Player Matchup

Kali
Kali
Bronze III
Dulce lifi
Kali
Bronze III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 MMR
Party 2
Athena
Athena
Silver III
Maxitool543
Athena
Silver III
Level 117
God Stats
5W - 3L
1,610 SR
Queue Stats
20W - 14L
1,461 MMR
Party 2
Bakasura
Bakasura
Gold III
Tostyler
Bakasura
Gold III
Level 66
God Stats
5W - 4L
1,095 SR
Queue Stats
115W - 109L
1,478 MMR
Solo
Hera
Hera
Gold III
With3ring
Hera
Gold III
Level 104
God Stats
6W - 2L
1,781 SR
Queue Stats
109W - 103L
1,479 MMR
Solo
Xbalanque
Xbalanque
Gold II
xStoRmER Ne0
Xbalanque
Gold II
Level 159
God Stats
119W - 104L
1,504 SR
Queue Stats
526W - 536L
1,497 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,498 SR
1,483 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,503 SR
1,486 MMR
Tiamat
Tiamat
Bronze III
 
Tiamat
Bronze III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold III
ByL2008
Ymir
Gold III
Level 209
God Stats
1W - 2L
1,500 SR
Queue Stats
411W - 414L
1,476 MMR
Solo
Agni
Agni
Gold III
Chrono36
Agni
Gold III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 278L
1,480 MMR
Solo
Ishtar
Ishtar
Gold III
FaultyViper
Ishtar
Gold III
Level 113
God Stats
4W - 5L
1,513 SR
Queue Stats
278W - 276L
1,476 MMR
Solo
Thanatos
Thanatos
Bronze III
Madlol101
Thanatos
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 4
7,631
694
5,908
8,347
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
11
3 / 0 / 5
6,642
604
3,692
8,192
5,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Tostyler
Bakasura
12
3 / 1 / 1
7,237
658
5,426
9,224
3,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
12
6 / 0 / 4
7,129
648
8,949
5,345
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
xStoRmER Ne0
Xbalanque
12
2 / 3 / 2
6,447
586
8,158
8,852
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
MartichorasSusanoAphrodite

VS

Bans
LokiAnubisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 4 / 0
5,744
522
4,419
8,746
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
ByL2008
Ymir
8
2 / 2 / 0
5,469
497
2,280
9,325
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
11
0 / 7 / 0
6,046
550
2,058
8,626
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
10
2 / 4 / 2
5,754
523
6,185
9,645
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
Madlol101
Thanatos
8
1 / 4 / 1
5,236
476
4,044
9,188
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
21
Kills
5
5
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
L
Ymir
ByL2008
Ymir
2
2
0
1
L
Agni
0
7
0
0
W
7
1
4
9
L
Ishtar
2
4
2
0.75
L
Thanatos
Madlol101
Thanatos
1
4
1
0.38
W
Athena
3
0
5
5.5
W
Bakasura
Tostyler
Bakasura
3
1
1
3.5
W
Hera
6
0
4
8
W
Xbalanque
xStoRmER Ne0
Xbalanque
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,133
Damage
18,986
39,960
Taken
45,530
17,653
Mitigated
19,895
16,638
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,419
555
0
2,628
8,746
3,780
0
1,225
6,541
44,722
0
L
Ymir
ByL2008
Ymir
2,280
588
0
2,394
9,325
6,387
0
3,565
5,760
19,803
0
L
Agni
2,058
205
0
704
8,626
2,831
0
5,397
3,229
47,285
0
W
5,908
2,985
0
3,453
8,347
2,987
0
736
7,611
0
41,804
L
Ishtar
6,185
3,609
0
1,487
9,645
3,772
0
436
9,209
0
36,732
L
Thanatos
Madlol101
Thanatos
4,044
584
0
3,570
9,188
3,125
0
2,018
7,170
0
27,526
W
Athena
3,692
1,362
1,536
3,772
8,192
5,350
12
1,511
6,681
19,762
0
W
Bakasura
Tostyler
Bakasura
5,426
4,077
0
4,133
9,224
3,882
0
4,079
5,145
0
47,574
W
Hera
8,949
2,536
0
1,200
5,345
1,787
24
1,680
3,665
53,279
0
W
Xbalanque
xStoRmER Ne0
Xbalanque
8,158
4,911
0
2,544
8,852
3,647
73
751
8,101
0
52,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,086
Gold Earned
28,249
377
Minions Killed
308
0
Camps Cleared
0
1,244,909
Distance Traveled
1,084,743
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,744
522
78
7
0
195,197
2
L
Ymir
5,469
497
20
2
0
215,072
1
L
Agni
6,046
550
93
8
0
205,179
0
W
Kali
7,631
694
60
5
0
266,680
0
L
Ishtar
5,754
523
67
6
0
211,910
1
L
Thanatos
5,236
476
50
5
0
257,385
1
W
Athena
6,642
604
25
2
0
268,810
5
W
Bakasura
7,237
658
116
11
0
268,029
0
W
Hera
7,129
648
91
8
0
248,522
0
W
Xbalanque
6,447
586
85
8
0
192,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role