Player Matchup

Merlin
Merlin
Aljandro
Merlin
Level 123
God Stats
1W - 2L
1,296 SR
Queue Stats
101W - 120L
1,446 Elo+
Solo
Vulcan
Vulcan
FadedItachi
Vulcan
Level 128
God Stats
9W - 5L
1,500 SR
Queue Stats
724W - 756L
1,581 Elo+
Solo
Set
Set
Souljaa Legion
Set
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
346W - 365L
1,487 Elo+
Solo
Bellona
Bellona
justalons0H
Bellona
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,410 Elo+
Solo
Cthulhu
Cthulhu
xVKxChorijoto
Cthulhu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 58L
1,437 Elo+
Solo
Team Averages
Level 91
1,459 SR
1,472 Elo+

VS

Team Averages
Level 87
1,454 SR
1,454 Elo+
Bastet
Bastet
DJ wy wy
Bastet
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 50L
1,496 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hoot1e
Tsukuyomi
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 184L
1,523 Elo+
Party 1
Shiva
Shiva
LavaPanther
Shiva
Level 90
God Stats
2W - 2L
1,274 SR
Queue Stats
143W - 139L
1,402 Elo+
Solo
Baba Yaga
Baba Yaga
THEELCAZADOR
Baba Yaga
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,395 Elo+
Solo
Atlas
Atlas
WereWolf420
Atlas
Level 145
God Stats
3W - 0L
1,498 SR
Queue Stats
30W - 28L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aljandro
Merlin
5
0 / 0 / 0
4,260
852
0
0
0
Vulcan
11
1 / 3 / 0
5,629
1,126
5,222
3,273
962
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
1,260
252
0
0
0
Bellona
justalons0H
Bellona
6
0 / 1 / 0
4,413
883
2,137
1,537
1,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
11
2 / 3 / 2
5,769
1,154
5,320
6,434
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DJ wy wy
Bastet
10
0 / 2 / 7
5,959
1,192
1,422
4,714
1,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Hoot1e
Tsukuyomi
12
5 / 1 / 2
7,321
1,464
3,469
4,226
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 1 / 4
5,707
1,141
1,126
4,732
3,687
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
THEELCAZADOR
Baba Yaga
10
1 / 1 / 4
6,073
1,215
2,492
2,901
1,260
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 6
6,310
1,262
1,370
6,698
6,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
7
7
Deaths
7
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aljandro
Merlin
0
0
0
0
W
Bastet
DJ wy wy
Bastet
0
2
7
1.75
L
Vulcan
1
3
0
0.33
W
Tsukuyomi
Hoot1e
Tsukuyomi
5
1
2
6
W
0
1
4
2
L
0
0
0
0
W
Baba Yaga
THEELCAZADOR
Baba Yaga
1
1
4
3
W
1
2
6
2
L
Bellona
justalons0H
Bellona
0
1
0
0
L
Cthulhu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,679
Damage
9,879
11,244
Taken
23,271
8,312
Mitigated
14,911
1,119
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aljandro
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
DJ wy wy
Bastet
1,422
222
0
92
4,714
1,896
1,403
2,306
2,370
0
2,281
L
Vulcan
5,222
923
14
53
3,273
962
0
773
2,500
8,706
0
W
Tsukuyomi
Hoot1e
Tsukuyomi
3,469
588
245
1,139
4,226
1,879
2,130
2,091
2,065
0
14,339
W
1,126
317
1,143
790
4,732
3,687
518
2,230
2,463
0
2,710
L
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
THEELCAZADOR
Baba Yaga
2,492
68
234
581
2,901
1,260
1,490
1,945
956
9,529
0
W
1,370
213
956
1,556
6,698
6,189
817
3,134
3,564
5,705
0
L
Bellona
justalons0H
Bellona
2,137
0
0
64
1,537
1,566
0
302
1,235
1,890
1,981
L
Cthulhu
5,320
61
0
988
6,434
5,784
0
2,787
3,647
10,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,331
Gold Earned
31,370
26
Minions Killed
57
0
Camps Cleared
0
215,934
Distance Traveled
516,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,260
852
0
0
0
0
0
W
Bastet
5,959
1,192
5
1
0
107,472
0
L
Vulcan
5,629
1,126
18
4
0
78,219
0
W
Tsukuyomi
7,321
1,464
23
5
0
115,422
0
W
Shiva
5,707
1,141
5
1
0
88,920
0
L
Set
1,260
252
0
0
0
0
0
W
Baba Yaga
6,073
1,215
14
3
0
84,431
0
W
Atlas
6,310
1,262
10
2
0
120,276
0
L
Bellona
4,413
883
3
1
0
33,641
0
L
Cthulhu
5,769
1,154
5
1
0
104,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role