Player Matchup

Anubis
Anubis
ConverseTea68
Anubis
Level 66
God Stats
1W - 0L
1,274 SR
Queue Stats
7W - 9L
1,468 Elo+
Party 1
Hun Batz
Hun Batz
Spikedaddy
Hun Batz
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,562 Elo+
Party 1
Ymir
Ymir
satinrocket
Ymir
Level 39
God Stats
31W - 22L
1,545 SR
Queue Stats
46W - 38L
1,501 Elo+
Party 1
Team Averages
Level 53
1,440 SR
1,510 Elo+

VS

Team Averages
Level 76
1,533 SR
1,494 Elo+
Hercules
Hercules
 
Hercules
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CryoFolf
Freya
Level 68
God Stats
11W - 13L
1,500 SR
Queue Stats
126W - 122L
1,539 Elo+
Solo
Bakasura
Bakasura
SiIverhands
Bakasura
Level 60
God Stats
7W - 7L
1,599 SR
Queue Stats
83W - 85L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
8,478
848
11,311
8,350
4,840
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Spikedaddy
Hun Batz
13
2 / 1 / 10
7,703
770
7,010
7,457
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 1 / 6
8,940
894
5,759
9,039
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 5 / 2
7,234
723
8,566
11,595
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
CryoFolf
Freya
11
1 / 3 / 2
6,486
649
5,228
7,688
1,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
SiIverhands
Bakasura
10
1 / 4 / 1
6,297
630
3,472
10,906
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
4
4
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
2
0.6
W
5
2
7
4.25
L
Freya
CryoFolf
Freya
1
3
2
0.67
L
Bakasura
SiIverhands
Bakasura
1
4
1
0.38
W
Hun Batz
Spikedaddy
Hun Batz
2
1
10
7
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,080
Damage
17,266
24,846
Taken
30,189
15,551
Mitigated
14,067
8,209
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,566
1,459
0
2,668
11,595
7,619
0
6,495
5,100
0
16,573
W
11,311
803
0
4,105
8,350
4,840
0
1,140
6,886
42,841
0
L
Freya
CryoFolf
Freya
5,228
1,413
212
2,840
7,688
1,933
0
3,690
3,998
18,600
0
L
Bakasura
SiIverhands
Bakasura
3,472
2,362
0
2,771
10,906
4,515
0
6,963
3,943
0
11,412
W
Hun Batz
Spikedaddy
Hun Batz
7,010
960
0
1,483
7,457
3,031
842
1,428
5,897
0
28,949
W
5,759
866
0
2,621
9,039
7,680
280
2,706
5,946
21,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,121
Gold Earned
20,017
147
Minions Killed
84
0
Camps Cleared
0
549,226
Distance Traveled
471,673
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,234
723
21
2
0
158,987
0
W
Anubis
8,478
848
76
8
0
160,493
0
L
Freya
6,486
649
22
2
0
142,011
0
L
Bakasura
6,297
630
41
4
0
170,675
0
W
Hun Batz
7,703
770
43
4
0
200,308
1
W
Ymir
8,940
894
28
3
0
188,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role