Player Matchup

Morgan Le Fay
Morgan Le Fay
JaymoGhost
Morgan Le Fay
Level 99
God Stats
20W - 23L
1,386 SR
Queue Stats
36W - 48L
1,307 Elo+
Party 1
Hun Batz
Hun Batz
RoyaleT53
Hun Batz
Level 69
God Stats
1W - 3L
1,539 SR
Queue Stats
160W - 182L
1,405 Elo+
Solo
Horus
Horus
improllysmokin
Horus
Level 105
God Stats
11W - 15L
1,692 SR
Queue Stats
32W - 36L
1,376 Elo+
Party 1
Team Averages
Level 91
1,539 SR
1,362 Elo+

VS

Team Averages
Level 115
1,510 SR
1,461 Elo+
Surtr
Surtr
Donkeylong69
Surtr
Level 128
God Stats
1W - 2L
1,549 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PnutBlotterJelly
Baron Samedi
Level 129
God Stats
1W - 0L
1,285 SR
Queue Stats
18W - 23L
1,320 Elo+
Solo
Hou Yi
Hou Yi
TristMerc
Hou Yi
Level 88
God Stats
5W - 2L
1,695 SR
Queue Stats
158W - 84L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JaymoGhost
Morgan Le Fay
17
3 / 3 / 2
10,642
665
10,078
10,117
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
RoyaleT53
Hun Batz
14
2 / 7 / 3
10,217
639
8,125
15,355
6,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 5
9,270
579
4,715
12,942
18,134
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
9,748
609
5,462
12,167
9,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
PnutBlotterJelly
Baron Samedi
15
2 / 1 / 8
10,652
666
10,636
9,557
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
TristMerc
Hou Yi
18
9 / 1 / 2
12,805
800
15,725
10,818
4,342
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
5
Kills
11
11
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
Morgan Le Fay
JaymoGhost
Morgan Le Fay
3
3
2
1.33
W
Baron Samedi
PnutBlotterJelly
Baron Samedi
2
1
8
6
L
Hun Batz
RoyaleT53
Hun Batz
2
7
3
0.5
W
Hou Yi
TristMerc
Hou Yi
9
1
2
10
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,918
Damage
31,823
38,414
Taken
32,542
28,956
Mitigated
17,932
6,740
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,462
1,959
0
3,312
12,167
9,407
34
5,332
6,835
1,376
38,864
L
Morgan Le Fay
JaymoGhost
Morgan Le Fay
10,078
347
0
1,127
10,117
4,537
538
5,518
4,572
49,469
0
W
Baron Samedi
PnutBlotterJelly
Baron Samedi
10,636
466
601
2,921
9,557
4,183
638
2,218
7,339
27,815
0
L
Hun Batz
RoyaleT53
Hun Batz
8,125
2,901
0
955
15,355
6,285
891
2,456
12,899
0
49,164
W
Hou Yi
TristMerc
Hou Yi
15,725
10,452
0
1,006
10,818
4,342
2,031
2,764
8,054
0
62,728
L
4,715
1,823
1,661
2,997
12,942
18,134
44
3,059
9,869
0
12,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,129
Gold Earned
33,205
173
Minions Killed
194
0
Camps Cleared
0
865,754
Distance Traveled
762,598
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,748
609
51
3
0
224,206
0
L
Morgan Le Fay
10,642
665
83
5
0
285,362
0
W
Baron Samedi
10,652
666
47
3
0
241,003
1
L
Hun Batz
10,217
639
68
4
0
280,048
0
W
Hou Yi
12,805
800
96
6
0
297,389
0
L
Horus
9,270
579
22
1
0
300,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role