Player Matchup

Rama
Rama
Coconuttyyyy
Rama
Level 109
God Stats
0W - 1L
1,318 SR
Queue Stats
8W - 9L
1,612 Elo+
Party 3
Atlas
Atlas
CreamyRegret117
Atlas
Level 191
God Stats
38W - 25L
1,739 SR
Queue Stats
168W - 141L
1,518 Elo+
Solo
Khepri
Khepri
LetzGetBanned
Khepri
Level 39
God Stats
0W - 1L
1,724 SR
Queue Stats
10W - 10L
1,593 Elo+
Party 3
Baron Samedi
Baron Samedi
SinStory
Baron Samedi
Level 191
God Stats
15W - 3L
1,678 SR
Queue Stats
195W - 178L
1,599 Elo+
Party 2
Neith
Neith
tea-rex-XG
Neith
Level 164
God Stats
9W - 4L
1,698 SR
Queue Stats
253W - 241L
1,587 Elo+
Party 2
Team Averages
Level 139
1,631 SR
1,582 Elo+

VS

Team Averages
Level 159
1,681 SR
1,578 Elo+
Loki
Loki
BallnStalin
Loki
Level 156
God Stats
3W - 2L
1,684 SR
Queue Stats
122W - 132L
1,592 Elo+
Party 1
Sobek
Sobek
BuzzingDread2
Sobek
Level 170
God Stats
32W - 19L
1,721 SR
Queue Stats
400W - 427L
1,538 Elo+
Solo
Xing Tian
Xing Tian
CyBearIcon
Xing Tian
Level 184
God Stats
3W - 0L
1,808 SR
Queue Stats
162W - 173L
1,560 Elo+
Party 1
Chang'e
Chang'e
CyBearJangle
Chang'e
Level 158
God Stats
9W - 3L
1,727 SR
Queue Stats
236W - 237L
1,582 Elo+
Party 1
Hou Yi
Hou Yi
SgtSlaya
Hou Yi
Level 128
God Stats
5W - 3L
1,465 SR
Queue Stats
157W - 136L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,382
538
3,735
5,220
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 1
5,099
510
4,687
8,915
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
5,024
502
3,161
10,770
5,502
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
SinStory
Baron Samedi
10
0 / 2 / 1
5,500
550
4,685
8,001
4,797
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
10
0 / 1 / 1
5,447
545
2,564
5,540
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
5,767
577
5,783
6,646
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 3
5,958
596
3,661
8,659
6,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
CyBearIcon
Xing Tian
10
0 / 0 / 3
5,732
573
3,100
7,933
6,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
CyBearJangle
Chang'e
11
3 / 0 / 3
6,197
620
3,504
4,385
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
SgtSlaya
Hou Yi
10
1 / 0 / 1
6,121
612
5,030
6,050
2,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
8
8
Deaths
1
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
3
0
3
4.5
L
0
0
0
0
L
0
2
1
0.25
W
Xing Tian
CyBearIcon
Xing Tian
0
0
3
1.5
W
Chang'e
CyBearJangle
Chang'e
3
0
3
4.5
L
1
3
0
0.33
W
Hou Yi
SgtSlaya
Hou Yi
1
0
1
1.5
L
Baron Samedi
SinStory
Baron Samedi
0
2
1
0.25
L
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,832
Damage
21,078
38,446
Taken
33,673
18,600
Mitigated
18,914
14,387
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,783
1,575
0
2,833
6,646
2,467
0
3,089
3,557
0
34,733
W
3,661
626
1,076
4,203
8,659
6,773
0
3,543
5,116
12,988
0
L
3,735
3,384
0
2,299
5,220
1,905
0
660
4,560
0
39,566
L
4,687
1,077
0
1,794
8,915
3,931
0
2,116
6,684
33,871
0
W
Xing Tian
CyBearIcon
Xing Tian
3,100
224
0
1,836
7,933
6,031
0
4,082
3,851
32,181
0
W
Chang'e
CyBearJangle
Chang'e
3,504
106
835
1,367
4,385
1,504
0
1,964
2,421
43,164
0
L
3,161
215
971
2,603
10,770
5,502
0
2,698
7,990
17,979
0
W
Hou Yi
SgtSlaya
Hou Yi
5,030
2,816
0
3,285
6,050
2,139
0
684
5,366
0
50,670
L
Baron Samedi
SinStory
Baron Samedi
4,685
895
454
3,773
8,001
4,797
0
2,710
4,602
35,982
0
L
Neith
2,564
635
0
2,493
5,540
2,465
0
1,112
4,345
0
39,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,452
Gold Earned
29,775
290
Minions Killed
306
0
Camps Cleared
0
984,730
Distance Traveled
1,043,179
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,767
577
68
7
0
235,835
0
W
Sobek
5,958
596
14
1
0
207,926
4
L
Rama
5,382
538
86
9
0
184,295
0
L
Atlas
5,099
510
64
6
0
208,839
0
W
Xing Tian
5,732
573
50
5
0
193,757
2
W
Chang'e
6,197
620
79
8
0
218,141
4
L
Khepri
5,024
502
21
2
0
205,543
0
W
Hou Yi
6,121
612
95
10
0
187,520
4
L
Baron Samedi
5,500
550
55
6
0
165,705
0
L
Neith
5,447
545
64
6
0
220,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role