Player Matchup

Hercules
Hercules
Bronze IV
Beezzy09
Hercules
Bronze IV
Level 66
God Stats
0W - 8L
1,177 SR
Queue Stats
56W - 80L
1,299 MMR
Solo
Hou Yi
Hou Yi
Silver III
KingMavin
Hou Yi
Silver III
Level 120
God Stats
3W - 3L
1,873 SR
Queue Stats
26W - 31L
1,242 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
TheSaggyBear-
Zhong Kui
Gold V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 105L
1,341 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,517 SR
1,294 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 84
1,654 SR
1,297 MMR
Atlas
Atlas
Silver II
BaeRock
Atlas
Silver II
Level 86
God Stats
6W - 8L
1,749 SR
Queue Stats
114W - 116L
1,287 MMR
Party 2
Martichoras
Martichoras
Gold V
MetaYoshiVT
Martichoras
Gold V
Level 108
God Stats
6W - 4L
1,758 SR
Queue Stats
277W - 292L
1,315 MMR
Solo
Aphrodite
Aphrodite
Silver II
RigidCulk
Aphrodite
Silver II
Level 58
God Stats
11W - 7L
1,455 SR
Queue Stats
112W - 119L
1,287 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beezzy09
Hercules
12
0 / 5 / 2
7,112
593
6,520
11,596
10,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
KingMavin
Hou Yi
13
0 / 4 / 2
7,385
615
7,865
10,876
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
TheSaggyBear-
Zhong Kui
13
2 / 4 / 0
7,945
662
14,486
12,013
8,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabNoxAchillesBaron SamediCabrakan

VS

Bans
BacchusPoseidonCu ChulainnAh PuchIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BaeRock
Atlas
15
4 / 0 / 9
10,244
854
9,249
13,525
17,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
MetaYoshiVT
Martichoras
16
6 / 0 / 7
9,963
830
13,950
11,536
6,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
RigidCulk
Aphrodite
14
3 / 2 / 8
8,976
748
5,489
11,146
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Atlas
BaeRock
Atlas
4
0
9
8.5
L
Hercules
Beezzy09
Hercules
0
5
2
0.2
L
Hou Yi
KingMavin
Hou Yi
0
4
2
0.25
W
Martichoras
MetaYoshiVT
Martichoras
6
0
7
9.5
W
Aphrodite
RigidCulk
Aphrodite
3
2
8
3.5
L
Zhong Kui
TheSaggyBear-
Zhong Kui
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,871
Damage
28,688
34,485
Taken
36,207
24,026
Mitigated
31,011
5,805
Healing
18,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BaeRock
Atlas
9,249
3,177
0
3,487
13,525
17,194
726
5,132
8,067
22,238
0
L
Hercules
Beezzy09
Hercules
6,520
817
0
1,968
11,596
10,950
0
6,186
5,410
173
21,407
L
Hou Yi
KingMavin
Hou Yi
7,865
4,654
0
1,413
10,876
4,826
0
3,702
7,174
0
26,354
W
Martichoras
MetaYoshiVT
Martichoras
13,950
4,948
0
2,671
11,536
6,795
1,775
5,013
6,435
0
57,308
W
Aphrodite
RigidCulk
Aphrodite
5,489
900
5,346
6,595
11,146
7,022
444
5,096
5,874
33,908
0
L
Zhong Kui
TheSaggyBear-
Zhong Kui
14,486
857
0
2,424
12,013
8,250
0
4,886
7,127
42,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,442
Gold Earned
29,183
137
Minions Killed
165
0
Camps Cleared
0
536,067
Distance Traveled
671,484
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,244
854
10
1
0
231,530
4
L
Hercules
7,112
593
33
3
0
189,016
0
L
Hou Yi
7,385
615
29
2
0
167,614
0
W
Martichoras
9,963
830
93
8
0
222,028
0
W
Aphrodite
8,976
748
62
5
0
217,926
0
L
Zhong Kui
7,945
662
75
6
0
179,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role