Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
CelestialFusion
Hades
Level 102
God Stats
2W - 0L
1,714 SR
Queue Stats
93W - 79L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
Dynamicaim
Aphrodite
Level 165
God Stats
4W - 4L
1,655 SR
Queue Stats
255W - 240L
1,645 Elo+
Party 1
Cernunnos
Cernunnos
HellenisticFragz
Cernunnos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 59L
1,533 Elo+
Party 2
Ratatoskr
Ratatoskr
TheGlover
Ratatoskr
Level 158
God Stats
3W - 0L
1,731 SR
Queue Stats
78W - 65L
1,644 Elo+
Party 1
Team Averages
Level 124
1,620 SR
1,574 Elo+

VS

Team Averages
Level 152
1,481 SR
1,553 Elo+
Rama
Rama
Amaneurysm
Rama
Level 187
God Stats
12W - 8L
1,477 SR
Queue Stats
160W - 141L
1,544 Elo+
Party 3
Nemesis
Nemesis
LagsLaw
Nemesis
Level 68
God Stats
14W - 11L
1,529 SR
Queue Stats
166W - 133L
1,566 Elo+
Party 3
Anubis
Anubis
Murph_xD
Anubis
Level 196
God Stats
0W - 2L
1,543 SR
Queue Stats
239W - 206L
1,530 Elo+
Party 3
Gilgamesh
Gilgamesh
Yawwnz
Gilgamesh
Level 156
God Stats
2W - 6L
1,355 SR
Queue Stats
88W - 81L
1,548 Elo+
Party 3
Hercules
Hercules
x T I2 I S T o
Hercules
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
578W - 517L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 1 / 2
6,219
565
4,335
9,725
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 5
6,354
578
6,519
7,716
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Dynamicaim
Aphrodite
10
3 / 2 / 3
6,654
605
3,297
8,200
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
11
3 / 2 / 2
6,500
591
7,194
9,568
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ratatoskr
TheGlover
Ratatoskr
11
0 / 1 / 1
6,448
586
6,201
8,351
4,302
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,176
561
6,488
7,927
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
LagsLaw
Nemesis
11
1 / 1 / 3
6,106
555
3,295
6,865
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Murph_xD
Anubis
10
2 / 4 / 1
6,111
556
5,031
7,525
3,767
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Yawwnz
Gilgamesh
10
1 / 1 / 2
5,557
505
5,646
10,314
9,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
8
1 / 2 / 2
5,615
510
3,029
9,282
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
11
Kills
6
8
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
2
4
L
1
3
1
0.5
W
2
2
5
2.25
W
Aphrodite
Dynamicaim
Aphrodite
3
2
3
2.25
W
Cernunnos
3
2
2
2
L
Nemesis
LagsLaw
Nemesis
1
1
3
2.5
L
Anubis
Murph_xD
Anubis
2
4
1
0.63
W
Ratatoskr
TheGlover
Ratatoskr
0
1
1
0.5
L
Gilgamesh
Yawwnz
Gilgamesh
1
1
2
2
L
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,546
Damage
23,489
43,560
Taken
41,913
18,827
Mitigated
26,164
19,115
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,335
2,904
0
4,281
9,725
3,426
0
718
9,007
0
38,585
L
6,488
5,962
0
1,994
7,927
3,026
0
800
7,127
0
49,917
W
6,519
222
210
2,705
7,716
2,516
450
3,752
3,964
40,876
0
W
Aphrodite
Dynamicaim
Aphrodite
3,297
351
1,728
4,004
8,200
4,800
0
93
8,107
29,529
0
W
Cernunnos
7,194
5,233
0
3,489
9,568
3,783
0
186
9,382
0
42,659
L
Nemesis
LagsLaw
Nemesis
3,295
1,701
0
546
6,865
2,432
0
876
5,989
0
44,152
L
Anubis
Murph_xD
Anubis
5,031
541
0
1,581
7,525
3,767
0
3,249
4,276
52,597
0
W
Ratatoskr
TheGlover
Ratatoskr
6,201
1,326
0
2,698
8,351
4,302
0
282
8,069
0
50,048
L
Gilgamesh
Yawwnz
Gilgamesh
5,646
1,649
0
3,099
10,314
9,372
0
276
10,038
0
34,507
L
Hercules
3,029
744
0
3,349
9,282
7,567
0
4,615
4,667
0
16,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,175
Gold Earned
29,565
335
Minions Killed
325
0
Camps Cleared
0
1,136,284
Distance Traveled
1,090,561
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,219
565
59
5
0
246,620
0
L
Rama
6,176
561
96
9
0
202,560
0
W
Hades
6,354
578
80
7
0
225,186
0
W
Aphrodite
6,654
605
40
4
0
212,509
0
W
Cernunnos
6,500
591
78
7
0
224,029
0
L
Nemesis
6,106
555
76
7
0
249,317
0
L
Anubis
6,111
556
92
8
0
204,023
2
W
Ratatoskr
6,448
586
78
7
0
227,940
0
L
Gilgamesh
5,557
505
45
4
0
205,969
1
L
Hercules
5,615
510
16
1
0
228,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role