Player Matchup

Amaterasu
Amaterasu
Alantes
Amaterasu
Level 174
God Stats
7W - 3L
1,872 SR
Queue Stats
414W - 171L
1,765 Elo+
Party 2
Raijin
Raijin
LikeThat06
Raijin
Level 40
God Stats
3W - 0L
1,950 SR
Queue Stats
15W - 5L
1,739 Elo+
Party 2
Atlas
Atlas
Metrovius
Atlas
Level 156
God Stats
45W - 27L
1,884 SR
Queue Stats
489W - 248L
1,656 Elo+
Party 2
Odin
Odin
Sqronite
Odin
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
370W - 225L
1,681 Elo+
Party 2
Anhur
Anhur
StraightArrow
Anhur
Level 124
God Stats
9W - 4L
1,680 SR
Queue Stats
218W - 94L
1,666 Elo+
Party 2
Team Averages
Level 129
1,777 SR
1,701 Elo+

VS

Team Averages
Level 100
1,662 SR
1,536 Elo+
Agni
Agni
EpicPandaPunch4
Agni
Level 45
God Stats
4W - 1L
1,926 SR
Queue Stats
40W - 27L
1,680 Elo+
Party 1
Loki
Loki
OTM_BADASS
Loki
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,375 Elo+
Party 3
Tyr
Tyr
RENOK_oneTooMany
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,445 Elo+
Party 3
Rama
Rama
ThEndlesMilkyWy
Rama
Level 167
God Stats
3W - 3L
1,813 SR
Queue Stats
135W - 87L
1,636 Elo+
Party 1
Yemoja
Yemoja
iPROBLEMATIK
Yemoja
Level 109
God Stats
9W - 10L
1,571 SR
Queue Stats
109W - 106L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alantes
Amaterasu
12
2 / 0 / 2
7,106
711
4,543
7,271
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Raijin
LikeThat06
Raijin
11
2 / 0 / 1
6,282
628
6,001
3,813
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
Metrovius
Atlas
9
2 / 1 / 6
6,049
605
2,948
6,681
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
11
5 / 0 / 2
6,367
637
2,859
5,619
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 3
6,547
655
5,666
6,237
2,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,887
489
2,266
4,901
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 3 / 0
4,357
436
1,218
6,820
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 4 / 0
4,455
446
2,485
8,082
4,116
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 0
5,203
520
2,694
7,592
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
6
0 / 3 / 0
4,498
450
1,128
6,713
3,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
13
Kills
1
1
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Alantes
Amaterasu
2
0
2
3
L
0
2
0
0
W
Raijin
LikeThat06
Raijin
2
0
1
2.5
W
Atlas
Metrovius
Atlas
2
1
6
5
L
0
3
0
0
L
0
4
0
0
W
Odin
5
0
2
6
W
2
0
3
3.5
L
1
2
0
0.5
L
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,017
Damage
9,791
29,621
Taken
34,108
14,833
Mitigated
13,387
11,120
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Alantes
Amaterasu
4,543
2,224
0
4,701
7,271
4,097
0
0
6,952
0
63,314
L
2,266
90
0
715
4,901
1,441
0
2,127
2,774
33,182
0
W
Raijin
LikeThat06
Raijin
6,001
979
0
873
3,813
1,455
55
2,069
1,744
49,156
0
W
Atlas
Metrovius
Atlas
2,948
1,206
0
1,532
6,681
4,708
0
854
5,827
13,379
0
L
1,218
359
56
1,354
6,820
2,433
0
3,154
3,666
0
23,375
L
2,485
765
0
1,858
8,082
4,116
0
0
8,082
0
21,226
W
Odin
2,859
313
0
780
5,619
2,059
0
229
5,390
0
38,617
W
5,666
4,058
0
3,234
6,237
2,514
77
242
5,995
0
50,889
L
2,694
2,478
0
1,901
7,592
2,057
0
596
6,996
0
37,578
L
Yemoja
1,128
420
1,225
774
6,713
3,340
0
3,072
3,641
8,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,351
Gold Earned
23,400
383
Minions Killed
220
0
Camps Cleared
0
1,053,145
Distance Traveled
905,741
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,106
711
104
10
0
176,226
0
L
Agni
4,887
489
69
7
0
188,365
1
W
Raijin
6,282
628
94
9
0
200,676
2
W
Atlas
6,049
605
8
1
0
213,487
1
L
Loki
4,357
436
29
3
0
186,971
0
L
Tyr
4,455
446
38
4
0
163,409
0
W
Odin
6,367
637
77
8
0
259,778
1
W
Anhur
6,547
655
100
10
0
202,978
3
L
Rama
5,203
520
75
8
0
172,859
2
L
Yemoja
4,498
450
9
1
0
194,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role