Player Matchup

Mercury
Mercury
Gold V
MiniMud
Mercury
Gold V
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,735 MMR
Party 1
Cabrakan
Cabrakan
Gold III
SinMiedoA1
Cabrakan
Gold III
Level 189
God Stats
4W - 0L
1,819 SR
Queue Stats
18W - 3L
1,888 MMR
Party 1
Ra
Ra
Gold V
Ylehin
Ra
Gold V
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,735 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,606 SR
1,786 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 76
1,500 SR
1,590 MMR
Guan Yu
Guan Yu
Platinum III
 
Guan Yu
Platinum III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Gold II
IDorpz
Poseidon
Gold II
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,753 MMR
Party 2
Izanami
Izanami
Gold V
l3inLaggin
Izanami
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 112L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MiniMud
Mercury
15
5 / 2 / 7
9,863
822
12,020
12,247
6,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
SinMiedoA1
Cabrakan
16
4 / 1 / 8
10,865
905
8,833
11,867
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
16
4 / 2 / 9
10,022
835
13,163
9,258
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Baron SamediAphroditeThothAchillesMartichoras

VS

Bans
Ne ZhaAh Muzen CabHelSobekBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 4 / 3
8,076
673
9,150
16,894
15,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
IDorpz
Poseidon
15
3 / 3 / 1
9,253
771
10,053
7,895
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
l3inLaggin
Izanami
12
1 / 6 / 2
8,335
695
5,126
13,744
6,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
5
5
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
4
3
0.63
L
Poseidon
IDorpz
Poseidon
3
3
1
1.17
W
Mercury
MiniMud
Mercury
5
2
7
4.25
W
Cabrakan
SinMiedoA1
Cabrakan
4
1
8
8
W
Ra
4
2
9
4.25
L
Izanami
l3inLaggin
Izanami
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,016
Damage
24,329
33,372
Taken
38,533
26,049
Mitigated
24,433
13,760
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
9,150
1,481
472
3,461
16,894
15,338
0
11,215
5,511
0
22,784
L
Poseidon
IDorpz
Poseidon
10,053
1,515
0
990
7,895
3,068
0
3,697
4,119
50,511
0
W
Mercury
MiniMud
Mercury
12,020
5,938
0
2,072
12,247
6,772
2,135
3,343
8,637
0
52,299
W
Cabrakan
SinMiedoA1
Cabrakan
8,833
1,648
487
3,043
11,867
14,794
329
5,599
6,079
17,214
0
W
Ra
13,163
1,212
3,790
4,368
9,258
4,483
651
1,351
7,447
60,262
0
L
Izanami
l3inLaggin
Izanami
5,126
3,097
0
1,036
13,744
6,027
0
6,853
6,891
0
29,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
25,664
182
Minions Killed
171
0
Camps Cleared
0
812,613
Distance Traveled
618,104
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,076
673
28
2
0
223,756
1
L
Poseidon
9,253
771
87
7
0
212,765
1
W
Mercury
9,863
822
61
5
0
310,259
0
W
Cabrakan
10,865
905
16
1
0
247,065
0
W
Ra
10,022
835
105
9
0
255,289
0
L
Izanami
8,335
695
56
5
0
181,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role