Player Matchup

Skadi
Skadi
JustTorn
Skadi
Level 147
God Stats
3W - 2L
1,299 SR
Queue Stats
300W - 315L
1,512 Elo+
Party 1
Hades
Hades
MLima027
Hades
Level 29
God Stats
4W - 5L
1,472 SR
Queue Stats
257W - 224L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
RomanPreVails
Gilgamesh
Level 86
God Stats
7W - 3L
1,500 SR
Queue Stats
142W - 135L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
Untouchable44
Guan Yu
Level 127
God Stats
5W - 2L
1,602 SR
Queue Stats
169W - 157L
1,508 Elo+
Party 1
Cerberus
Cerberus
Xsaint 20X
Cerberus
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 93L
1,240 Elo+
Party 1
Team Averages
Level 81
1,475 SR
1,465 Elo+

VS

Team Averages
Level 74
1,550 SR
1,504 Elo+
Rama
Rama
ADozenKatZ
Rama
Level 87
God Stats
2W - 3L
1,468 SR
Queue Stats
145W - 133L
1,528 Elo+
Party 2
Nemesis
Nemesis
IamDumpling
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,454 Elo+
Party 2
Bacchus
Bacchus
Nukedskittlz
Bacchus
Level 89
God Stats
1W - 1L
1,482 SR
Queue Stats
69W - 68L
1,527 Elo+
Party 2
Mercury
Mercury
iiNades
Mercury
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,494 Elo+
Solo
Ra
Ra
xAssassinx AquA
Ra
Level 155
God Stats
1W - 2L
1,800 SR
Queue Stats
109W - 89L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JustTorn
Skadi
17
9 / 3 / 16
10,244
931
16,638
10,892
4,635
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
MLima027
Hades
17
5 / 5 / 19
10,330
939
15,157
14,114
8,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
RomanPreVails
Gilgamesh
15
6 / 2 / 18
9,347
850
10,087
13,911
12,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
16
5 / 3 / 20
9,541
867
13,225
13,984
10,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Xsaint 20X
Cerberus
16
7 / 2 / 19
10,229
930
12,527
17,150
22,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 6
8,090
735
13,057
15,988
6,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
IamDumpling
Nemesis
14
1 / 8 / 6
8,095
736
5,375
14,369
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Nukedskittlz
Bacchus
13
1 / 6 / 10
8,071
734
10,757
17,512
19,497
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
iiNades
Mercury
15
5 / 7 / 4
8,895
809
9,846
13,059
5,286
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 4 / 11
9,405
855
18,928
13,432
7,723
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
52
32
Kills
15
15
Deaths
32
92
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
L
Nemesis
IamDumpling
Nemesis
1
8
6
0.5
W
Skadi
JustTorn
Skadi
9
3
16
5.67
W
Hades
MLima027
Hades
5
5
19
2.9
L
Bacchus
Nukedskittlz
Bacchus
1
6
10
1
W
Gilgamesh
RomanPreVails
Gilgamesh
6
2
18
7.5
W
Guan Yu
5
3
20
5
W
Cerberus
Xsaint 20X
Cerberus
7
2
19
8.25
L
Mercury
iiNades
Mercury
5
7
4
1
L
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,634
Damage
57,963
70,051
Taken
74,360
59,581
Mitigated
49,379
29,490
Healing
17,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,057
11,348
0
1,856
15,988
6,516
0
5,546
10,380
0
20,021
L
Nemesis
IamDumpling
Nemesis
5,375
1,595
153
684
14,369
10,357
0
5,162
8,993
0
8,924
W
Skadi
JustTorn
Skadi
16,638
8,711
1,172
2,083
10,892
4,635
4,424
4,043
6,626
0
34,771
W
Hades
MLima027
Hades
15,157
761
1,262
3,438
14,114
8,823
1,135
6,324
7,539
26,100
0
L
Bacchus
Nukedskittlz
Bacchus
10,757
667
2,315
1,924
17,512
19,497
0
3,970
13,248
14,916
0
W
Gilgamesh
RomanPreVails
Gilgamesh
10,087
1,656
1,379
2,364
13,911
12,758
954
6,120
7,401
0
14,150
W
Guan Yu
13,225
1,596
6,412
4,730
13,984
10,893
1,148
6,273
7,275
0
19,569
W
Cerberus
Xsaint 20X
Cerberus
12,527
547
1,183
5,467
17,150
22,472
422
5,895
10,873
19,127
1,879
L
Mercury
iiNades
Mercury
9,846
3,499
50
1,259
13,059
5,286
0
5,800
7,169
0
19,374
L
18,928
667
4,874
4,771
13,432
7,723
14
5,327
7,833
34,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,691
Gold Earned
42,556
111
Minions Killed
103
0
Camps Cleared
0
1,064,880
Distance Traveled
916,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,090
735
18
2
0
161,006
0
L
Nemesis
8,095
736
9
1
0
188,217
0
W
Skadi
10,244
931
34
3
0
194,915
0
W
Hades
10,330
939
39
4
0
194,046
0
L
Bacchus
8,071
734
4
0
0
192,424
0
W
Gilgamesh
9,347
850
14
1
0
226,855
0
W
Guan Yu
9,541
867
14
1
0
228,520
0
W
Cerberus
10,229
930
10
1
0
220,544
0
L
Mercury
8,895
809
25
2
0
176,803
0
L
Ra
9,405
855
47
4
0
198,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role