Player Matchup

Cthulhu
Cthulhu
BlitzNBlaze100
Cthulhu
Level 3
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CODEKINGS11
Cu Chulainn
Level 89
God Stats
2W - 3L
1,298 SR
Queue Stats
4W - 12L
1,161 Elo+
Party 1
Kukulkan
Kukulkan
CaptainBusChange
Kukulkan
Level 3
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 1
Medusa
Medusa
VampireOfMercy
Medusa
Level 94
God Stats
11W - 4L
1,754 SR
Queue Stats
96W - 111L
1,443 Elo+
Party 1
Cupid
Cupid
hairweavekilla
Cupid
Level 18
God Stats
0W - 5L
1,127 SR
Queue Stats
0W - 7L
1,098 Elo+
Party 1
Team Averages
Level 41
1,353 SR
1,226 Elo+

VS

Team Averages
Level 114
1,612 SR
1,408 Elo+
Zhong Kui
Zhong Kui
DripGod_EJ
Zhong Kui
Level 108
God Stats
13W - 9L
1,675 SR
Queue Stats
317W - 307L
1,418 Elo+
Solo
Jormungandr
Jormungandr
Hops101
Jormungandr
Level 62
God Stats
2W - 1L
1,741 SR
Queue Stats
25W - 27L
1,480 Elo+
Solo
Arachne
Arachne
Ripcitypilot
Arachne
Level 127
God Stats
17W - 14L
1,559 SR
Queue Stats
313W - 288L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
Superkevin27
Danzaburou
Level 124
God Stats
4W - 4L
1,538 SR
Queue Stats
12W - 24L
1,284 Elo+
Solo
Anubis
Anubis
TBennett
Anubis
Level 147
God Stats
92W - 61L
1,547 SR
Queue Stats
311W - 295L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,468
431
2,368
9,520
6,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
CODEKINGS11
Cu Chulainn
14
4 / 5 / 1
8,291
553
7,567
16,388
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 2
6,705
447
2,639
8,902
2,877
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 5 / 1
6,791
453
4,265
11,948
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 2
6,189
413
4,338
7,625
2,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DripGod_EJ
Zhong Kui
15
5 / 2 / 1
9,087
606
7,751
8,328
6,351
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Hops101
Jormungandr
13
2 / 1 / 8
7,874
525
4,314
8,900
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Ripcitypilot
Arachne
13
4 / 1 / 4
8,140
543
6,792
12,522
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Superkevin27
Danzaburou
1
0 / 0 / 0
3,045
203
0
0
0
Anubis
TBennett
Anubis
14
11 / 2 / 1
9,516
634
15,101
10,976
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
22
22
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Cu Chulainn
CODEKINGS11
Cu Chulainn
4
5
1
0.9
L
0
7
2
0.14
W
Zhong Kui
DripGod_EJ
Zhong Kui
5
2
1
2.75
W
Jormungandr
Hops101
Jormungandr
2
1
8
6
W
Arachne
Ripcitypilot
Arachne
4
1
4
6
W
Danzaburou
Superkevin27
Danzaburou
0
0
0
0
W
Anubis
TBennett
Anubis
11
2
1
5.75
L
1
5
1
0.3
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,177
Damage
33,958
54,383
Taken
40,726
21,782
Mitigated
25,990
6,148
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,368
58
877
866
9,520
6,196
0
3,807
5,690
20,496
0
L
Cu Chulainn
CODEKINGS11
Cu Chulainn
7,567
3,374
0
685
16,388
6,348
0
9,452
6,867
0
52,980
L
2,639
508
0
0
8,902
2,877
397
4,388
4,475
38,229
0
W
Zhong Kui
DripGod_EJ
Zhong Kui
7,751
777
0
2,645
8,328
6,351
435
0
8,328
70,911
0
W
Jormungandr
Hops101
Jormungandr
4,314
882
0
1,407
8,900
7,636
91
1,365
7,535
31,378
0
W
Arachne
Ripcitypilot
Arachne
6,792
5,456
0
3,839
12,522
5,140
390
2,226
10,296
0
51,910
W
Danzaburou
Superkevin27
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
TBennett
Anubis
15,101
459
0
4,550
10,976
6,863
414
1,416
9,560
80,603
0
L
4,265
2,397
19
2,156
11,948
3,526
162
4,561
7,387
0
43,204
L
4,338
2,402
0
1,545
7,625
2,835
486
4,792
2,798
0
37,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,444
Gold Earned
37,662
311
Minions Killed
344
0
Camps Cleared
0
1,268,937
Distance Traveled
1,055,286
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,468
431
45
3
0
282,330
0
L
Cu Chulainn
8,291
553
74
5
0
280,225
0
L
Kukulkan
6,705
447
60
4
0
196,845
0
W
Zhong Kui
9,087
606
121
8
0
264,924
0
W
Jormungandr
7,874
525
27
2
0
257,253
1
W
Arachne
8,140
543
74
5
0
262,484
3
W
Danzaburou
3,045
203
0
0
0
0
0
W
Anubis
9,516
634
122
8
0
270,625
0
L
Medusa
6,791
453
72
5
0
251,834
0
L
Cupid
6,189
413
60
4
0
257,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role