Player Matchup

Tyr
Tyr
 
Tyr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
abdullah225sh
Anubis
Level 67
God Stats
23W - 16L
1,779 SR
Queue Stats
169W - 162L
1,585 Elo+
Solo
Fenrir
Fenrir
gmbIx
Fenrir
Level 67
God Stats
0W - 7L
1,120 SR
Queue Stats
19W - 28L
1,389 Elo+
Solo
Ishtar
Ishtar
赵可心心
Ishtar
Level 154
God Stats
2W - 4L
1,285 SR
Queue Stats
92W - 102L
1,474 Elo+
Solo
Team Averages
Level 109
1,437 SR
1,490 Elo+

VS

Team Averages
Level 117
1,546 SR
1,504 Elo+
Izanami
Izanami
 
Izanami
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AnonArchia
Awilix
Level 147
God Stats
14W - 12L
1,517 SR
Queue Stats
201W - 192L
1,493 Elo+
Solo
Poseidon
Poseidon
AsliHunt
Poseidon
Level 68
God Stats
155W - 103L
1,549 SR
Queue Stats
883W - 811L
1,485 Elo+
Solo
Hercules
Hercules
IEatAsbestos
Hercules
Level 147
God Stats
6W - 8L
1,560 SR
Queue Stats
127W - 124L
1,530 Elo+
Solo
Arachne
Arachne
TelegaTopDodep
Arachne
Level 145
God Stats
386W - 358L
1,606 SR
Queue Stats
589W - 568L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 3 / 3
8,038
574
7,252
15,990
19,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
 
Maui
11
2 / 1 / 3
7,306
522
2,526
13,597
10,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 0
7,539
539
4,074
6,804
3,242
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
gmbIx
Fenrir
9
1 / 3 / 3
6,148
439
3,787
8,419
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
13
4 / 3 / 3
7,786
556
10,646
9,956
4,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 6 / 4
6,411
458
3,470
11,134
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
AnonArchia
Awilix
13
5 / 2 / 1
7,682
549
6,921
9,473
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
AsliHunt
Poseidon
14
2 / 1 / 5
8,339
596
7,020
6,036
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
IEatAsbestos
Hercules
14
2 / 2 / 2
9,039
646
12,228
11,410
7,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 3
7,562
540
7,869
14,289
5,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
11
Kills
12
13
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
3
1.17
L
Maui
 
Maui
2
1
3
3.5
W
Izanami
 
Izanami
0
6
4
0.33
W
Awilix
AnonArchia
Awilix
5
2
1
2.75
W
Poseidon
AsliHunt
Poseidon
2
1
5
4.5
W
Hercules
IEatAsbestos
Hercules
2
2
2
1.5
W
3
1
3
4.5
L
2
3
0
0.67
L
Fenrir
gmbIx
Fenrir
1
3
3
0.83
L
Ishtar
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
37,508
54,766
Taken
52,342
39,720
Mitigated
21,701
12,490
Healing
13,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,252
577
0
4,490
15,990
19,000
0
675
15,315
0
53,826
L
Maui
 
Maui
2,526
1,132
1,638
2,627
13,597
10,475
100
2,574
11,023
23,646
0
W
Izanami
 
Izanami
3,470
2,776
40
1,820
11,134
4,071
507
901
10,233
0
41,205
W
Awilix
AnonArchia
Awilix
6,921
3,544
0
850
9,473
2,843
0
2,513
6,960
0
48,155
W
Poseidon
AsliHunt
Poseidon
7,020
960
0
348
6,036
1,907
0
2,876
3,160
69,655
0
W
Hercules
IEatAsbestos
Hercules
12,228
7,067
0
5,691
11,410
7,092
0
33
11,377
0
71,840
W
7,869
6,524
0
5,076
14,289
5,788
38
1,138
13,151
0
47,638
L
4,074
72
143
1,358
6,804
3,242
0
2,096
4,708
54,317
0
L
Fenrir
gmbIx
Fenrir
3,787
1,252
0
1,054
8,419
2,974
0
438
7,981
0
27,947
L
Ishtar
10,646
7,102
0
1,180
9,956
4,029
607
1,237
8,719
0
71,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,817
Gold Earned
39,033
421
Minions Killed
463
0
Camps Cleared
0
1,223,543
Distance Traveled
1,443,119
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,038
574
111
8
0
286,439
0
L
Maui
7,306
522
37
3
0
266,461
5
W
Izanami
6,411
458
68
5
0
243,132
0
W
Awilix
7,682
549
66
5
0
312,513
0
W
Poseidon
8,339
596
124
9
0
299,117
4
W
Hercules
9,039
646
128
9
0
294,615
4
W
Arachne
7,562
540
77
6
0
293,742
4
L
Anubis
7,539
539
89
6
0
264,937
5
L
Fenrir
6,148
439
51
4
0
161,662
5
L
Ishtar
7,786
556
133
10
0
244,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role