Player Matchup

Hou Yi
Hou Yi
BiggestBull8839
Hou Yi
Level 24
God Stats
3W - 4L
1,426 SR
Queue Stats
4W - 7L
1,240 Elo+
Party 2
Hades
Hades
Biggeth
Hades
Level 29
God Stats
6W - 3L
1,534 SR
Queue Stats
38W - 28L
1,402 Elo+
Party 1
Anubis
Anubis
Gosie1
Anubis
Level 16
God Stats
1W - 0L
1,677 SR
Queue Stats
2W - 1L
1,652 Elo+
Party 2
Mercury
Mercury
Tepure
Mercury
Level 67
God Stats
8W - 9L
1,453 SR
Queue Stats
148W - 133L
1,441 Elo+
Party 2
Ymir
Ymir
goose-wrangles
Ymir
Level 58
God Stats
1W - 0L
1,549 SR
Queue Stats
46W - 48L
1,458 Elo+
Party 1
Team Averages
Level 39
1,528 SR
1,438 Elo+

VS

Team Averages
Level 104
1,434 SR
1,450 Elo+
Ishtar
Ishtar
BL Kratos34
Ishtar
Level 100
God Stats
1W - 2L
1,219 SR
Queue Stats
29W - 29L
1,501 Elo+
Party 3
Cliodhna
Cliodhna
Frescue
Cliodhna
Level 112
God Stats
2W - 3L
1,449 SR
Queue Stats
134W - 139L
1,445 Elo+
Party 3
Sun Wukong
Sun Wukong
MonkeyManBruno
Sun Wukong
Level 56
God Stats
7W - 9L
1,469 SR
Queue Stats
74W - 86L
1,378 Elo+
Solo
Freya
Freya
NINJA CAT 563
Freya
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 134L
1,526 Elo+
Party 3
Chang'e
Chang'e
gowee21
Chang'e
Level 129
God Stats
39W - 24L
1,533 SR
Queue Stats
108W - 104L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,907
493
4,690
9,448
3,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Biggeth
Hades
13
1 / 1 / 0
7,332
524
8,677
9,996
6,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
Gosie1
Anubis
12
2 / 3 / 1
6,774
484
5,581
7,629
3,192
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Tepure
Mercury
16
2 / 1 / 5
8,555
611
5,854
11,035
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 3
6,492
464
1,175
7,720
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
2 / 0 / 0
6,642
474
5,869
5,054
2,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Frescue
Cliodhna
13
2 / 1 / 3
7,491
535
6,535
9,148
3,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
MonkeyManBruno
Sun Wukong
12
1 / 1 / 0
7,079
506
6,044
11,356
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 1
6,947
496
4,722
8,741
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
gowee21
Chang'e
8
1 / 4 / 0
5,205
372
3,875
6,379
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
7
7
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
2
0
0
2
W
3
1
1
3.5
W
Hades
Biggeth
Hades
1
1
0
1
L
Cliodhna
Frescue
Cliodhna
2
1
3
3.5
W
Anubis
Gosie1
Anubis
2
3
1
0.83
L
Sun Wukong
MonkeyManBruno
Sun Wukong
1
1
0
1
L
1
3
1
0.5
W
Mercury
Tepure
Mercury
2
1
5
4.5
W
1
1
3
2.5
L
Chang'e
gowee21
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,977
Damage
27,045
45,828
Taken
40,678
25,016
Mitigated
16,490
16,290
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
5,869
1,773
0
1,816
5,054
2,037
850
762
4,292
0
44,632
W
4,690
2,871
0
4,291
9,448
3,812
189
2,031
7,417
0
48,046
W
Hades
Biggeth
Hades
8,677
994
0
5,384
9,996
6,683
0
0
9,996
54,634
0
L
Cliodhna
Frescue
Cliodhna
6,535
785
0
1,491
9,148
3,727
0
423
8,725
0
59,848
W
Anubis
Gosie1
Anubis
5,581
317
0
2,717
7,629
3,192
0
3,410
4,219
44,083
0
L
Sun Wukong
MonkeyManBruno
Sun Wukong
6,044
1,564
0
2,250
11,356
6,538
0
8,611
2,745
0
53,507
L
4,722
1,168
0
2,656
8,741
2,325
0
5,469
3,272
46,585
0
W
Mercury
Tepure
Mercury
5,854
3,509
0
2,094
11,035
4,333
0
1,708
9,327
0
94,907
W
1,175
29
0
1,804
7,720
6,996
0
1,448
6,272
22,241
0
L
Chang'e
gowee21
Chang'e
3,875
506
327
1,410
6,379
1,863
0
168
6,211
24,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,060
Gold Earned
33,364
397
Minions Killed
361
0
Camps Cleared
0
1,366,564
Distance Traveled
1,202,687
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,642
474
86
6
0
270,398
0
W
Hou Yi
6,907
493
71
5
0
256,987
0
W
Hades
7,332
524
95
7
0
230,346
2
L
Cliodhna
7,491
535
92
7
0
314,912
0
W
Anubis
6,774
484
64
5
0
234,660
0
L
Sun Wukong
7,079
506
74
5
0
244,681
0
L
Freya
6,947
496
72
5
0
229,485
0
W
Mercury
8,555
611
144
10
0
371,429
0
W
Ymir
6,492
464
23
2
0
273,142
0
L
Chang'e
5,205
372
37
3
0
143,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role