Player Matchup

Nox
Nox
MrFlamerino
Nox
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
MrSmike
Danzaburou
Level 170
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 32L
1,485 Elo+
Party 2
Cerberus
Cerberus
Sn4ke664
Cerberus
Level 129
God Stats
5W - 1L
1,774 SR
Queue Stats
14W - 7L
1,550 Elo+
Party 2
Fenrir
Fenrir
moyson
Fenrir
Level 157
God Stats
1W - 1L
1,342 SR
Queue Stats
9W - 9L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
nofiboyy
Nu Wa
Level 108
God Stats
4W - 5L
1,465 SR
Queue Stats
128W - 121L
1,531 Elo+
Solo
Team Averages
Level 149
1,516 SR
1,504 Elo+

VS

Team Averages
Level 79
1,505 SR
1,584 Elo+
Maui
Maui
DEDEND47
Maui
Level 77
God Stats
19W - 17L
1,555 SR
Queue Stats
24W - 31L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
Damienpooty
Gilgamesh
Level 68
God Stats
1W - 3L
1,339 SR
Queue Stats
93W - 85L
1,640 Elo+
Solo
Chronos
Chronos
JCia
Chronos
Level 101
God Stats
1W - 1L
1,703 SR
Queue Stats
7W - 8L
1,712 Elo+
Party 1
He Bo
He Bo
JitTrippinisdumb
He Bo
Level 28
God Stats
0W - 5L
1,254 SR
Queue Stats
70W - 46L
1,584 Elo+
Party 3
Fenrir
Fenrir
stewaye0
Fenrir
Level 123
God Stats
1W - 2L
1,671 SR
Queue Stats
264W - 260L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,691
669
5,986
3,367
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MrSmike
Danzaburou
11
0 / 0 / 1
5,586
559
970
3,715
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Sn4ke664
Cerberus
9
1 / 0 / 3
5,642
564
4,032
6,258
3,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
moyson
Fenrir
11
6 / 0 / 4
6,826
683
7,387
7,705
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
nofiboyy
Nu Wa
10
2 / 1 / 5
6,170
617
5,259
5,909
1,872
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
0 / 0 / 0
5,111
511
2,689
5,914
3,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Damienpooty
Gilgamesh
9
0 / 3 / 0
5,288
529
2,735
11,245
7,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
JCia
Chronos
10
0 / 1 / 0
5,582
558
2,355
2,604
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 6 / 1
5,198
520
4,650
8,159
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
stewaye0
Fenrir
9
1 / 3 / 0
5,244
524
2,514
9,448
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
1
1
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Maui
0
0
0
0
L
Gilgamesh
Damienpooty
Gilgamesh
0
3
0
0
L
Chronos
JCia
Chronos
0
1
0
0
L
0
6
1
0.08
W
4
0
0
4
W
Danzaburou
MrSmike
Danzaburou
0
0
1
0.5
W
Cerberus
Sn4ke664
Cerberus
1
0
3
2.5
W
Fenrir
moyson
Fenrir
6
0
4
8
W
Nu Wa
nofiboyy
Nu Wa
2
1
5
4.5
L
Fenrir
stewaye0
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,634
Damage
14,943
26,954
Taken
37,370
10,984
Mitigated
17,536
10,740
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
2,689
631
1,017
1,473
5,914
3,568
0
2,130
3,784
15,923
0
L
Gilgamesh
Damienpooty
Gilgamesh
2,735
948
0
1,245
11,245
7,479
0
5,787
5,375
0
33,952
L
Chronos
JCia
Chronos
2,355
600
0
633
2,604
795
0
479
2,125
45,300
0
L
4,650
167
0
778
8,159
2,315
0
2,948
5,211
41,961
0
W
5,986
951
0
750
3,367
1,383
0
0
3,367
45,382
0
W
Danzaburou
MrSmike
Danzaburou
970
514
0
2,363
3,715
1,397
0
1,955
1,760
0
43,567
W
Cerberus
Sn4ke664
Cerberus
4,032
412
1,073
2,238
6,258
3,168
0
3,102
3,156
18,726
0
W
Fenrir
moyson
Fenrir
7,387
1,733
0
2,382
7,705
3,164
0
2,154
5,551
0
37,933
W
Nu Wa
nofiboyy
Nu Wa
5,259
1,041
0
1,934
5,909
1,872
0
2,483
3,426
42,505
0
L
Fenrir
stewaye0
Fenrir
2,514
604
0
1,202
9,448
3,379
0
3,850
5,598
0
33,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
26,423
332
Minions Killed
299
0
Camps Cleared
0
1,058,808
Distance Traveled
1,026,304
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,111
511
15
2
0
221,732
3
L
Gilgamesh
5,288
529
67
7
0
179,614
2
L
Chronos
5,582
558
84
8
0
204,069
2
L
He Bo
5,198
520
84
8
0
201,011
2
W
Nox
6,691
669
88
9
0
197,358
2
W
Danzaburou
5,586
559
82
8
0
203,207
4
W
Cerberus
5,642
564
48
5
0
216,126
7
W
Fenrir
6,826
683
56
6
0
252,614
0
W
Nu Wa
6,170
617
58
6
0
189,503
2
L
Fenrir
5,244
524
49
5
0
219,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role