Player Matchup

Cerberus
Cerberus
DannyNextKobe24
Cerberus
Level 46
God Stats
1W - 4L
1,419 SR
Queue Stats
13W - 17L
1,328 Elo+
Party 2
Ao Kuang
Ao Kuang
Drunk_High
Ao Kuang
Level 18
God Stats
3W - 4L
1,363 SR
Queue Stats
18W - 19L
1,343 Elo+
Party 2
Cabrakan
Cabrakan
Drunk_andHigh
Cabrakan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,254 Elo+
Party 2
Danzaburou
Danzaburou
LilUziDeep69
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,225 Elo+
Party 2
Agni
Agni
raystell14
Agni
Level 44
God Stats
2W - 5L
1,728 SR
Queue Stats
105W - 124L
1,356 Elo+
Solo
Team Averages
Level 24
1,502 SR
1,301 Elo+

VS

Team Averages
Level 48
1,569 SR
1,424 Elo+
Gilgamesh
Gilgamesh
Arcade5971
Gilgamesh
Level 49
God Stats
5W - 6L
1,350 SR
Queue Stats
166W - 213L
1,364 Elo+
Party 1
Eset
Eset
Joel masterzan
Eset
Level 47
God Stats
2W - 1L
1,693 SR
Queue Stats
70W - 78L
1,487 Elo+
Solo
Charybdis
Charybdis
Luckycommie789
Charybdis
Level 63
God Stats
11W - 6L
1,542 SR
Queue Stats
368W - 411L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
Peachyyyyyyyy
Nu Wa
Level 51
God Stats
35W - 37L
1,483 SR
Queue Stats
271W - 289L
1,407 Elo+
Party 1
Nike
Nike
WinterKnight146
Nike
Level 28
God Stats
8W - 10L
1,778 SR
Queue Stats
151W - 164L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 3 / 1
6,026
430
4,740
10,281
6,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Drunk_High
Ao Kuang
14
8 / 1 / 2
8,600
614
13,073
14,178
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Drunk_andHigh
Cabrakan
9
0 / 5 / 3
5,953
425
2,478
15,029
13,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
LilUziDeep69
Danzaburou
8
0 / 7 / 2
5,477
391
3,694
9,877
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
4 / 2 / 1
7,891
564
6,941
8,074
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arcade5971
Gilgamesh
11
3 / 4 / 1
7,325
523
4,544
12,779
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 10
8,030
574
8,582
8,803
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Luckycommie789
Charybdis
13
10 / 2 / 2
8,913
637
13,481
10,847
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
6,843
489
6,965
7,006
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 2
7,922
566
7,883
10,018
6,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
12
Kills
18
18
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arcade5971
Gilgamesh
3
4
1
0.88
L
Cerberus
0
3
1
0.17
L
Ao Kuang
Drunk_High
Ao Kuang
8
1
2
9
L
Cabrakan
Drunk_andHigh
Cabrakan
0
5
3
0.3
W
2
1
10
7
L
Danzaburou
LilUziDeep69
Danzaburou
0
7
2
0.14
W
Charybdis
Luckycommie789
Charybdis
10
2
2
5.5
W
1
3
0
0.33
W
2
2
2
1.5
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
41,455
57,439
Taken
49,453
33,057
Mitigated
28,116
8,669
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arcade5971
Gilgamesh
4,544
2,011
0
1,180
12,779
5,439
141
5,561
7,218
0
45,494
L
Cerberus
4,740
55
0
547
10,281
6,612
192
1,026
9,255
22,472
0
L
Ao Kuang
Drunk_High
Ao Kuang
13,073
4,736
0
3,740
14,178
5,774
0
3,365
10,813
60,210
0
L
Cabrakan
Drunk_andHigh
Cabrakan
2,478
494
0
1,893
15,029
13,753
0
3,525
11,504
16,473
0
W
8,582
1,197
249
2,641
8,803
8,608
611
3,543
5,190
35,288
0
L
Danzaburou
LilUziDeep69
Danzaburou
3,694
1,619
0
822
9,877
3,966
0
3,051
6,826
0
26,078
W
Charybdis
Luckycommie789
Charybdis
13,481
8,817
0
4,543
10,847
4,279
5,864
5,273
5,574
0
71,248
W
6,965
1,317
0
0
7,006
3,042
0
5,630
1,346
46,149
0
W
7,883
1,006
0
253
10,018
6,748
554
6,562
2,893
256
51,697
L
6,941
127
120
1,547
8,074
2,952
126
4,773
3,301
56,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,947
Gold Earned
39,033
302
Minions Killed
377
0
Camps Cleared
0
1,221,598
Distance Traveled
1,254,167
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,325
523
64
5
0
245,742
0
L
Cerberus
6,026
430
53
4
0
261,515
0
L
Ao Kuang
8,600
614
82
6
0
290,504
0
L
Cabrakan
5,953
425
31
2
0
216,057
1
W
Eset
8,030
574
43
3
0
246,646
0
L
Danzaburou
5,477
391
47
3
0
178,816
0
W
Charybdis
8,913
637
129
9
0
226,230
0
W
Nu Wa
6,843
489
66
5
0
250,249
0
W
Nike
7,922
566
75
5
0
285,300
0
L
Agni
7,891
564
89
6
0
274,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role