Player Matchup

Artio
Artio
KaiserHans1871
Artio
Level 153
God Stats
3W - 5L
1,541 SR
Queue Stats
166W - 162L
1,574 Elo+
Party 2
Loki
Loki
Monkic
Loki
Level 126
God Stats
8W - 8L
1,605 SR
Queue Stats
103W - 106L
1,530 Elo+
Party 2
Anubis
Anubis
TricycleTard
Anubis
Level 48
God Stats
2W - 3L
1,489 SR
Queue Stats
15W - 17L
1,569 Elo+
Party 2
Team Averages
Level 109
1,545 SR
1,557 Elo+

VS

Team Averages
Level 144
1,590 SR
1,617 Elo+
Cthulhu
Cthulhu
CaeruleumMors
Cthulhu
Level 139
God Stats
2W - 0L
1,821 SR
Queue Stats
33W - 18L
1,912 Elo+
Party 1
Ah Puch
Ah Puch
Cilisia
Ah Puch
Level 145
God Stats
2W - 1L
1,595 SR
Queue Stats
70W - 70L
1,494 Elo+
Party 1
Thor
Thor
Omarcito18
Thor
Level 147
God Stats
5W - 2L
1,354 SR
Queue Stats
61W - 62L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,488
707
3,247
11,529
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
Monkic
Loki
12
1 / 4 / 0
8,066
672
6,193
10,339
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
13
0 / 6 / 1
7,676
640
9,740
9,913
5,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 1 / 8
9,061
755
8,703
8,952
7,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Puch
Cilisia
Ah Puch
16
4 / 0 / 8
9,772
814
11,611
4,420
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 0 / 7
10,072
839
7,317
10,023
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
1
8
7
W
Ah Puch
Cilisia
Ah Puch
4
0
8
8
L
0
2
1
0.25
L
Loki
Monkic
Loki
1
4
0
0.25
W
5
0
7
8.5
L
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,180
Damage
27,631
31,781
Taken
23,395
19,650
Mitigated
13,768
6,297
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,703
488
846
2,437
8,952
7,635
297
6,197
2,755
23,216
0
W
Ah Puch
Cilisia
Ah Puch
11,611
641
0
2,885
4,420
1,972
943
2,228
2,192
41,255
0
L
3,247
101
478
3,779
11,529
10,817
0
6,608
4,548
13,903
0
L
Loki
Monkic
Loki
6,193
619
0
246
10,339
3,781
0
6,239
3,774
0
31,404
W
7,317
1,694
0
3,491
10,023
4,161
928
4,647
5,376
0
50,768
L
Anubis
9,740
226
0
1,794
9,913
5,052
0
6,538
3,119
29,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,230
Gold Earned
28,905
119
Minions Killed
181
0
Camps Cleared
0
677,586
Distance Traveled
762,358
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,061
755
25
2
0
243,066
0
W
Ah Puch
9,772
814
70
6
0
248,475
0
L
Artio
8,488
707
17
1
0
240,840
0
L
Loki
8,066
672
57
5
0
233,059
4
W
Thor
10,072
839
86
7
0
270,817
7
L
Anubis
7,676
640
45
4
0
203,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role