Player Matchup

Ishtar
Ishtar
Archer5282
Ishtar
Level 118
God Stats
6W - 13L
1,420 SR
Queue Stats
257W - 281L
1,474 Elo+
Party 3
Danzaburou
Danzaburou
Based_KAM
Danzaburou
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 82L
1,455 Elo+
Solo
Nox
Nox
Joklli
Nox
Level 136
God Stats
1W - 2L
1,285 SR
Queue Stats
285W - 307L
1,475 Elo+
Party 3
Zeus
Zeus
Rawrly
Zeus
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 146L
1,480 Elo+
Party 2
Terra
Terra
errational
Terra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,500 Elo+
Party 2
Team Averages
Level 93
1,441 SR
1,477 Elo+

VS

Team Averages
Level 116
1,430 SR
1,493 Elo+
Ne Zha
Ne Zha
BadgerDad777
Ne Zha
Level 129
God Stats
0W - 4L
1,287 SR
Queue Stats
157W - 165L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
MACHETE 9504
Gilgamesh
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,443 Elo+
Party 1
Horus
Horus
Tao1123
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 131L
1,481 Elo+
Party 1
Lancelot
Lancelot
iFirechild
Lancelot
Level 125
God Stats
6W - 8L
1,363 SR
Queue Stats
347W - 318L
1,487 Elo+
Solo
Anhur
Anhur
kbw57
Anhur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 221L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Archer5282
Ishtar
15
5 / 1 / 14
8,681
868
12,085
7,892
4,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Based_KAM
Danzaburou
16
10 / 1 / 10
10,488
1,049
12,229
5,857
3,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Joklli
Nox
15
3 / 1 / 14
8,336
834
7,906
9,713
5,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
Rawrly
Zeus
15
3 / 2 / 17
8,602
860
15,901
6,527
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Terra
14
1 / 1 / 17
8,572
857
5,360
15,483
16,800
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
0 / 4 / 4
6,424
642
6,242
8,917
4,977
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
MACHETE 9504
Gilgamesh
12
1 / 6 / 5
6,565
657
8,392
15,786
16,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Tao1123
Horus
12
0 / 5 / 3
6,592
659
5,881
14,070
17,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
iFirechild
Lancelot
14
4 / 2 / 2
7,321
732
9,025
8,570
4,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anhur
kbw57
Anhur
13
1 / 5 / 5
6,825
683
4,404
9,613
4,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
22
Kills
6
6
Deaths
22
72
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Archer5282
Ishtar
5
1
14
12
L
Ne Zha
0
4
4
0.5
W
Danzaburou
Based_KAM
Danzaburou
10
1
10
15
W
Nox
Joklli
Nox
3
1
14
10
L
Gilgamesh
MACHETE 9504
Gilgamesh
1
6
5
0.58
W
Zeus
Rawrly
Zeus
3
2
17
5.75
L
Horus
Tao1123
Horus
0
5
3
0.3
W
Terra
1
1
17
9.5
L
Lancelot
iFirechild
Lancelot
4
2
2
2.5
L
Anhur
kbw57
Anhur
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,481
Damage
33,944
45,472
Taken
56,956
33,355
Mitigated
47,988
20,196
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Archer5282
Ishtar
12,085
5,499
1,362
1,602
7,892
4,663
1,533
387
7,335
0
17,867
L
Ne Zha
6,242
790
1,117
1,032
8,917
4,977
0
5,544
3,373
0
14,509
W
Danzaburou
Based_KAM
Danzaburou
12,229
4,820
678
1,280
5,857
3,426
550
411
5,231
0
30,447
W
Nox
Joklli
Nox
7,906
678
1,412
1,282
9,713
5,753
1,126
356
9,253
16,921
0
L
Gilgamesh
MACHETE 9504
Gilgamesh
8,392
1,218
812
1,978
15,786
16,181
0
7,598
8,188
0
13,068
W
Zeus
Rawrly
Zeus
15,901
1,782
616
479
6,527
2,713
1,041
220
6,183
28,368
0
L
Horus
Tao1123
Horus
5,881
1,722
2,010
2,918
14,070
17,853
0
7,079
6,991
1,999
7,410
W
Terra
5,360
1,183
6,179
5,306
15,483
16,800
108
255
15,078
6,733
0
L
Lancelot
iFirechild
Lancelot
9,025
1,416
1,602
1,476
8,570
4,561
0
4,215
4,355
0
16,030
L
Anhur
kbw57
Anhur
4,404
3,656
414
1,081
9,613
4,416
0
4,731
4,882
0
14,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
33,727
111
Minions Killed
74
0
Camps Cleared
0
943,022
Distance Traveled
878,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,681
868
14
1
0
201,541
0
L
Ne Zha
6,424
642
20
2
0
161,450
0
W
Danzaburou
10,488
1,049
46
5
0
183,954
0
W
Nox
8,336
834
25
3
0
189,753
0
L
Gilgamesh
6,565
657
7
1
0
177,643
0
W
Zeus
8,602
860
23
2
0
166,961
0
L
Horus
6,592
659
4
0
0
184,244
0
W
Terra
8,572
857
3
0
0
200,813
0
L
Lancelot
7,321
732
24
2
0
214,141
0
L
Anhur
6,825
683
19
2
0
141,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role