Player Matchup

Ne Zha
Ne Zha
JRAKAGREATNESS
Ne Zha
Level 252
God Stats
1W - 3L
1,663 SR
Queue Stats
257W - 268L
1,556 Elo+
Party 1
Anhur
Anhur
Mativanyt
Anhur
Level 102
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 2L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
NAHRNAHR
Baron Samedi
Level 155
God Stats
33W - 27L
1,632 SR
Queue Stats
431W - 436L
1,550 Elo+
Party 1
Team Averages
Level 170
1,525 SR
1,527 Elo+

VS

Team Averages
Level 98
1,549 SR
1,508 Elo+
Janus
Janus
Donmeboi
Janus
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Piggy520
Khepri
Level 66
God Stats
6W - 4L
1,916 SR
Queue Stats
235W - 181L
1,602 Elo+
Solo
Neith
Neith
UncreativeName
Neith
Level 118
God Stats
2W - 2L
1,230 SR
Queue Stats
64W - 64L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
8,929
638
10,050
13,246
5,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Mativanyt
Anhur
15
3 / 3 / 1
9,430
674
7,548
12,536
5,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
NAHRNAHR
Baron Samedi
14
1 / 3 / 3
8,815
630
9,231
10,248
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Donmeboi
Janus
16
4 / 3 / 7
10,202
729
12,049
8,604
3,239
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
Piggy520
Khepri
17
3 / 0 / 8
11,093
792
6,236
16,246
22,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 6
10,437
746
11,172
10,315
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
11
11
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
Donmeboi
Janus
4
3
7
2.5
L
0
5
3
0.3
L
Anhur
Mativanyt
Anhur
3
3
1
1.17
L
Baron Samedi
NAHRNAHR
Baron Samedi
1
3
3
0.83
W
Khepri
Piggy520
Khepri
3
0
8
7
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,829
Damage
29,457
36,030
Taken
35,165
16,393
Mitigated
30,312
7,550
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Donmeboi
Janus
12,049
1,500
0
1,126
8,604
3,239
572
2,739
5,701
44,508
0
L
10,050
1,318
0
1,657
13,246
5,966
100
5,469
7,777
0
46,497
L
Anhur
Mativanyt
Anhur
7,548
4,350
0
1,666
12,536
5,404
618
7,003
5,533
0
31,469
L
Baron Samedi
NAHRNAHR
Baron Samedi
9,231
349
1,569
2,658
10,248
5,023
309
5,901
4,347
29,811
0
W
Khepri
Piggy520
Khepri
6,236
161
0
2,969
16,246
22,617
361
3,657
12,269
17,743
0
W
11,172
3,713
0
1,495
10,315
4,456
2,373
2,254
7,938
0
60,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,174
Gold Earned
31,732
171
Minions Killed
184
0
Camps Cleared
0
724,356
Distance Traveled
710,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,202
729
69
5
0
233,128
0
L
Ne Zha
8,929
638
49
4
0
253,700
0
L
Anhur
9,430
674
56
4
0
238,127
0
L
Baron Samedi
8,815
630
66
5
0
232,529
0
W
Khepri
11,093
792
27
2
0
241,253
0
W
Neith
10,437
746
88
6
0
235,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role