Player Matchup

Yu Huang
Yu Huang
Cez The Don
Yu Huang
Level 111
God Stats
2W - 1L
1,572 SR
Queue Stats
74W - 84L
1,696 Elo+
Party 1
Ares
Ares
Exotekks
Ares
Level 149
God Stats
1W - 2L
1,524 SR
Queue Stats
144W - 141L
1,687 Elo+
Party 1
He Bo
He Bo
HashEra8896
He Bo
Level 124
God Stats
3W - 6L
1,433 SR
Queue Stats
282W - 262L
1,574 Elo+
Party 1
Atlas
Atlas
Malwyre
Atlas
Level 18
God Stats
2W - 0L
1,808 SR
Queue Stats
22W - 19L
1,697 Elo+
Party 1
Thanatos
Thanatos
iLikeDrPepper123
Thanatos
Level 129
God Stats
3W - 0L
1,285 SR
Queue Stats
102W - 64L
1,641 Elo+
Party 1
Team Averages
Level 106
1,524 SR
1,659 Elo+

VS

Team Averages
Level 130
1,500 SR
1,525 Elo+
Anhur
Anhur
 
Anhur
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
NousDawnpaw
Tiamat
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,531 Elo+
Solo
Hachiman
Hachiman
THUND3R OKC
Hachiman
Level 154
God Stats
1W - 2L
1,291 SR
Queue Stats
461W - 436L
1,526 Elo+
Solo
Jormungandr
Jormungandr
Wiggle__Room
Jormungandr
Level 107
God Stats
1W - 1L
1,708 SR
Queue Stats
65W - 77L
1,510 Elo+
Solo
Izanami
Izanami
mjacob21398
Izanami
Level 124
God Stats
2W - 5L
1,500 SR
Queue Stats
242W - 245L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cez The Don
Yu Huang
16
4 / 1 / 12
8,906
990
9,658
7,819
4,474
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
14
8 / 3 / 9
8,850
983
7,745
14,078
16,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
3 / 4 / 10
7,182
798
8,057
7,471
3,417
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Malwyre
Atlas
14
2 / 2 / 17
8,412
935
6,481
11,811
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 2 / 9
9,520
1,058
14,955
11,408
6,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 5 / 9
7,384
820
2,777
13,185
10,742
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
9
1 / 4 / 3
6,131
681
4,602
6,202
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
THUND3R OKC
Hachiman
14
4 / 5 / 4
7,741
860
9,722
8,751
3,098
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Wiggle__Room
Jormungandr
15
2 / 4 / 7
7,906
878
4,982
12,037
10,610
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
mjacob21398
Izanami
15
4 / 7 / 3
8,468
941
11,517
10,901
4,417
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
25
Kills
12
12
Deaths
25
57
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
9
1.1
W
Yu Huang
Cez The Don
Yu Huang
4
1
12
10
W
Ares
8
3
9
4.17
W
3
4
10
2
W
Atlas
Malwyre
Atlas
2
2
17
5.25
L
Tiamat
1
4
3
0.63
L
Hachiman
THUND3R OKC
Hachiman
4
5
4
1.2
L
Jormungandr
Wiggle__Room
Jormungandr
2
4
7
1.38
W
8
2
9
6.25
L
Izanami
mjacob21398
Izanami
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,896
Damage
33,600
52,587
Taken
51,076
40,533
Mitigated
31,861
19,807
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,777
1,168
972
2,006
13,185
10,742
0
8,692
4,493
0
5,424
W
Yu Huang
Cez The Don
Yu Huang
9,658
1,058
1,221
1,143
7,819
4,474
461
1,755
6,064
31,054
0
W
Ares
7,745
256
970
3,677
14,078
16,351
0
1,728
12,350
8,712
0
W
8,057
953
503
657
7,471
3,417
264
2,121
5,350
14,500
0
W
Atlas
Malwyre
Atlas
6,481
2,280
637
3,387
11,811
9,940
272
1,733
10,078
10,668
0
L
Tiamat
4,602
420
87
862
6,202
2,994
0
3,767
2,435
6,066
0
L
Hachiman
THUND3R OKC
Hachiman
9,722
7,313
210
1,030
8,751
3,098
0
5,135
3,616
0
15,766
L
Jormungandr
Wiggle__Room
Jormungandr
4,982
259
132
1,952
12,037
10,610
0
7,247
4,586
16,572
0
W
14,955
3,821
274
7,338
11,408
6,351
133
2,247
9,161
0
22,412
L
Izanami
mjacob21398
Izanami
11,517
7,404
64
181
10,901
4,417
202
6,740
4,005
0
24,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,870
Gold Earned
37,630
99
Minions Killed
84
0
Camps Cleared
0
872,179
Distance Traveled
643,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,384
820
8
1
0
135,259
0
W
Yu Huang
8,906
990
52
6
0
177,555
0
W
Ares
8,850
983
2
0
0
156,742
0
W
He Bo
7,182
798
22
2
0
147,546
0
W
Atlas
8,412
935
4
0
0
199,521
0
L
Tiamat
6,131
681
4
0
0
80,799
0
L
Hachiman
7,741
860
18
2
0
137,170
0
L
Jormungandr
7,906
878
21
2
0
168,880
0
W
Thanatos
9,520
1,058
19
2
0
190,815
0
L
Izanami
8,468
941
33
4
0
121,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role