Player Matchup

Ishtar
Ishtar
ApolloLyre
Ishtar
Level 96
God Stats
11W - 16L
1,656 SR
Queue Stats
80W - 73L
1,505 Elo+
Solo
Mercury
Mercury
DSq_Zephix
Mercury
Level 116
God Stats
4W - 6L
1,464 SR
Queue Stats
67W - 129L
1,353 Elo+
Party 1
Nu Wa
Nu Wa
DSq_rodzkev
Nu Wa
Level 123
God Stats
8W - 8L
1,514 SR
Queue Stats
73W - 141L
1,363 Elo+
Party 1
Bacchus
Bacchus
iShxrTyy-
Bacchus
Level 92
God Stats
8W - 7L
1,445 SR
Queue Stats
41W - 78L
1,388 Elo+
Party 1
Hades
Hades
tsac88
Hades
Level 120
God Stats
1W - 1L
1,345 SR
Queue Stats
31W - 73L
1,310 Elo+
Party 1
Team Averages
Level 109
1,485 SR
1,384 Elo+

VS

Team Averages
Level 87
1,467 SR
1,494 Elo+
Hades
Hades
Brizzy135
Hades
Level 102
God Stats
1W - 1L
1,376 SR
Queue Stats
249W - 239L
1,496 Elo+
Party 2
Hou Yi
Hou Yi
DOMinator9303
Hou Yi
Level 68
God Stats
0W - 3L
1,247 SR
Queue Stats
141W - 132L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dweeberz
Ah Muzen Cab
Level 128
God Stats
1W - 4L
1,641 SR
Queue Stats
130W - 114L
1,534 Elo+
Solo
Terra
Terra
FireMantis85059
Terra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 95L
1,430 Elo+
Party 2
Mercury
Mercury
LonathVkng
Mercury
Level 89
God Stats
13W - 10L
1,569 SR
Queue Stats
94W - 104L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ApolloLyre
Ishtar
14
3 / 6 / 3
8,673
434
10,903
14,578
6,835
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
DSq_Zephix
Mercury
20
9 / 2 / 3
12,515
626
12,333
12,090
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 3 / 4
10,374
519
9,849
8,240
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
iShxrTyy-
Bacchus
14
3 / 1 / 7
9,858
493
9,363
17,151
28,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
tsac88
Hades
18
2 / 2 / 2
11,514
576
10,974
17,547
11,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Brizzy135
Hades
17
2 / 2 / 5
10,761
538
9,834
14,519
11,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 5 / 2
8,457
423
10,483
16,806
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Muzen Cab
Dweeberz
Ah Muzen Cab
17
3 / 3 / 0
11,154
558
10,132
11,557
4,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 5
8,864
443
4,124
19,430
17,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
LonathVkng
Mercury
17
6 / 6 / 3
11,094
555
11,816
19,412
8,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
20
Kills
14
14
Deaths
20
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ApolloLyre
Ishtar
3
6
3
0.75
L
Hades
Brizzy135
Hades
2
2
5
2.25
L
3
5
2
0.8
W
Mercury
DSq_Zephix
Mercury
9
2
3
5.25
W
3
3
4
1.67
L
Ah Muzen Cab
Dweeberz
Ah Muzen Cab
3
3
0
1
L
0
4
5
0.63
L
Mercury
LonathVkng
Mercury
6
6
3
1.25
W
Bacchus
iShxrTyy-
Bacchus
3
1
7
6.5
W
Hades
tsac88
Hades
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,422
Damage
46,389
69,606
Taken
81,724
54,567
Mitigated
49,786
19,411
Healing
20,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ApolloLyre
Ishtar
10,903
8,061
0
3,148
14,578
6,835
756
1,778
12,800
0
59,875
L
Hades
Brizzy135
Hades
9,834
266
300
9,072
14,519
11,242
297
5,930
8,589
92,508
0
L
10,483
6,276
0
3,561
16,806
7,030
24
4,825
11,981
0
58,742
W
Mercury
DSq_Zephix
Mercury
12,333
7,316
57
3,015
12,090
5,175
816
3,462
8,628
0
130,679
W
9,849
2,637
0
0
8,240
3,167
2,547
4,792
3,448
68,298
0
L
Ah Muzen Cab
Dweeberz
Ah Muzen Cab
10,132
3,587
0
0
11,557
4,855
256
6,058
5,499
0
100,769
L
4,124
937
2,628
2,883
19,430
17,894
0
6,113
13,317
20,090
0
L
Mercury
LonathVkng
Mercury
11,816
7,282
0
1,675
19,412
8,765
0
7,940
11,472
0
86,243
W
Bacchus
iShxrTyy-
Bacchus
9,363
1,171
373
3,191
17,151
28,134
134
2,569
14,582
32,027
0
W
Hades
tsac88
Hades
10,974
237
79
9,548
17,547
11,256
0
1,357
16,190
105,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,934
Gold Earned
50,330
630
Minions Killed
540
0
Camps Cleared
0
1,907,598
Distance Traveled
1,942,169
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,673
434
90
5
0
317,621
0
L
Hades
10,761
538
151
8
0
354,640
3
L
Hou Yi
8,457
423
77
4
0
344,289
0
W
Mercury
12,515
626
185
9
0
468,469
0
W
Nu Wa
10,374
519
112
6
0
356,261
1
L
Ah Muzen Cab
11,154
558
185
9
0
389,771
2
L
Terra
8,864
443
20
1
0
386,012
0
L
Mercury
11,094
555
107
5
0
467,457
3
W
Bacchus
9,858
493
34
2
0
383,039
0
W
Hades
11,514
576
209
10
0
382,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role