Player Matchup

Anhur
Anhur
ElYisus0P
Anhur
Level 148
God Stats
1W - 0L
1,684 SR
Queue Stats
189W - 182L
1,469 Elo+
Party 2
Kuzenbo
Kuzenbo
LogHorizon2408
Kuzenbo
Level 116
God Stats
12W - 16L
1,436 SR
Queue Stats
102W - 99L
1,432 Elo+
Party 2
Medusa
Medusa
MigrExE
Medusa
Level 115
God Stats
14W - 6L
1,581 SR
Queue Stats
115W - 115L
1,491 Elo+
Solo
Set
Set
PantsGoblin29
Set
Level 83
God Stats
6W - 6L
1,670 SR
Queue Stats
88W - 113L
1,490 Elo+
Solo
Anubis
Anubis
RackomTK
Anubis
Level 144
God Stats
4W - 3L
1,529 SR
Queue Stats
380W - 359L
1,549 Elo+
Party 2
Team Averages
Level 121
1,580 SR
1,486 Elo+

VS

Team Averages
Level 114
1,311 SR
1,418 Elo+
Anubis
Anubis
Dashcar
Anubis
Level 128
God Stats
1W - 2L
1,313 SR
Queue Stats
141W - 143L
1,419 Elo+
Party 1
Izanami
Izanami
ERG0_J0K3R
Izanami
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 51L
1,573 Elo+
Solo
Janus
Janus
HAMINATOR XXX
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 128L
1,507 Elo+
Party 1
Ymir
Ymir
MazrkDk14
Ymir
Level 46
God Stats
10W - 14L
1,137 SR
Queue Stats
30W - 38L
1,406 Elo+
Party 1
Serqet
Serqet
N4scosto
Serqet
Level 124
God Stats
29W - 25L
1,104 SR
Queue Stats
92W - 84L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ElYisus0P
Anhur
16
4 / 7 / 7
9,975
587
10,222
14,853
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 1 / 8
8,931
525
5,123
10,904
12,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
MigrExE
Medusa
14
0 / 2 / 6
8,381
493
9,892
11,067
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 2
9,982
587
13,661
15,548
7,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
RackomTK
Anubis
17
8 / 4 / 6
10,699
629
13,184
10,856
4,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dashcar
Anubis
17
8 / 6 / 3
11,449
673
17,470
17,547
7,962
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
ERG0_J0K3R
Izanami
16
3 / 4 / 0
9,437
555
7,661
12,391
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 2
9,241
544
7,391
12,830
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
0 / 2 / 4
8,200
482
2,825
14,791
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
N4scosto
Serqet
13
2 / 4 / 3
8,581
505
7,994
12,540
5,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
22
Kills
16
16
Deaths
22
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dashcar
Anubis
8
6
3
1.58
L
Izanami
ERG0_J0K3R
Izanami
3
4
0
0.75
W
Anhur
ElYisus0P
Anhur
4
7
7
1.07
L
3
6
2
0.67
W
3
1
8
7
L
Ymir
0
2
4
1
W
Medusa
MigrExE
Medusa
0
2
6
1.5
L
Serqet
N4scosto
Serqet
2
4
3
0.88
W
7
2
2
4
W
Anubis
RackomTK
Anubis
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,082
Damage
43,341
63,228
Taken
70,099
33,650
Mitigated
35,294
15,693
Healing
20,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dashcar
Anubis
17,470
778
0
7,535
17,547
7,962
0
4,265
13,282
95,288
0
L
Izanami
ERG0_J0K3R
Izanami
7,661
5,494
0
3,058
12,391
5,546
0
1,766
10,625
0
100,060
W
Anhur
ElYisus0P
Anhur
10,222
5,965
0
1,879
14,853
4,324
1,611
9,230
5,603
0
71,727
L
7,391
488
0
1,998
12,830
3,764
0
7,423
5,407
59,978
0
W
5,123
1,987
221
2,751
10,904
12,645
129
4,423
6,185
23,654
0
L
Ymir
2,825
381
280
6,488
14,791
12,188
120
1,994
12,797
17,778
0
W
Medusa
MigrExE
Medusa
9,892
4,821
0
4,291
11,067
4,059
1,331
3,736
7,145
0
73,144
L
Serqet
N4scosto
Serqet
7,994
1,020
0
660
12,540
5,834
912
2,859
9,681
0
52,359
W
13,661
6,457
0
2,151
15,548
7,654
0
3,977
10,974
0
85,270
W
Anubis
RackomTK
Anubis
13,184
749
0
4,400
10,856
4,968
312
6,320
4,368
85,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,968
Gold Earned
46,908
485
Minions Killed
523
0
Camps Cleared
0
1,641,393
Distance Traveled
1,610,144
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,449
673
135
8
0
310,974
1
L
Izanami
9,437
555
166
10
0
303,208
5
W
Anhur
9,975
587
114
7
0
299,911
0
L
Janus
9,241
544
110
6
0
310,682
0
W
Kuzenbo
8,931
525
28
2
0
305,341
3
L
Ymir
8,200
482
24
1
0
331,158
3
W
Medusa
8,381
493
110
6
0
319,346
0
L
Serqet
8,581
505
88
5
0
354,122
0
W
Set
9,982
587
111
7
0
402,058
0
W
Anubis
10,699
629
122
7
0
314,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role