Player Matchup

Arachne
Arachne
Dblaze4ever910
Arachne
Level 83
God Stats
115W - 73L
1,609 SR
Queue Stats
313W - 384L
1,448 Elo+
Party 2
Anubis
Anubis
Kahuna_Killer25
Anubis
Level 64
God Stats
91W - 110L
1,483 SR
Queue Stats
160W - 226L
1,415 Elo+
Party 2
Horus
Horus
LeomTop
Horus
Level 32
God Stats
4W - 3L
1,332 SR
Queue Stats
12W - 11L
1,313 Elo+
Party 1
Ra
Ra
TaysiaD
Ra
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 27L
1,500 Elo+
Solo
Neith
Neith
iEatCowNuts23
Neith
Level 39
God Stats
3W - 5L
1,170 SR
Queue Stats
34W - 50L
1,317 Elo+
Party 1
Team Averages
Level 64
1,419 SR
1,399 Elo+

VS

Team Averages
Level 57
1,410 SR
1,369 Elo+
Aphrodite
Aphrodite
EntityXF69
Aphrodite
Level 45
God Stats
11W - 16L
1,351 SR
Queue Stats
333W - 333L
1,293 Elo+
Solo
Ishtar
Ishtar
Gato Mejia
Ishtar
Level 49
God Stats
20W - 25L
1,389 SR
Queue Stats
49W - 59L
1,384 Elo+
Solo
Jing Wei
Jing Wei
kainaluboy808
Jing Wei
Level 85
God Stats
23W - 31L
1,449 SR
Queue Stats
1,265W - 1,206L
1,374 Elo+
Solo
Persephone
Persephone
levis inc
Persephone
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,415 Elo+
Solo
Pele
Pele
xXAsunaXx10
Pele
Level 47
God Stats
11W - 17L
1,360 SR
Queue Stats
253W - 330L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
8,392
599
10,409
10,006
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
11 / 2 / 4
9,294
664
14,417
9,034
4,660
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
LeomTop
Horus
12
5 / 2 / 7
7,289
521
8,890
16,097
10,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 0 / 8
8,475
605
7,485
7,596
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 8
7,240
517
13,894
11,053
4,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EntityXF69
Aphrodite
10
1 / 6 / 2
6,689
478
5,971
17,171
14,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
Gato Mejia
Ishtar
11
0 / 5 / 0
6,324
452
4,051
12,138
3,699
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
kainaluboy808
Jing Wei
10
2 / 6 / 1
5,737
410
11,488
17,118
7,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
levis inc
Persephone
12
2 / 5 / 0
7,555
540
3,729
10,942
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 1
7,036
503
8,773
16,747
5,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
27
Kills
6
6
Deaths
26
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Aphrodite
EntityXF69
Aphrodite
1
6
2
0.33
L
Ishtar
Gato Mejia
Ishtar
0
5
0
0
W
11
2
4
6.5
W
Horus
LeomTop
Horus
5
2
7
4.25
W
2
0
8
6
W
3
2
8
3.5
L
Jing Wei
kainaluboy808
Jing Wei
2
6
1
0.42
L
Persephone
levis inc
Persephone
2
5
0
0.4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,095
Damage
34,012
53,786
Taken
74,116
26,869
Mitigated
34,701
20,501
Healing
20,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,409
7,747
0
1,536
10,006
4,301
0
1,564
8,442
0
58,311
L
Aphrodite
EntityXF69
Aphrodite
5,971
1,275
2,786
6,360
17,171
14,999
0
1,637
15,456
33,989
0
L
Ishtar
Gato Mejia
Ishtar
4,051
2,164
0
1,137
12,138
3,699
0
7,731
4,275
0
40,611
W
14,417
352
0
3,537
9,034
4,660
442
2,250
6,784
52,074
0
W
Horus
LeomTop
Horus
8,890
4,219
2,622
8,127
16,097
10,455
822
3,430
12,667
0
31,129
W
7,485
1,065
60
2,050
7,596
2,947
756
0
7,596
62,035
0
W
13,894
5,465
150
2,419
11,053
4,506
1,459
2,456
8,597
0
50,615
L
Jing Wei
kainaluboy808
Jing Wei
11,488
9,276
266
4,630
17,118
7,700
0
741
16,305
0
40,850
L
Persephone
levis inc
Persephone
3,729
424
0
1,590
10,942
2,666
0
6,819
4,101
37,685
0
L
8,773
2,428
0
3,311
16,747
5,637
0
4,678
12,069
0
67,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,690
Gold Earned
33,341
350
Minions Killed
299
0
Camps Cleared
0
1,523,885
Distance Traveled
1,254,130
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,392
599
85
6
0
371,326
0
L
Aphrodite
6,689
478
38
3
0
219,097
0
L
Ishtar
6,324
452
63
5
0
213,966
0
W
Anubis
9,294
664
69
5
0
260,007
0
W
Horus
7,289
521
26
2
0
321,355
6
W
Ra
8,475
605
107
8
0
317,627
0
W
Neith
7,240
517
63
5
0
253,570
0
L
Jing Wei
5,737
410
45
3
0
265,826
0
L
Persephone
7,555
540
63
5
0
247,420
0
L
Pele
7,036
503
90
6
0
307,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role