Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Illusion3266
Surtr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,287 Elo+
Solo
Anhur
Anhur
Sageoi
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,264 Elo+
Party 1
Arachne
Arachne
TvToast
Arachne
Level 26
God Stats
1W - 1L
1,446 SR
Queue Stats
26W - 45L
1,222 Elo+
Party 1
Team Averages
Level 52
1,489 SR
1,354 Elo+

VS

Team Averages
Level 48
1,438 SR
1,363 Elo+
Eset
Eset
AX sirius
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,241 Elo+
Solo
Medusa
Medusa
BOOGAFLICKA666
Medusa
Level 67
God Stats
12W - 7L
1,501 SR
Queue Stats
440W - 409L
1,487 Elo+
Solo
Zeus
Zeus
Pittsburghslim
Zeus
Level 104
God Stats
1W - 1L
1,190 SR
Queue Stats
53W - 63L
1,384 Elo+
Solo
Ravana
Ravana
SelfAbsorbedBot
Ravana
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 39L
1,317 Elo+
Solo
Jing Wei
Jing Wei
Skz kpop txt
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 3 / 3
9,073
907
17,039
7,884
4,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
 
Erlang Shen
14
3 / 5 / 5
8,277
828
8,640
12,762
7,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 7
7,504
750
4,233
12,387
15,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Sageoi
Anhur
12
0 / 3 / 7
6,862
686
3,000
7,382
3,566
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
TvToast
Arachne
14
3 / 6 / 3
7,903
790
6,183
12,447
13,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
1 / 4 / 14
8,532
853
9,739
9,623
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
9 / 3 / 4
10,170
1,017
10,554
6,857
3,279
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 12
9,069
907
9,322
8,497
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 2 / 12
9,739
974
12,936
11,238
15,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Skz kpop txt
Jing Wei
15
1 / 1 / 13
8,240
824
3,835
8,620
3,845
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
12
Kills
22
22
Deaths
12
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
3
3
2.17
L
Erlang Shen
 
Erlang Shen
3
5
5
1.1
W
Eset
1
4
14
2
W
9
3
4
3.67
L
1
5
7
0.9
W
3
2
12
4.5
L
Anhur
Sageoi
Anhur
0
3
7
1.17
W
8
2
12
7
W
Jing Wei
Skz kpop txt
Jing Wei
1
1
13
7.5
L
Arachne
TvToast
Arachne
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,095
Damage
46,386
52,862
Taken
44,835
45,652
Mitigated
30,758
13,200
Healing
16,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
17,039
459
2,889
2,451
7,884
4,588
0
2,813
5,071
37,687
0
L
Erlang Shen
 
Erlang Shen
8,640
4,825
701
3,140
12,762
7,799
0
5,264
7,498
0
15,708
W
Eset
9,739
1,278
1,185
1,745
9,623
4,315
114
4,020
5,555
24,263
0
W
10,554
5,537
404
707
6,857
3,279
3,954
3,272
3,504
0
20,529
L
4,233
1,335
38
1,789
12,387
15,768
0
4,093
8,294
1,441
9,162
W
9,322
1,518
357
2,421
8,497
3,831
1,185
3,955
4,417
26,724
0
L
Anhur
Sageoi
Anhur
3,000
1,521
14
129
7,382
3,566
0
4,751
2,631
0
5,751
W
12,936
2,689
661
3,447
11,238
15,488
351
3,252
7,827
5,439
22,032
W
Jing Wei
Skz kpop txt
Jing Wei
3,835
2,872
1,750
3,435
8,620
3,845
922
3,483
5,038
0
10,086
L
Arachne
TvToast
Arachne
6,183
3,619
565
1,484
12,447
13,931
0
4,428
8,019
0
9,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,619
Gold Earned
45,750
92
Minions Killed
179
0
Camps Cleared
0
894,717
Distance Traveled
1,006,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,073
907
44
4
0
148,339
0
L
Erlang Shen
8,277
828
20
2
0
191,436
0
W
Eset
8,532
853
44
4
0
194,070
0
W
Medusa
10,170
1,017
25
3
0
199,983
0
L
Surtr
7,504
750
12
1
0
191,456
0
W
Zeus
9,069
907
51
5
0
178,461
0
L
Anhur
6,862
686
5
1
0
160,076
0
W
Ravana
9,739
974
37
4
0
218,361
0
W
Jing Wei
8,240
824
22
2
0
215,273
0
L
Arachne
7,903
790
11
1
0
203,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role