Player Matchup

Thoth
Thoth
IceTruckKiller
Thoth
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,548 Elo+
Party 2
Arachne
Arachne
MagicJuanson
Arachne
Level 126
God Stats
1W - 1L
1,307 SR
Queue Stats
49W - 43L
1,581 Elo+
Party 2
Odin
Odin
Mlg420BongHitz
Odin
Level 157
God Stats
1W - 1L
1,724 SR
Queue Stats
61W - 58L
1,547 Elo+
Party 2
Chernobog
Chernobog
SleepySnakes
Chernobog
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,333 Elo+
Party 2
Ymir
Ymir
TeeteeC
Ymir
Level 123
God Stats
0W - 1L
1,295 SR
Queue Stats
4W - 4L
1,459 Elo+
Party 2
Team Averages
Level 117
1,465 SR
1,494 Elo+

VS

Team Averages
Level 113
1,535 SR
1,520 Elo+
Xbalanque
Xbalanque
Crxtto
Xbalanque
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
246W - 240L
1,559 Elo+
Solo
Heimdallr
Heimdallr
Guginn
Heimdallr
Level 104
God Stats
6W - 1L
1,563 SR
Queue Stats
90W - 79L
1,591 Elo+
Solo
Geb
Geb
RomanKiller95
Geb
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 70L
1,451 Elo+
Solo
Thoth
Thoth
carlos999222
Thoth
Level 51
God Stats
4W - 1L
1,614 SR
Queue Stats
100W - 130L
1,478 Elo+
Party 1
Chronos
Chronos
cristian999222
Chronos
Level 163
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 144L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
8,966
598
10,605
10,327
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
MagicJuanson
Arachne
14
1 / 6 / 3
8,144
543
6,230
14,148
9,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

17
2 / 4 / 5
9,025
602
6,330
15,917
18,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
SleepySnakes
Chernobog
20
2 / 4 / 4
10,237
682
18,603
14,408
8,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
TeeteeC
Ymir
16
2 / 7 / 4
9,697
646
7,662
20,560
12,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Crxtto
Xbalanque
19
6 / 2 / 10
11,748
783
21,299
12,720
8,601
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Guginn
Heimdallr
18
6 / 2 / 11
11,178
745
14,185
12,362
8,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

17
0 / 2 / 16
10,241
683
7,391
14,946
17,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 3 / 13
10,714
714
14,602
11,161
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 1 / 8
12,008
801
11,513
16,249
10,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
82
8
Kills
24
25
Deaths
10
18
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Crxtto
Xbalanque
6
2
10
5.5
W
Heimdallr
Guginn
Heimdallr
6
2
11
5.75
L
1
4
2
0.5
L
Arachne
MagicJuanson
Arachne
1
6
3
0.42
L
2
4
5
1.13
W
0
2
16
4
L
Chernobog
SleepySnakes
Chernobog
2
4
4
1
L
Ymir
TeeteeC
Ymir
2
7
4
0.57
W
4
3
13
3.5
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,430
Damage
68,990
75,360
Taken
67,438
53,649
Mitigated
51,482
21,040
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Crxtto
Xbalanque
21,299
9,054
194
2,755
12,720
8,601
3,133
2,395
10,325
0
45,096
W
Heimdallr
Guginn
Heimdallr
14,185
8,547
2,888
2,887
12,362
8,800
2,677
2,943
9,419
0
31,751
L
10,605
610
515
1,962
10,327
5,209
0
5,364
4,658
25,476
0
L
Arachne
MagicJuanson
Arachne
6,230
3,237
366
2,958
14,148
9,010
0
6,318
7,581
0
8,939
L
6,330
480
2,000
2,034
15,917
18,081
0
5,493
10,023
0
9,788
W
7,391
810
2,286
1,834
14,946
17,411
0
5,003
9,943
15,950
0
L
Chernobog
SleepySnakes
Chernobog
18,603
4,816
1,039
3,214
14,408
8,560
0
5,250
8,982
0
54,376
L
Ymir
TeeteeC
Ymir
7,662
1,549
2,653
4,299
20,560
12,789
0
9,525
10,610
15,731
0
W
14,602
493
1,348
601
11,161
6,152
425
2,558
8,603
24,710
0
W
11,513
3,720
2,448
4,586
16,249
10,518
1,481
5,368
10,881
33,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,069
Gold Earned
55,889
138
Minions Killed
228
0
Camps Cleared
0
1,291,949
Distance Traveled
1,379,643
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,748
783
64
4
0
233,127
0
W
Heimdallr
11,178
745
51
3
0
279,121
0
L
Thoth
8,966
598
43
3
0
218,044
0
L
Arachne
8,144
543
4
0
0
305,636
0
L
Odin
9,025
602
8
1
0
245,860
0
W
Geb
10,241
683
17
1
0
272,054
1
L
Chernobog
10,237
682
59
4
0
263,059
0
L
Ymir
9,697
646
24
2
0
259,350
0
W
Thoth
10,714
714
10
1
0
293,665
0
W
Chronos
12,008
801
86
6
0
301,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role