Player Matchup

Ra
Ra
Hampníe
Ra
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,507 Elo+
Party 1
Charybdis
Charybdis
LeoPeeps
Charybdis
Level 119
God Stats
5W - 4L
1,500 SR
Queue Stats
44W - 41L
1,378 Elo+
Party 1
Ymir
Ymir
instantwizard
Ymir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,323 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,403 Elo+

VS

Team Averages
Level 109
1,406 SR
1,503 Elo+
Vulcan
Vulcan
King x Rosado
Vulcan
Level 101
God Stats
10W - 7L
1,464 SR
Queue Stats
83W - 87L
1,441 Elo+
Solo
Serqet
Serqet
huntressmyth
Serqet
Level 101
God Stats
4W - 2L
1,620 SR
Queue Stats
24W - 16L
1,612 Elo+
Solo
Hera
Hera
l3out2die
Hera
Level 125
God Stats
2W - 1L
1,133 SR
Queue Stats
24W - 29L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,282
690
4,766
10,496
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
LeoPeeps
Charybdis
13
2 / 2 / 1
8,088
674
5,407
10,430
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 4
7,296
608
2,866
11,617
11,399
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
8,152
679
9,370
7,691
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
14
4 / 1 / 7
9,106
759
7,267
9,930
6,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
15
7 / 2 / 3
9,987
832
10,345
5,922
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
12
12
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
1
2
6
2
L
Charybdis
LeoPeeps
Charybdis
2
2
1
1.25
W
Serqet
4
1
7
7.5
L
0
4
4
0.5
W
Hera
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,039
Damage
26,982
32,543
Taken
23,543
19,688
Mitigated
12,397
5,427
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,766
170
804
1,258
10,496
4,242
0
5,604
4,468
40,167
0
W
9,370
4,964
194
242
7,691
3,176
420
3,377
4,246
33,246
0
L
Charybdis
LeoPeeps
Charybdis
5,407
2,408
0
2,518
10,430
4,047
52
5,736
4,419
0
36,307
W
Serqet
7,267
1,112
0
1,639
9,930
6,855
507
3,370
6,468
0
30,763
L
2,866
492
201
646
11,617
11,399
0
8,415
3,046
8,592
0
W
Hera
10,345
2,969
70
771
5,922
2,366
1,243
759
5,163
42,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,666
Gold Earned
27,245
139
Minions Killed
160
0
Camps Cleared
0
612,335
Distance Traveled
706,312
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,282
690
65
5
0
195,011
0
W
Vulcan
8,152
679
59
5
0
237,752
0
L
Charybdis
8,088
674
69
6
0
219,920
2
W
Serqet
9,106
759
42
4
0
244,198
0
L
Ymir
7,296
608
5
0
0
197,404
0
W
Hera
9,987
832
59
5
0
224,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role