Player Matchup

Heimdallr
Heimdallr
BaneSlayerGod
Heimdallr
Level 65
God Stats
27W - 27L
1,352 SR
Queue Stats
88W - 84L
1,454 Elo+
Party 1
Mulan
Mulan
BigBallJutsu
Mulan
Level 25
God Stats
7W - 4L
1,448 SR
Queue Stats
22W - 27L
1,339 Elo+
Party 3
Sobek
Sobek
Cheerio2
Sobek
Level 54
God Stats
6W - 1L
1,913 SR
Queue Stats
56W - 60L
1,439 Elo+
Party 1
Thor
Thor
WatchTheGank
Thor
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 67L
1,343 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xAmbrius
Morgan Le Fay
Level 36
God Stats
13W - 20L
1,441 SR
Queue Stats
38W - 35L
1,488 Elo+
Party 1
Team Averages
Level 47
1,531 SR
1,412 Elo+

VS

Team Averages
Level 28
1,647 SR
1,502 Elo+
Hel
Hel
KhalDoggy
Hel
Level 79
God Stats
1W - 1L
1,644 SR
Queue Stats
1W - 4L
1,180 Elo+
Party 2
Izanami
Izanami
LEDONCHICHI
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,556 Elo+
Party 2
Chaac
Chaac
arikiller001
Chaac
Level 4
God Stats
1W - 1L
1,807 SR
Queue Stats
1W - 1L
1,556 Elo+
Party 2
Arachne
Arachne
bennytezz
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
sadbeube
Chang'e
Level 36
God Stats
0W - 1L
1,785 SR
Queue Stats
5W - 2L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BaneSlayerGod
Heimdallr
11
9 / 1 / 2
7,702
642
9,935
8,202
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 0
7,417
618
4,520
9,399
8,870
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
Cheerio2
Sobek
10
2 / 2 / 10
7,181
598
5,626
13,692
10,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 4
7,585
632
1,785
8,839
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
xAmbrius
Morgan Le Fay
13
8 / 0 / 3
8,378
698
11,932
5,991
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,930
494
3,043
8,305
5,910
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
LEDONCHICHI
Izanami
9
0 / 8 / 2
5,334
445
5,422
11,479
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 0
6,260
522
5,154
6,626
3,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
bennytezz
Arachne
6
0 / 5 / 1
4,815
401
2,053
8,286
2,409
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
sadbeube
Chang'e
9
2 / 5 / 0
5,995
500
4,902
10,454
3,534
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
23
Kills
3
4
Deaths
23
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BaneSlayerGod
Heimdallr
9
1
2
10
W
2
0
0
2
W
Sobek
Cheerio2
Sobek
2
2
10
3.5
L
1
3
1
0.5
L
Izanami
LEDONCHICHI
Izanami
0
8
2
0.13
W
2
1
4
4
L
0
2
0
0
L
Arachne
bennytezz
Arachne
0
5
1
0.1
L
Chang'e
sadbeube
Chang'e
2
5
0
0.4
W
Morgan Le Fay
xAmbrius
Morgan Le Fay
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,798
Damage
20,574
46,123
Taken
45,150
28,831
Mitigated
18,709
16,700
Healing
7,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BaneSlayerGod
Heimdallr
9,935
5,792
0
3,343
8,202
3,652
3,052
2,218
5,984
0
54,424
W
4,520
137
0
3,024
9,399
8,870
0
0
9,399
0
47,834
W
Sobek
Cheerio2
Sobek
5,626
620
1,638
5,633
13,692
10,517
25
3,778
9,914
17,941
0
L
3,043
332
888
1,660
8,305
5,910
0
2,778
5,527
14,197
0
L
Izanami
LEDONCHICHI
Izanami
5,422
3,727
0
1,066
11,479
3,474
0
5,009
6,470
0
31,976
W
1,785
571
0
1,227
8,839
3,518
0
552
8,287
0
60,122
L
5,154
737
0
792
6,626
3,382
0
0
6,626
0
35,807
L
Arachne
bennytezz
Arachne
2,053
1,316
164
1,279
8,286
2,409
0
3,316
4,970
0
13,434
L
Chang'e
sadbeube
Chang'e
4,902
629
392
1,592
10,454
3,534
0
6,455
3,999
31,966
0
W
Morgan Le Fay
xAmbrius
Morgan Le Fay
11,932
1,224
0
1,835
5,991
2,274
220
1,397
4,594
64,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,263
Gold Earned
28,334
385
Minions Killed
195
0
Camps Cleared
0
1,237,978
Distance Traveled
1,306,611
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,702
642
84
7
0
229,610
0
W
Mulan
7,417
618
87
7
0
220,663
0
W
Sobek
7,181
598
21
2
0
252,959
0
L
Hel
5,930
494
20
2
0
284,212
0
L
Izanami
5,334
445
45
4
0
257,510
0
W
Thor
7,585
632
102
9
0
255,587
0
L
Chaac
6,260
522
58
5
0
246,622
0
L
Arachne
4,815
401
19
2
0
270,275
0
L
Chang'e
5,995
500
53
4
0
247,992
0
W
Morgan Le Fay
8,378
698
91
8
0
279,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role