Player Matchup

Surtr
Surtr
 
Surtr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AquilesBoy
Ra
Level 103
God Stats
1W - 0L
1,728 SR
Queue Stats
6W - 7L
1,426 Elo+
Party 1
Chronos
Chronos
Illusion3266
Chronos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 31L
1,263 Elo+
Solo
Xing Tian
Xing Tian
TioIwok
Xing Tian
Level 27
God Stats
1W - 0L
1,308 SR
Queue Stats
6W - 7L
1,368 Elo+
Party 1
Tiamat
Tiamat
Totycf
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,198 Elo+
Party 1
Team Averages
Level 52
1,507 SR
1,351 Elo+

VS

Team Averages
Level 27
1,544 SR
1,395 Elo+
Nu Wa
Nu Wa
Addacus
Nu Wa
Level 25
God Stats
1W - 1L
1,718 SR
Queue Stats
221W - 251L
1,375 Elo+
Solo
He Bo
He Bo
Fiber6296
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,423 Elo+
Party 2
King Arthur
King Arthur
Fiddleman74
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,457 Elo+
Party 2
Persephone
Persephone
Glurcraig
Persephone
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,457 Elo+
Party 2
Ra
Ra
NoahSwimsTv
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
8 / 1 / 18
10,684
890
10,992
15,690
17,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 0 / 19
10,438
870
12,135
8,565
6,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Illusion3266
Chronos
16
5 / 2 / 14
9,754
813
9,322
9,744
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
TioIwok
Xing Tian
17
4 / 2 / 22
10,777
898
9,699
17,297
21,722
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
Totycf
Tiamat
16
6 / 1 / 19
10,117
843
12,433
7,656
9,080
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Addacus
Nu Wa
13
0 / 7 / 4
7,658
638
7,441
13,399
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Fiber6296
He Bo
15
3 / 4 / 2
8,554
713
10,770
10,826
4,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Fiddleman74
King Arthur
14
0 / 7 / 4
7,796
650
7,942
13,659
7,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Glurcraig
Persephone
15
2 / 5 / 2
8,727
727
8,495
10,301
4,731
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 5 / 3
8,640
720
12,850
11,183
5,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
21
28
Kills
6
6
Deaths
28
92
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
8
1
18
17
L
Nu Wa
Addacus
Nu Wa
0
7
4
0.29
W
5
0
19
14.5
L
He Bo
Fiber6296
He Bo
3
4
2
1
L
King Arthur
Fiddleman74
King Arthur
0
7
4
0.29
L
Persephone
Glurcraig
Persephone
2
5
2
0.6
W
Chronos
Illusion3266
Chronos
5
2
14
6
L
1
5
3
0.5
W
Xing Tian
TioIwok
Xing Tian
4
2
22
7.5
W
Tiamat
Totycf
Tiamat
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,581
Damage
47,498
58,952
Taken
59,368
60,197
Mitigated
28,432
33,296
Healing
14,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,992
3,885
518
3,760
15,690
17,678
1,682
9,867
5,609
479
19,747
L
Nu Wa
Addacus
Nu Wa
7,441
861
311
1,292
13,399
5,796
0
11,063
2,196
14,578
0
W
12,135
1,319
12,648
4,749
8,565
6,019
969
5,657
2,744
46,297
0
L
He Bo
Fiber6296
He Bo
10,770
391
855
1,886
10,826
4,982
0
7,427
3,399
16,941
0
L
King Arthur
Fiddleman74
King Arthur
7,942
1,641
0
346
13,659
7,383
0
9,644
3,746
0
19,627
L
Persephone
Glurcraig
Persephone
8,495
1,065
1,575
1,517
10,301
4,731
0
7,580
2,679
16,824
0
W
Chronos
Illusion3266
Chronos
9,322
2,757
2,694
2,205
9,744
5,698
2,209
7,173
2,492
23,900
0
L
12,850
1,046
3,578
2,742
11,183
5,540
20
7,750
3,381
37,234
0
W
Xing Tian
TioIwok
Xing Tian
9,699
1,178
2,378
2,396
17,297
21,722
363
10,711
6,483
15,888
0
W
Tiamat
Totycf
Tiamat
12,433
1,375
24
1,924
7,656
9,080
2,318
5,495
2,068
23,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,770
Gold Earned
41,375
150
Minions Killed
136
0
Camps Cleared
0
1,242,012
Distance Traveled
1,076,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,684
890
10
1
0
252,009
0
L
Nu Wa
7,658
638
13
1
0
192,860
0
W
Ra
10,438
870
74
6
0
285,381
0
L
He Bo
8,554
713
15
1
0
201,201
0
L
King Arthur
7,796
650
28
2
0
219,882
0
L
Persephone
8,727
727
17
1
0
247,106
0
W
Chronos
9,754
813
36
3
0
217,484
0
L
Ra
8,640
720
63
5
0
215,028
0
W
Xing Tian
10,777
898
8
1
0
238,534
0
W
Tiamat
10,117
843
22
2
0
248,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role