Player Matchup

Anubis
Anubis
Animalia1997
Anubis
Level 113
God Stats
59W - 32L
1,500 SR
Queue Stats
184W - 175L
1,429 Elo+
Solo
Skadi
Skadi
Cufita
Skadi
Level 68
God Stats
2W - 1L
1,401 SR
Queue Stats
2W - 2L
1,249 Elo+
Party 2
Hades
Hades
M1CH1GAN4
Hades
Level 121
God Stats
63W - 47L
1,568 SR
Queue Stats
167W - 150L
1,521 Elo+
Solo
Ymir
Ymir
Shandalar
Ymir
Level 66
God Stats
1W - 2L
1,367 SR
Queue Stats
2W - 2L
1,249 Elo+
Party 2
Thor
Thor
xMGiCruelty
Thor
Level 83
God Stats
2W - 2L
1,371 SR
Queue Stats
60W - 64L
1,474 Elo+
Solo
Team Averages
Level 90
1,441 SR
1,384 Elo+

VS

Team Averages
Level 92
1,616 SR
1,426 Elo+
Cthulhu
Cthulhu
AscndedSaiyan-
Cthulhu
Level 89
God Stats
11W - 6L
1,726 SR
Queue Stats
75W - 97L
1,425 Elo+
Party 1
Lancelot
Lancelot
Drizten
Lancelot
Level 101
God Stats
2W - 3L
1,612 SR
Queue Stats
160W - 199L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
ItsBabiiSnow
Danzaburou
Level 87
God Stats
18W - 23L
1,666 SR
Queue Stats
141W - 176L
1,403 Elo+
Party 1
Merlin
Merlin
Rejoena
Merlin
Level 95
God Stats
11W - 18L
1,422 SR
Queue Stats
141W - 139L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
VypaVisions
Zhong Kui
Level 87
God Stats
9W - 8L
1,656 SR
Queue Stats
88W - 96L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 1 / 1
7,982
665
4,131
5,353
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Cufita
Skadi
9
0 / 2 / 1
5,696
475
3,410
4,487
1,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
M1CH1GAN4
Hades
13
3 / 0 / 1
7,890
658
6,028
5,617
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
9
0 / 3 / 1
6,244
520
1,963
9,364
8,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 0 / 0
7,235
603
4,122
5,893
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,356
446
5,501
8,807
8,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Drizten
Lancelot
12
4 / 0 / 2
6,887
574
7,066
8,691
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
ItsBabiiSnow
Danzaburou
9
2 / 2 / 3
5,473
456
3,402
5,118
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Rejoena
Merlin
8
0 / 5 / 1
5,102
425
1,650
5,574
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
VypaVisions
Zhong Kui
11
0 / 3 / 0
5,786
482
2,723
9,305
5,745
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
10
Kills
6
6
Deaths
11
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
1
1
4.5
L
0
1
4
2
W
Skadi
Cufita
Skadi
0
2
1
0.25
L
Lancelot
Drizten
Lancelot
4
0
2
5
L
Danzaburou
ItsBabiiSnow
Danzaburou
2
2
3
1.75
W
Hades
M1CH1GAN4
Hades
3
0
1
3.5
L
Merlin
Rejoena
Merlin
0
5
1
0.1
W
Ymir
0
3
1
0.17
L
Zhong Kui
VypaVisions
Zhong Kui
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,654
Damage
20,342
30,714
Taken
37,495
17,632
Mitigated
20,193
12,151
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,131
128
0
1,926
5,353
2,475
1,960
1,823
3,530
49,795
0
L
5,501
832
135
548
8,807
8,055
203
1,116
7,691
24,843
477
W
Skadi
Cufita
Skadi
3,410
1,274
118
539
4,487
1,561
49
1,792
2,695
0
31,049
L
Lancelot
Drizten
Lancelot
7,066
1,848
0
1,322
8,691
3,169
46
1,830
6,861
0
49,066
L
Danzaburou
ItsBabiiSnow
Danzaburou
3,402
1,574
0
1,097
5,118
1,842
466
516
4,602
0
25,783
W
Hades
M1CH1GAN4
Hades
6,028
775
140
4,042
5,617
2,574
460
2,632
2,985
58,002
0
L
Merlin
Rejoena
Merlin
1,650
0
0
570
5,574
1,382
0
2,586
2,988
25,398
0
W
Ymir
1,963
480
104
1,489
9,364
8,629
0
2,298
7,066
15,417
0
L
Zhong Kui
VypaVisions
Zhong Kui
2,723
276
0
3,161
9,305
5,745
0
6,074
3,231
44,465
0
W
4,122
955
0
3,793
5,893
2,393
0
852
5,041
0
50,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,047
Gold Earned
28,604
373
Minions Killed
277
0
Camps Cleared
0
1,215,615
Distance Traveled
1,089,840
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,982
665
95
8
0
221,806
0
L
Cthulhu
5,356
446
44
4
0
223,765
4
W
Skadi
5,696
475
53
4
0
243,166
0
L
Lancelot
6,887
574
86
7
0
304,910
0
L
Danzaburou
5,473
456
27
2
0
212,039
3
W
Hades
7,890
658
101
8
0
215,306
1
L
Merlin
5,102
425
39
3
0
145,362
0
W
Ymir
6,244
520
29
2
0
250,024
0
L
Zhong Kui
5,786
482
81
7
0
203,764
0
W
Thor
7,235
603
95
8
0
285,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role