Player Matchup

Ishtar
Ishtar
RKellyOnAMouse
Ishtar
Level 153
God Stats
6W - 11L
1,475 SR
Queue Stats
837W - 791L
1,560 Elo+
Solo
Achilles
Achilles
SuspectZero0324
Achilles
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 60L
1,635 Elo+
Party 3
Hou Yi
Hou Yi
Xorquillion
Hou Yi
Level 108
God Stats
6W - 0L
1,706 SR
Queue Stats
95W - 62L
1,647 Elo+
Party 3
Baron Samedi
Baron Samedi
ZraaZ
Baron Samedi
Level 173
God Stats
6W - 8L
1,277 SR
Queue Stats
771W - 807L
1,566 Elo+
Solo
Nox
Nox
chupap1tos3000
Nox
Level 99
God Stats
2W - 4L
1,484 SR
Queue Stats
625W - 603L
1,527 Elo+
Solo
Team Averages
Level 126
1,488 SR
1,587 Elo+

VS

Team Averages
Level 132
1,591 SR
1,592 Elo+
Tyr
Tyr
DLAV0L0
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 55L
1,657 Elo+
Party 1
Cupid
Cupid
DingusDirk
Cupid
Level 127
God Stats
2W - 3L
1,316 SR
Queue Stats
196W - 96L
1,748 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Err im a zombie
Morgan Le Fay
Level 141
God Stats
1W - 1L
1,715 SR
Queue Stats
46W - 54L
1,559 Elo+
Party 2
Rama
Rama
RiceMiBaby
Rama
Level 158
God Stats
0W - 1L
1,702 SR
Queue Stats
1W - 3L
1,264 Elo+
Party 2
Athena
Athena
SojiroSakura
Athena
Level 147
God Stats
3W - 2L
1,724 SR
Queue Stats
238W - 114L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 9
8,357
836
15,174
8,154
5,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
13
1 / 2 / 10
7,530
753
5,993
11,445
15,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
14
5 / 1 / 10
8,772
877
9,461
9,582
8,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
ZraaZ
Baron Samedi
15
5 / 1 / 7
8,239
824
11,618
6,878
4,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 2 / 5
7,834
783
6,577
5,703
3,410
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
3 / 4 / 3
7,665
767
4,704
12,578
15,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cupid
14
3 / 2 / 6
7,898
790
9,269
7,645
4,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morgan Le Fay
Err im a zombie
Morgan Le Fay
14
0 / 1 / 7
7,381
738
9,087
7,755
4,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 2
7,298
730
4,730
11,344
5,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
1 / 4 / 6
7,873
787
4,829
14,794
16,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
16
Kills
9
9
Deaths
16
41
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tyr
3
4
3
1.13
L
Cupid
3
2
6
3
L
Morgan Le Fay
Err im a zombie
Morgan Le Fay
0
1
7
3.5
W
4
3
9
2.83
L
2
5
2
0.6
L
Athena
1
4
6
1
W
Achilles
1
2
10
3
W
Hou Yi
5
1
10
10
W
Baron Samedi
ZraaZ
Baron Samedi
5
1
7
8.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,823
Damage
32,619
41,762
Taken
54,116
36,669
Mitigated
45,377
14,727
Healing
18,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
4,704
316
565
631
12,578
15,315
0
3,199
9,379
0
6,071
L
Cupid
9,269
5,012
5,160
2,883
7,645
4,101
0
2,242
5,403
0
20,215
L
Morgan Le Fay
Err im a zombie
Morgan Le Fay
9,087
433
753
2,011
7,755
4,238
0
2,351
5,404
28,476
0
W
15,174
8,451
0
285
8,154
5,294
2,060
2,568
5,586
0
30,440
L
4,730
2,206
667
1,991
11,344
5,594
0
3,163
8,181
0
11,936
L
Athena
4,829
1,612
932
2,634
14,794
16,129
13
7,240
7,554
8,056
0
W
Achilles
5,993
544
3,455
2,704
11,445
15,329
349
3,149
8,296
0
8,865
W
Hou Yi
9,461
2,308
1,010
790
9,582
8,129
639
4,369
5,213
0
19,781
W
Baron Samedi
ZraaZ
Baron Samedi
11,618
652
3,794
1,848
6,878
4,507
280
2,228
4,650
18,232
0
W
6,577
783
639
202
5,703
3,410
48
1,602
4,101
19,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,732
Gold Earned
38,115
116
Minions Killed
99
0
Camps Cleared
0
908,317
Distance Traveled
984,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,665
767
2
0
0
200,122
0
L
Cupid
7,898
790
33
3
0
210,970
0
L
Morgan Le Fay
7,381
738
41
4
0
215,342
0
W
Ishtar
8,357
836
38
4
0
169,829
0
L
Rama
7,298
730
20
2
0
166,106
0
L
Athena
7,873
787
3
0
0
192,263
0
W
Achilles
7,530
753
9
1
0
194,142
0
W
Hou Yi
8,772
877
26
3
0
183,213
0
W
Baron Samedi
8,239
824
10
1
0
193,465
0
W
Nox
7,834
783
33
3
0
167,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role