Player Matchup

Persephone
Persephone
 
Persephone
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ITCHYBOOSACK2
Bellona
Level 68
God Stats
4W - 6L
1,635 SR
Queue Stats
153W - 146L
1,480 Elo+
Party 2
Lancelot
Lancelot
KingFloppa
Lancelot
Level 88
God Stats
4W - 5L
1,655 SR
Queue Stats
166W - 149L
1,507 Elo+
Party 2
Khepri
Khepri
OxB3M0xO
Khepri
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Riverad
Zhong Kui
Level 126
God Stats
1W - 2L
1,510 SR
Queue Stats
129W - 120L
1,539 Elo+
Solo
Team Averages
Level 82
1,560 SR
1,505 Elo+

VS

Team Averages
Level 118
1,438 SR
1,413 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Awesomepiefo
Skadi
Level 147
God Stats
2W - 4L
1,298 SR
Queue Stats
259W - 281L
1,353 Elo+
Solo
He Bo
He Bo
BassMauccmax
He Bo
Level 141
God Stats
3W - 5L
1,391 SR
Queue Stats
209W - 198L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
KaoTic Tempest
Jormungandr
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 111L
1,447 Elo+
Solo
Heimdallr
Heimdallr
destructorgar
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
4 / 2 / 7
7,650
956
8,664
6,676
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
16
9 / 4 / 5
8,239
1,030
10,229
10,047
12,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
KingFloppa
Lancelot
13
1 / 5 / 10
6,901
863
7,864
11,283
6,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
OxB3M0xO
Khepri
11
1 / 7 / 4
6,757
845
1,619
12,567
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Riverad
Zhong Kui
8
1 / 1 / 3
5,721
715
2,540
2,237
1,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
5 / 4 / 10
8,386
1,048
8,791
9,720
6,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 12
8,463
1,058
9,226
8,641
3,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 3 / 8
8,012
1,002
7,233
7,229
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
KaoTic Tempest
Jormungandr
14
4 / 4 / 8
8,145
1,018
7,626
11,988
11,099
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
destructorgar
Heimdallr
15
5 / 3 / 10
8,467
1,058
6,440
6,296
2,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
16
Kills
20
19
Deaths
17
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
2
7
3.75
W
Ao Kuang
 
Ao Kuang
5
4
10
2.5
W
2
3
12
2.67
W
4
3
8
2.67
L
Bellona
9
4
5
2.88
W
Jormungandr
KaoTic Tempest
Jormungandr
4
4
8
2
L
Lancelot
KingFloppa
Lancelot
1
5
10
1.2
L
Khepri
OxB3M0xO
Khepri
1
7
4
0.43
L
Zhong Kui
Riverad
Zhong Kui
1
1
3
2.5
W
Heimdallr
destructorgar
Heimdallr
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,916
Damage
39,316
42,810
Taken
43,874
34,959
Mitigated
26,993
7,615
Healing
10,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,664
205
715
1,367
6,676
2,986
0
3,905
2,746
18,509
0
W
Ao Kuang
 
Ao Kuang
8,791
3,400
506
1,435
9,720
6,526
958
2,233
7,172
10,349
697
W
9,226
4,164
1,419
2,756
8,641
3,826
421
2,749
5,712
0
21,237
W
7,233
405
565
1,014
7,229
2,776
222
2,599
4,503
18,066
0
L
Bellona
10,229
930
137
822
10,047
12,314
0
5,914
4,133
2,511
11,555
W
Jormungandr
KaoTic Tempest
Jormungandr
7,626
1,556
292
1,787
11,988
11,099
336
3,941
7,731
15,949
0
L
Lancelot
KingFloppa
Lancelot
7,864
1,304
701
2,206
11,283
6,392
0
6,885
4,398
0
13,575
L
Khepri
OxB3M0xO
Khepri
1,619
582
19
632
12,567
11,658
0
5,416
7,148
3,981
0
L
Zhong Kui
Riverad
Zhong Kui
2,540
324
287
729
2,237
1,609
60
1,039
1,198
7,441
0
W
Heimdallr
destructorgar
Heimdallr
6,440
2,571
0
555
6,296
2,766
1,058
2,605
3,600
0
10,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,268
Gold Earned
41,473
60
Minions Killed
91
0
Camps Cleared
0
774,524
Distance Traveled
784,637
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,650
956
23
3
0
157,946
0
W
Ao Kuang
8,386
1,048
4
1
0
141,758
0
W
Skadi
8,463
1,058
22
3
0
162,354
0
W
He Bo
8,012
1,002
25
3
0
158,597
0
L
Bellona
8,239
1,030
11
1
0
174,953
0
W
Jormungandr
8,145
1,018
22
3
0
145,122
0
L
Lancelot
6,901
863
9
1
0
185,443
0
L
Khepri
6,757
845
9
1
0
176,575
0
L
Zhong Kui
5,721
715
8
1
0
79,607
2
W
Heimdallr
8,467
1,058
18
2
0
176,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role