Player Matchup

Xbalanque
Xbalanque
JarJarKinkzz
Xbalanque
Level 91
God Stats
3W - 1L
1,532 SR
Queue Stats
86W - 57L
1,584 Elo+
Party 2
Merlin
Merlin
Sir Ender9648
Merlin
Level 28
God Stats
17W - 29L
1,416 SR
Queue Stats
152W - 226L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
SpiderFinn21
Danzaburou
Level 80
God Stats
2W - 0L
1,810 SR
Queue Stats
17W - 9L
1,675 Elo+
Party 2
Bakasura
Bakasura
Zyrial
Bakasura
Level 54
God Stats
20W - 17L
1,689 SR
Queue Stats
278W - 363L
1,482 Elo+
Party 1
Bacchus
Bacchus
cowbeans
Bacchus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,415 Elo+
Solo
Team Averages
Level 68
1,589 SR
1,514 Elo+

VS

Team Averages
Level 53
1,552 SR
1,429 Elo+
Ra
Ra
B2AWESOME
Ra
Level 67
God Stats
36W - 44L
1,543 SR
Queue Stats
124W - 139L
1,565 Elo+
Solo
Bellona
Bellona
Coop007525
Bellona
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,432 Elo+
Solo
Thanatos
Thanatos
LeomTop
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,080 Elo+
Solo
Bakasura
Bakasura
Loki44gz
Bakasura
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 50L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
wickedcity3
Baron Samedi
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 3L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JarJarKinkzz
Xbalanque
14
5 / 2 / 15
8,767
1,252
18,167
7,450
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 0 / 13
8,918
1,274
9,408
3,333
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SpiderFinn21
Danzaburou
14
4 / 0 / 16
8,956
1,279
7,923
4,267
4,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Zyrial
Bakasura
14
5 / 1 / 9
8,260
1,180
7,451
6,618
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
cowbeans
Bacchus
14
2 / 1 / 17
8,757
1,251
6,926
9,284
12,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

357

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,209
1,030
8,988
9,874
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Coop007525
Bellona
12
2 / 2 / 1
7,531
1,076
6,815
14,297
9,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
LeomTop
Thanatos
12
2 / 10 / 1
7,724
1,103
5,081
15,215
6,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Loki44gz
Bakasura
11
0 / 0 / 0
6,219
888
0
0
0
Baron Samedi
wickedcity3
Baron Samedi
12
0 / 6 / 2
7,556
1,079
4,364
12,983
10,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
10
22
Kills
4
4
Deaths
22
70
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Bellona
Coop007525
Bellona
2
2
1
1.25
W
Xbalanque
JarJarKinkzz
Xbalanque
5
2
15
6.25
L
Thanatos
LeomTop
Thanatos
2
10
1
0.25
L
Bakasura
Loki44gz
Bakasura
0
0
0
0
W
6
0
13
12.5
W
Danzaburou
SpiderFinn21
Danzaburou
4
0
16
12
W
Bakasura
Zyrial
Bakasura
5
1
9
9.5
W
Bacchus
cowbeans
Bacchus
2
1
17
10.5
L
Baron Samedi
wickedcity3
Baron Samedi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,875
Damage
25,248
30,952
Taken
52,369
26,086
Mitigated
31,313
5,882
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,988
600
535
758
9,874
4,635
0
2,502
7,121
33,700
0
L
Bellona
Coop007525
Bellona
6,815
2,034
0
252
14,297
9,375
0
4,131
9,334
0
19,680
W
Xbalanque
JarJarKinkzz
Xbalanque
18,167
9,234
0
1,474
7,450
3,759
0
3,143
4,169
0
37,372
L
Thanatos
LeomTop
Thanatos
5,081
1,760
0
1,332
15,215
6,835
0
5,542
9,289
0
10,233
L
Bakasura
Loki44gz
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
9,408
870
0
335
3,333
1,471
0
1,173
2,064
18,372
0
W
Danzaburou
SpiderFinn21
Danzaburou
7,923
2,752
0
1,377
4,267
4,385
0
1,990
2,191
0
17,776
W
Bakasura
Zyrial
Bakasura
7,451
5,056
0
440
6,618
4,289
0
1,943
4,585
0
14,840
W
Bacchus
cowbeans
Bacchus
6,926
1,336
202
2,054
9,284
12,182
0
4,446
4,591
14,260
0
L
Baron Samedi
wickedcity3
Baron Samedi
4,364
695
617
1,144
12,983
10,468
0
3,755
8,640
7,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
36,239
135
Minions Killed
107
7
Camps Cleared
3
720,222
Distance Traveled
508,253
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,209
1,030
71
10
2
142,969
0
L
Bellona
7,531
1,076
27
4
1
139,968
0
W
Xbalanque
8,767
1,252
47
7
0
138,008
0
L
Thanatos
7,724
1,103
7
1
0
110,836
3
L
Bakasura
6,219
888
0
0
0
0
0
W
Merlin
8,918
1,274
22
3
1
149,988
0
W
Danzaburou
8,956
1,279
24
3
0
136,570
0
W
Bakasura
8,260
1,180
25
4
4
151,975
0
W
Bacchus
8,757
1,251
17
2
2
143,681
0
L
Baron Samedi
7,556
1,079
2
0
0
114,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role