Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ironanchor2552
Thanatos
Level 102
God Stats
3W - 2L
1,679 SR
Queue Stats
63W - 48L
1,484 Elo+
Solo
Horus
Horus
NCLAX36
Horus
Level 67
God Stats
6W - 7L
1,270 SR
Queue Stats
554W - 505L
1,441 Elo+
Party 1
Discordia
Discordia
PrettyCalf67799
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 67L
1,475 Elo+
Party 1
Achilles
Achilles
YAYOxMX
Achilles
Level 108
God Stats
12W - 9L
1,458 SR
Queue Stats
181W - 176L
1,495 Elo+
Solo
Team Averages
Level 106
1,481 SR
1,479 Elo+

VS

Team Averages
Level 109
1,533 SR
1,486 Elo+
Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ItyBtyWtyTty
Janus
Level 106
God Stats
23W - 17L
1,576 SR
Queue Stats
468W - 464L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
SabertoothTB
Cu Chulainn
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,436 Elo+
Party 2
Ishtar
Ishtar
SenorLechugx
Ishtar
Level 107
God Stats
7W - 3L
1,588 SR
Queue Stats
194W - 170L
1,464 Elo+
Party 2
Bacchus
Bacchus
Sir Tibbles6142
Bacchus
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
189W - 177L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 2 / 0
6,341
576
7,936
9,627
3,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
11
3 / 0 / 3
6,244
568
4,632
7,435
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Horus
NCLAX36
Horus
10
1 / 0 / 2
5,947
541
4,266
8,417
5,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
PrettyCalf67799
Discordia
11
2 / 0 / 4
6,256
569
7,155
5,675
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
YAYOxMX
Achilles
12
2 / 0 / 0
6,656
605
5,029
8,093
7,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 2 / 0
5,887
535
4,550
9,005
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
5,578
507
3,812
6,115
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SabertoothTB
Cu Chulainn
11
0 / 2 / 0
6,269
570
4,580
8,507
6,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
10
1 / 3 / 0
6,156
560
5,477
7,965
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 2 / 1
5,698
518
3,062
10,630
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
2
0
1
L
Pele
 
Pele
1
2
0
0.5
W
Thanatos
3
0
3
4.5
L
0
2
0
0
W
Horus
NCLAX36
Horus
1
0
2
2
W
Discordia
PrettyCalf67799
Discordia
2
0
4
4
L
Cu Chulainn
SabertoothTB
Cu Chulainn
0
2
0
0
L
Ishtar
1
3
0
0.33
L
0
2
1
0.25
W
Achilles
YAYOxMX
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,018
Damage
21,481
39,247
Taken
42,222
21,418
Mitigated
24,775
19,428
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,936
6,857
0
3,609
9,627
3,441
817
691
8,936
0
52,263
L
Pele
 
Pele
4,550
1,104
0
2,873
9,005
2,868
432
537
8,468
0
35,651
W
Thanatos
4,632
1,298
0
5,426
7,435
2,735
0
387
7,048
0
38,482
L
3,812
0
0
1,790
6,115
1,914
0
2,602
3,513
49,691
0
W
Horus
NCLAX36
Horus
4,266
2,404
2,771
3,434
8,417
5,938
0
2,915
5,502
0
17,360
W
Discordia
PrettyCalf67799
Discordia
7,155
715
0
511
5,675
1,996
0
2,881
2,794
50,974
0
L
Cu Chulainn
SabertoothTB
Cu Chulainn
4,580
2,005
0
2,480
8,507
6,893
0
647
7,860
0
43,035
L
Ishtar
5,477
3,582
0
1,592
7,965
2,821
721
0
7,965
0
45,282
L
3,062
259
191
4,078
10,630
10,279
0
4,016
6,614
14,880
0
W
Achilles
YAYOxMX
Achilles
5,029
1,725
0
3,677
8,093
7,308
200
0
8,093
6,149
41,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
29,588
326
Minions Killed
311
0
Camps Cleared
0
1,181,738
Distance Traveled
1,123,200
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,341
576
85
8
0
205,387
3
L
Pele
5,887
535
62
6
0
251,900
5
W
Thanatos
6,244
568
63
6
0
259,138
0
L
Janus
5,578
507
86
8
0
221,951
4
W
Horus
5,947
541
20
2
0
251,074
0
W
Discordia
6,256
569
74
7
0
229,308
0
L
Cu Chulainn
6,269
570
68
6
0
205,580
2
L
Ishtar
6,156
560
75
7
0
211,398
2
L
Bacchus
5,698
518
20
2
0
232,371
0
W
Achilles
6,656
605
84
8
0
236,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role