Player Matchup

Agni
Agni
ProJared
Agni
Level 109
God Stats
8W - 3L
1,655 SR
Queue Stats
134W - 128L
1,489 Elo+
Party 2
Cupid
Cupid
RedRazhiel5400
Cupid
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,469 Elo+
Solo
Loki
Loki
Shyun
Loki
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 111L
1,446 Elo+
Party 2
Xing Tian
Xing Tian
Tadorin
Xing Tian
Level 102
God Stats
3W - 5L
1,709 SR
Queue Stats
180W - 170L
1,470 Elo+
Party 2
Ao Kuang
Ao Kuang
thatfatkidm
Ao Kuang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,490 Elo+
Solo
Team Averages
Level 117
1,573 SR
1,473 Elo+

VS

Team Averages
Level 117
1,611 SR
1,498 Elo+
Thoth
Thoth
DiscipleOfGainz
Thoth
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 54L
1,644 Elo+
Solo
Cu Chulainn
Cu Chulainn
High Keii
Cu Chulainn
Level 153
God Stats
8W - 3L
1,808 SR
Queue Stats
211W - 252L
1,399 Elo+
Party 3
Freya
Freya
RobbDawgg
Freya
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 137L
1,401 Elo+
Party 3
Shiva
Shiva
serenetic-crane
Shiva
Level 104
God Stats
1W - 0L
1,735 SR
Queue Stats
16W - 15L
1,359 Elo+
Party 1
Izanami
Izanami
unicornkitten21
Izanami
Level 105
God Stats
1W - 0L
1,510 SR
Queue Stats
9W - 9L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
2 / 4 / 5
8,955
746
13,879
9,294
4,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 6
7,928
661
7,163
11,417
5,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
Shyun
Loki
16
5 / 6 / 5
9,361
780
5,776
10,812
5,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Tadorin
Xing Tian
15
1 / 4 / 5
8,280
690
3,787
14,588
17,114
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
thatfatkidm
Ao Kuang
14
3 / 5 / 3
8,124
677
5,976
12,223
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 10
11,092
924
15,368
7,225
3,582
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
High Keii
Cu Chulainn
18
8 / 1 / 16
11,017
918
11,388
11,682
15,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
RobbDawgg
Freya
17
4 / 3 / 16
9,867
822
11,858
10,571
5,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 4 / 15
9,953
829
8,928
15,349
20,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 2 / 9
8,867
739
1,852
9,021
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
11
Kills
25
25
Deaths
12
24
Assists
66
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
W
Cu Chulainn
High Keii
Cu Chulainn
8
1
16
16
L
Agni
2
4
5
1.13
L
0
6
6
0.5
W
Freya
RobbDawgg
Freya
4
3
16
4
L
Loki
Shyun
Loki
5
6
5
1.25
L
Xing Tian
Tadorin
Xing Tian
1
4
5
0.88
W
3
4
15
2.63
L
Ao Kuang
thatfatkidm
Ao Kuang
3
5
3
0.9
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,581
Damage
49,394
58,334
Taken
53,848
41,230
Mitigated
49,539
13,876
Healing
18,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,368
450
1,655
1,326
7,225
3,582
2,234
3,391
3,834
37,017
0
W
Cu Chulainn
High Keii
Cu Chulainn
11,388
1,136
3,775
2,400
11,682
15,441
586
3,833
7,718
0
28,070
L
Agni
13,879
546
663
1,030
9,294
4,259
102
3,638
5,656
31,951
0
L
7,163
2,431
3,084
1,750
11,417
5,539
288
5,893
5,524
0
21,830
W
Freya
RobbDawgg
Freya
11,858
2,722
538
2,050
10,571
5,539
1,682
5,734
4,798
18,045
0
L
Loki
Shyun
Loki
5,776
1,031
58
902
10,812
5,058
523
5,691
5,121
0
13,717
L
Xing Tian
Tadorin
Xing Tian
3,787
156
526
1,728
14,588
17,114
104
6,827
7,761
8,029
0
W
8,928
802
2,104
2,686
15,349
20,981
281
5,034
10,136
87
22,527
L
Ao Kuang
thatfatkidm
Ao Kuang
5,976
1,443
1,216
2,919
12,223
9,260
0
5,264
6,959
10,391
0
W
1,852
813
907
1,405
9,021
3,996
1,981
5,163
3,720
0
14,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,648
Gold Earned
50,796
108
Minions Killed
142
0
Camps Cleared
0
1,033,928
Distance Traveled
1,111,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,092
924
37
3
0
205,414
0
W
Cu Chulainn
11,017
918
26
2
0
248,655
0
L
Agni
8,955
746
42
4
0
191,517
0
L
Cupid
7,928
661
30
3
0
182,427
0
W
Freya
9,867
822
9
1
0
228,005
0
L
Loki
9,361
780
17
1
0
240,024
0
L
Xing Tian
8,280
690
6
1
0
210,743
0
W
Shiva
9,953
829
29
2
0
234,031
0
L
Ao Kuang
8,124
677
13
1
0
209,217
0
W
Izanami
8,867
739
41
3
0
195,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role