Player Matchup

Kukulkan
Kukulkan
Silver II
Franquitolml
Kukulkan
Silver II
Level 127
God Stats
1W - 1L
1,417 SR
Queue Stats
20W - 17L
1,574 MMR
Party 1
Bacchus
Bacchus
Silver I
ZulAtiram
Bacchus
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,667 MMR
Party 1
Artemis
Artemis
Gold V
chopylml
Artemis
Gold V
Level 156
God Stats
6W - 0L
1,946 SR
Queue Stats
18W - 12L
1,727 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,621 SR
1,656 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,671 SR
1,626 MMR
Ah Puch
Ah Puch
Platinum II
 
Ah Puch
Platinum II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
OLLUQUITO
Anubis
Gold V
Level 87
God Stats
1W - 1L
1,834 SR
Queue Stats
4W - 1L
1,668 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
SlippinSlippers
Hun Batz
Platinum IV
Level 148
God Stats
5W - 3L
1,677 SR
Queue Stats
179W - 189L
1,709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Franquitolml
Kukulkan
17
1 / 5 / 4
11,598
725
9,740
10,716
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
ZulAtiram
Bacchus
16
0 / 2 / 6
11,106
694
6,744
13,600
20,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
chopylml
Artemis
18
5 / 4 / 1
11,993
750
10,055
13,059
3,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Baron SamediAphroditeMartichorasAo KuangNe Zha

VS

Bans
AchillesOdinMorgan Le FayVamanaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
4 / 1 / 4
12,181
761
12,454
11,595
7,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
OLLUQUITO
Anubis
16
4 / 2 / 3
10,887
680
9,895
9,933
6,826
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
16
3 / 3 / 4
11,661
729
6,799
12,302
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
6
Kills
11
11
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
1
4
6
W
Kukulkan
Franquitolml
Kukulkan
1
5
4
0.6
L
Anubis
OLLUQUITO
Anubis
4
2
3
2.75
L
Hun Batz
3
3
4
1.67
W
Bacchus
ZulAtiram
Bacchus
0
2
6
1.5
W
Artemis
chopylml
Artemis
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,539
Damage
29,148
37,375
Taken
33,830
27,494
Mitigated
20,185
7,202
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,454
290
0
2,183
11,595
7,961
388
7,152
4,443
55,501
0
W
Kukulkan
Franquitolml
Kukulkan
9,740
1,126
0
1,901
10,716
3,413
791
6,606
4,110
70,719
0
L
Anubis
OLLUQUITO
Anubis
9,895
352
0
4,135
9,933
6,826
324
4,502
5,431
31,460
0
L
Hun Batz
6,799
728
0
1,626
12,302
5,398
447
4,899
7,403
0
50,090
W
Bacchus
ZulAtiram
Bacchus
6,744
806
0
2,478
13,600
20,382
250
7,514
6,086
19,873
0
W
Artemis
chopylml
Artemis
10,055
4,453
0
2,823
13,059
3,699
2,629
8,395
4,664
0
52,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,697
Gold Earned
34,729
231
Minions Killed
212
0
Camps Cleared
0
1,018,798
Distance Traveled
870,660
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,181
761
97
6
0
242,654
0
W
Kukulkan
11,598
725
141
9
0
311,190
4
L
Anubis
10,887
680
42
3
0
269,009
0
L
Hun Batz
11,661
729
73
5
0
358,997
0
W
Bacchus
11,106
694
20
1
0
368,468
4
W
Artemis
11,993
750
70
4
0
339,140
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role