Player Matchup

Zhong Kui
Zhong Kui
Cez The Don
Zhong Kui
Level 111
God Stats
2W - 1L
1,189 SR
Queue Stats
74W - 84L
1,681 Elo+
Party 1
Artemis
Artemis
Exotekks
Artemis
Level 149
God Stats
1W - 1L
1,760 SR
Queue Stats
144W - 141L
1,676 Elo+
Party 1
Izanami
Izanami
HashEra8896
Izanami
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 262L
1,570 Elo+
Party 1
Thoth
Thoth
Malwyre
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,658 Elo+
Party 1
Baron Samedi
Baron Samedi
iLikeDrPepper123
Baron Samedi
Level 129
God Stats
0W - 2L
1,299 SR
Queue Stats
102W - 64L
1,633 Elo+
Party 1
Team Averages
Level 106
1,450 SR
1,644 Elo+

VS

Team Averages
Level 127
1,660 SR
1,638 Elo+
Artio
Artio
Celephir
Artio
Level 114
God Stats
2W - 0L
1,731 SR
Queue Stats
64W - 65L
1,585 Elo+
Solo
Rama
Rama
Gspeedy99
Rama
Level 127
God Stats
7W - 3L
1,710 SR
Queue Stats
272W - 104L
1,688 Elo+
Party 2
Hachiman
Hachiman
Lost8th
Hachiman
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
368W - 357L
1,538 Elo+
Solo
Anubis
Anubis
SaltiestBean
Anubis
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 49L
1,658 Elo+
Party 2
Athena
Athena
freshlemonde
Athena
Level 134
God Stats
2W - 2L
1,859 SR
Queue Stats
310W - 95L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cez The Don
Zhong Kui
14
2 / 8 / 12
9,704
693
10,289
19,621
24,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Exotekks
Artemis
17
10 / 5 / 12
11,648
832
17,900
12,408
6,852
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
HashEra8896
Izanami
16
3 / 5 / 14
10,123
723
14,225
15,260
7,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Malwyre
Thoth
18
4 / 6 / 14
11,217
801
10,944
13,757
6,929
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
iLikeDrPepper123
Baron Samedi
19
4 / 3 / 16
11,775
841
21,971
13,723
11,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Celephir
Artio
17
3 / 7 / 15
10,741
767
7,686
25,900
36,015
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
18
8 / 2 / 10
11,375
813
14,059
11,610
6,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Lost8th
Hachiman
19
5 / 4 / 10
11,049
789
16,557
13,862
7,437
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
20
6 / 5 / 11
11,571
827
10,879
13,832
8,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
17
3 / 6 / 20
11,257
804
10,276
27,030
34,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
91
23
Kills
25
27
Deaths
24
68
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Artio
Celephir
Artio
3
7
15
1.5
L
Zhong Kui
Cez The Don
Zhong Kui
2
8
12
1
L
Artemis
Exotekks
Artemis
10
5
12
3.2
W
Rama
8
2
10
6.5
L
Izanami
HashEra8896
Izanami
3
5
14
2
W
Hachiman
Lost8th
Hachiman
5
4
10
2.5
L
Thoth
Malwyre
Thoth
4
6
14
1.83
W
Anubis
6
5
11
2.3
W
Athena
3
6
20
2.17
L
Baron Samedi
iLikeDrPepper123
Baron Samedi
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,329
Damage
59,457
74,769
Taken
92,234
57,887
Mitigated
93,041
19,081
Healing
34,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Celephir
Artio
7,686
458
4,840
6,356
25,900
36,015
125
8,191
16,990
14,637
0
L
Zhong Kui
Cez The Don
Zhong Kui
10,289
1,013
524
1,910
19,621
24,573
657
8,800
10,821
12,231
0
L
Artemis
Exotekks
Artemis
17,900
8,195
564
1,279
12,408
6,852
2,640
5,325
7,083
0
23,207
W
Rama
14,059
11,551
1,393
3,238
11,610
6,059
3,220
5,954
5,272
0
32,257
L
Izanami
HashEra8896
Izanami
14,225
6,948
1,748
5,139
15,260
7,982
2,181
6,175
9,085
0
28,018
W
Hachiman
Lost8th
Hachiman
16,557
10,180
863
1,148
13,862
7,437
2,935
8,228
5,540
0
32,053
L
Thoth
Malwyre
Thoth
10,944
1,337
640
1,246
13,757
6,929
2,131
6,098
7,659
33,936
0
W
Anubis
10,879
865
1,279
3,003
13,832
8,556
1,478
8,844
4,203
42,899
0
W
Athena
10,276
2,481
6,209
6,024
27,030
34,974
456
9,659
17,025
16,439
0
L
Baron Samedi
iLikeDrPepper123
Baron Samedi
21,971
1,632
2,032
3,999
13,723
11,551
1,424
2,443
11,280
38,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,467
Gold Earned
55,993
151
Minions Killed
147
0
Camps Cleared
0
1,109,647
Distance Traveled
1,236,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,741
767
6
0
0
232,587
0
L
Zhong Kui
9,704
693
3
0
0
212,862
0
L
Artemis
11,648
832
17
1
0
216,020
0
W
Rama
11,375
813
36
3
0
264,388
0
L
Izanami
10,123
723
32
2
0
210,617
0
W
Hachiman
11,049
789
39
3
0
246,140
0
L
Thoth
11,217
801
49
4
0
200,394
0
W
Anubis
11,571
827
60
4
0
231,317
0
W
Athena
11,257
804
6
0
0
262,168
0
L
Baron Samedi
11,775
841
50
4
0
269,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role