Player Matchup

Ishtar
Ishtar
GatsGee
Ishtar
Level 108
God Stats
17W - 22L
1,512 SR
Queue Stats
106W - 108L
1,490 Elo+
Party 2
Bacchus
Bacchus
Jpostleydoe
Bacchus
Level 65
God Stats
1W - 5L
1,712 SR
Queue Stats
76W - 75L
1,508 Elo+
Party 2
Achilles
Achilles
Niightbread
Achilles
Level 108
God Stats
1W - 11L
1,198 SR
Queue Stats
143W - 156L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 137
God Stats
204W - 260L
1,512 SR
Queue Stats
209W - 263L
1,443 Elo+
Solo
Ah Puch
Ah Puch
gaMMerBLACK117
Ah Puch
Level 49
God Stats
1W - 1L
1,824 SR
Queue Stats
8W - 10L
1,358 Elo+
Solo
Team Averages
Level 93
1,551 SR
1,455 Elo+

VS

Team Averages
Level 125
1,529 SR
1,463 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Chopstixx02
Hera
Level 120
God Stats
10W - 12L
1,526 SR
Queue Stats
152W - 147L
1,424 Elo+
Party 1
Guan Yu
Guan Yu
DARKAKUMA777448
Guan Yu
Level 148
God Stats
193W - 195L
1,566 SR
Queue Stats
269W - 266L
1,489 Elo+
Party 1
Anubis
Anubis
MrVOLT4GE
Anubis
Level 93
God Stats
11W - 6L
1,505 SR
Queue Stats
23W - 19L
1,455 Elo+
Party 3
He Bo
He Bo
RamenGod420
He Bo
Level 120
God Stats
6W - 5L
1,546 SR
Queue Stats
51W - 48L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GatsGee
Ishtar
12
2 / 3 / 2
7,226
516
3,977
11,413
4,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Jpostleydoe
Bacchus
12
2 / 3 / 1
7,627
545
2,388
9,322
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Niightbread
Achilles
14
4 / 0 / 1
7,895
564
7,084
10,461
13,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 3 / 0
5,423
387
2,266
5,353
1,087
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 6 / 0
6,706
479
4,105
9,457
2,761
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
5 / 3 / 1
7,826
559
5,881
9,987
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 2 / 2
6,710
479
3,201
3,705
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 1
7,338
524
6,231
12,772
5,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Anubis
MrVOLT4GE
Anubis
14
6 / 3 / 5
8,941
639
12,395
10,207
5,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 1 / 4
7,976
570
4,334
6,951
2,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
10
Kills
15
15
Deaths
13
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
3
1
1.83
W
0
2
2
0.5
W
0
4
1
0.13
L
Ishtar
GatsGee
Ishtar
2
3
2
1
L
Bacchus
Jpostleydoe
Bacchus
2
3
1
0.83
W
Anubis
MrVOLT4GE
Anubis
6
3
5
2.83
L
Achilles
Niightbread
Achilles
4
0
1
4.5
W
4
1
4
6
L
1
3
0
0.33
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,820
Damage
32,042
46,006
Taken
43,622
29,723
Mitigated
17,675
13,318
Healing
14,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,881
2,651
265
4,114
9,987
3,553
988
2,435
7,552
0
45,818
W
3,201
725
0
1,070
3,705
1,009
129
686
2,970
31,685
0
W
6,231
2,012
0
3,018
12,772
5,964
0
424
11,688
0
47,520
L
Ishtar
GatsGee
Ishtar
3,977
2,734
0
3,848
11,413
4,021
610
4,640
6,773
0
60,884
L
Bacchus
Jpostleydoe
Bacchus
2,388
287
91
1,871
9,322
8,698
64
4,878
4,444
22,361
0
W
Anubis
MrVOLT4GE
Anubis
12,395
420
0
4,649
10,207
5,002
176
4,146
6,061
66,268
0
L
Achilles
Niightbread
Achilles
7,084
1,850
0
4,792
10,461
13,156
0
1,647
8,814
90
48,893
W
4,334
666
0
974
6,951
2,147
1,076
2,523
4,344
52,431
0
L
2,266
578
14
1,051
5,353
1,087
0
4,328
1,025
16,495
0
L
4,105
462
8
1,643
9,457
2,761
0
4,437
5,020
35,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,877
Gold Earned
38,791
281
Minions Killed
366
0
Camps Cleared
0
1,116,567
Distance Traveled
1,326,762
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,826
559
69
5
0
268,628
2
W
Hera
6,710
479
55
4
0
249,089
0
W
Guan Yu
7,338
524
66
5
0
302,548
0
L
Ishtar
7,226
516
94
7
0
220,811
0
L
Bacchus
7,627
545
39
3
0
284,851
1
W
Anubis
8,941
639
104
7
0
258,925
6
L
Achilles
7,895
564
75
5
0
273,744
2
W
He Bo
7,976
570
72
5
0
247,572
4
L
Nu Wa
5,423
387
25
2
0
112,555
1
L
Ah Puch
6,706
479
48
3
0
224,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role