Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Hollix58
Sol
Level 85
God Stats
13W - 4L
1,679 SR
Queue Stats
25W - 15L
1,483 Elo+
Solo
Anhur
Anhur
MastaCoy
Anhur
Level 60
God Stats
9W - 10L
1,385 SR
Queue Stats
99W - 135L
1,312 Elo+
Solo
Vamana
Vamana
Rawrararow
Vamana
Level 112
God Stats
38W - 31L
1,538 SR
Queue Stats
399W - 380L
1,425 Elo+
Solo
Ishtar
Ishtar
lssa Dragon
Ishtar
Level 75
God Stats
2W - 1L
1,380 SR
Queue Stats
6W - 9L
1,658 Elo+
Solo
Team Averages
Level 78
1,496 SR
1,475 Elo+

VS

Team Averages
Level 94
1,657 SR
1,417 Elo+
Geb
Geb
KoldJoE
Geb
Level 126
God Stats
77W - 64L
1,569 SR
Queue Stats
144W - 129L
1,455 Elo+
Solo
Hel
Hel
Leakedgantz91
Hel
Level 116
God Stats
18W - 9L
1,711 SR
Queue Stats
402W - 405L
1,400 Elo+
Solo
Ne Zha
Ne Zha
NeloOfRivia
Ne Zha
Level 67
God Stats
5W - 6L
1,669 SR
Queue Stats
96W - 110L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
cuban_real
Danzaburou
Level 85
God Stats
3W - 2L
1,795 SR
Queue Stats
12W - 11L
1,484 Elo+
Solo
Nemesis
Nemesis
imsupersayin21
Nemesis
Level 76
God Stats
6W - 3L
1,543 SR
Queue Stats
193W - 195L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 1 / 2
8,854
590
4,316
10,340
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 2 / 2
9,318
621
10,179
9,413
3,215
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
MastaCoy
Anhur
11
0 / 0 / 5
7,590
506
3,831
12,344
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Rawrararow
Vamana
14
2 / 0 / 0
8,524
568
9,374
12,828
7,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
10
1 / 1 / 2
6,667
444
8,127
8,127
3,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 2 / 1
6,590
439
4,130
12,724
10,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 2
7,300
487
3,345
10,551
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
12
0 / 2 / 0
6,763
451
6,253
12,861
10,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
cuban_real
Danzaburou
10
0 / 2 / 0
6,107
407
9,230
8,569
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 3 / 0
7,625
508
10,450
12,644
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
2
6
W
6
2
2
3.5
L
Geb
0
2
1
0.25
L
0
5
2
0.2
W
Anhur
MastaCoy
Anhur
0
0
5
2.5
L
Ne Zha
0
2
0
0
W
Vamana
Rawrararow
Vamana
2
0
0
2
L
Danzaburou
cuban_real
Danzaburou
0
2
0
0
L
4
3
0
1.33
W
Ishtar
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,827
Damage
33,408
53,052
Taken
57,349
27,031
Mitigated
32,291
18,108
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,316
505
0
3,561
10,340
4,725
0
633
9,707
0
69,019
W
10,179
3,802
0
4,242
9,413
3,215
3,340
2,758
6,655
62,834
0
L
Geb
4,130
158
239
2,128
12,724
10,157
0
1,214
11,510
20,309
0
L
3,345
61
597
1,727
10,551
3,794
431
5,445
5,106
52,630
0
W
Anhur
MastaCoy
Anhur
3,831
2,201
372
3,915
12,344
8,673
0
2,462
9,882
1,306
22,236
L
Ne Zha
6,253
1,703
0
1,930
12,861
10,226
0
0
12,861
0
46,204
W
Vamana
Rawrararow
Vamana
9,374
5,217
0
4,443
12,828
7,272
400
0
12,828
0
67,480
L
Danzaburou
cuban_real
Danzaburou
9,230
3,638
139
2,915
8,569
3,270
244
1,144
7,425
0
47,585
L
10,450
5,872
0
2,115
12,644
4,844
0
2,376
10,268
0
51,158
W
Ishtar
8,127
6,061
0
1,575
8,127
3,146
211
1,622
6,505
0
32,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,953
Gold Earned
34,385
414
Minions Killed
324
0
Camps Cleared
0
1,436,027
Distance Traveled
1,480,546
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,854
590
96
6
0
295,778
0
W
Sol
9,318
621
108
7
0
274,641
1
L
Geb
6,590
439
21
1
0
313,251
1
L
Hel
7,300
487
97
6
0
271,626
0
W
Anhur
7,590
506
47
3
0
271,579
1
L
Ne Zha
6,763
451
68
5
0
288,615
2
W
Vamana
8,524
568
110
7
0
329,432
0
L
Danzaburou
6,107
407
70
5
0
252,431
0
L
Nemesis
7,625
508
68
5
0
354,623
0
W
Ishtar
6,667
444
53
4
0
264,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role