2
0
126,796
0
L
Sol
3,369
562
25
4
0
113,581
0
L
Merlin
2,755
459
11
2
0
50,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role