Player Matchup

Aphrodite
Aphrodite
Savannaaa_
Aphrodite
Level 86
God Stats
50W - 44L
1,490 SR
Queue Stats
89W - 122L
1,097 Elo+
Party 1
Cupid
Cupid
caliprint
Cupid
Level 15
God Stats
32W - 53L
1,142 SR
Queue Stats
32W - 53L
1,117 Elo+
Party 1
Yemoja
Yemoja
dancingbull
Yemoja
Level 24
God Stats
9W - 17L
1,225 SR
Queue Stats
24W - 38L
1,124 Elo+
Party 1
Team Averages
Level 42
1,286 SR
1,113 Elo+

VS

Team Averages
Level 68
1,388 SR
1,241 Elo+
Neith
Neith
GnHaley
Neith
Level 17
God Stats
93W - 132L
1,270 SR
Queue Stats
592W - 718L
1,185 Elo+
Party 2
Hou Yi
Hou Yi
GnRustyVI
Hou Yi
Level 99
God Stats
27W - 23L
1,500 SR
Queue Stats
477W - 603L
1,208 Elo+
Party 2
Kukulkan
Kukulkan
MajiOfSeas
Kukulkan
Level 88
God Stats
22W - 36L
1,392 SR
Queue Stats
36W - 63L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Savannaaa_
Aphrodite
20
10 / 0 / 7
15,044
752
23,148
20,595
18,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
caliprint
Cupid
19
5 / 3 / 11
13,808
690
17,393
22,715
16,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
20
3 / 0 / 14
14,617
731
13,091
25,964
29,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GnHaley
Neith
15
0 / 7 / 2
11,170
559
9,867
21,782
9,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
GnRustyVI
Hou Yi
17
0 / 8 / 3
11,719
586
21,519
25,105
12,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
MajiOfSeas
Kukulkan
19
3 / 3 / 0
12,971
649
22,953
10,846
5,315
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
18
Kills
3
3
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
GnHaley
Neith
0
7
2
0.14
L
Hou Yi
GnRustyVI
Hou Yi
0
8
3
0.19
L
Kukulkan
MajiOfSeas
Kukulkan
3
3
0
1
W
Aphrodite
Savannaaa_
Aphrodite
10
0
7
13.5
W
Cupid
caliprint
Cupid
5
3
11
3.5
W
Yemoja
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,632
Damage
54,339
69,274
Taken
57,733
64,212
Mitigated
26,558
43,892
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GnHaley
Neith
9,867
5,001
0
1,447
21,782
9,210
0
14,562
7,220
0
42,199
L
Hou Yi
GnRustyVI
Hou Yi
21,519
9,114
159
2,640
25,105
12,033
32
14,283
10,822
0
57,067
L
Kukulkan
MajiOfSeas
Kukulkan
22,953
593
396
550
10,846
5,315
0
7,505
3,341
77,162
0
W
Aphrodite
Savannaaa_
Aphrodite
23,148
533
12,266
11,851
20,595
18,194
1,137
7,060
13,535
89,241
0
W
Cupid
caliprint
Cupid
17,393
9,135
453
3,135
22,715
16,293
1,639
8,562
14,153
0
71,913
W
Yemoja
13,091
2,895
9,273
6,914
25,964
29,725
649
7,617
18,347
35,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,469
Gold Earned
35,860
258
Minions Killed
234
0
Camps Cleared
0
1,086,860
Distance Traveled
935,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,170
559
58
3
0
314,702
0
L
Hou Yi
11,719
586
78
4
0
277,774
0
L
Kukulkan
12,971
649
98
5
0
343,021
0
W
Aphrodite
15,044
752
135
7
0
392,216
0
W
Cupid
13,808
690
91
5
0
349,507
0
W
Yemoja
14,617
731
32
2
0
345,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role