Player Matchup

Bacchus
Bacchus
CruxettE
Bacchus
Level 120
God Stats
2W - 4L
1,652 SR
Queue Stats
150W - 105L
1,663 Elo+
Party 2
The Morrigan
The Morrigan
Kurisumas
The Morrigan
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,686 Elo+
Solo
Rama
Rama
TskCrux
Rama
Level 78
God Stats
0W - 1L
1,742 SR
Queue Stats
15W - 10L
1,682 Elo+
Party 2
Team Averages
Level 90
1,632 SR
1,677 Elo+

VS

Team Averages
Level 60
1,527 SR
1,672 Elo+
Rama
Rama
SAVS24
Rama
Level 49
God Stats
6W - 0L
2,006 SR
Queue Stats
56W - 13L
1,880 Elo+
Solo
Bellona
Bellona
TheGodTravis
Bellona
Level 107
God Stats
6W - 6L
1,327 SR
Queue Stats
377W - 312L
1,553 Elo+
Party 1
Olorun
Olorun
bingusingunkhole
Olorun
Level 25
God Stats
1W - 3L
1,249 SR
Queue Stats
164W - 137L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CruxettE
Bacchus
14
1 / 4 / 6
10,067
719
4,823
16,141
26,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Morrigan
Kurisumas
The Morrigan
14
2 / 5 / 4
9,478
677
8,613
13,809
7,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
TskCrux
Rama
18
6 / 1 / 2
10,936
781
17,801
18,337
9,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
SAVS24
Rama
17
7 / 0 / 3
11,320
809
19,560
13,779
6,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TheGodTravis
Bellona
14
2 / 6 / 6
9,705
693
8,042
19,191
14,979
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 4 / 9
10,281
734
12,616
14,274
7,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
9
Kills
10
10
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CruxettE
Bacchus
1
4
6
1
L
The Morrigan
Kurisumas
The Morrigan
2
5
4
0.8
W
Rama
SAVS24
Rama
7
0
3
8.5
W
Bellona
TheGodTravis
Bellona
2
6
6
0.83
L
Rama
TskCrux
Rama
6
1
2
7
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,237
Damage
40,218
48,287
Taken
47,244
44,049
Mitigated
29,136
7,000
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CruxettE
Bacchus
4,823
264
0
1,699
16,141
26,681
93
3,657
12,484
17,003
0
L
The Morrigan
Kurisumas
The Morrigan
8,613
979
126
560
13,809
7,483
711
3,741
10,003
28,998
2,456
W
Rama
SAVS24
Rama
19,560
16,498
0
5,632
13,779
6,335
3,113
3,783
9,996
0
72,106
W
Bellona
TheGodTravis
Bellona
8,042
2,263
291
1,436
19,191
14,979
336
4,921
14,103
0
19,612
L
Rama
TskCrux
Rama
17,801
14,712
0
4,615
18,337
9,885
580
4,307
14,030
0
70,192
W
12,616
7,344
659
2,904
14,274
7,822
301
4,066
10,208
57,121
6,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
31,306
158
Minions Killed
201
0
Camps Cleared
0
782,140
Distance Traveled
794,699
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,067
719
15
1
0
269,586
0
L
The Morrigan
9,478
677
48
3
0
247,748
0
W
Rama
11,320
809
107
8
0
291,009
0
W
Bellona
9,705
693
20
1
0
263,196
1
L
Rama
10,936
781
95
7
0
264,806
0
W
Olorun
10,281
734
74
5
0
240,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role