Player Matchup

Artemis
Artemis
DankSage13
Artemis
Level 136
God Stats
4W - 1L
1,281 SR
Queue Stats
253W - 247L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheJungleDiener
Tsukuyomi
Level 150
God Stats
9W - 3L
1,810 SR
Queue Stats
352W - 340L
1,467 Elo+
Solo
Hera
Hera
Tinsleey
Hera
Level 121
God Stats
4W - 4L
1,309 SR
Queue Stats
161W - 155L
1,513 Elo+
Solo
Guan Yu
Guan Yu
ZidKina
Guan Yu
Level 193
God Stats
3W - 5L
1,691 SR
Queue Stats
588W - 632L
1,473 Elo+
Solo
Merlin
Merlin
encrypt_mateo
Merlin
Level 123
God Stats
12W - 26L
1,045 SR
Queue Stats
1,008W - 1,017L
1,535 Elo+
Solo
Team Averages
Level 145
1,427 SR
1,500 Elo+

VS

Team Averages
Level 112
1,600 SR
1,503 Elo+
Hera
Hera
BeachJustice
Hera
Level 142
God Stats
1W - 2L
1,707 SR
Queue Stats
70W - 72L
1,522 Elo+
Solo
Guan Yu
Guan Yu
Broke Legacy
Guan Yu
Level 134
God Stats
6W - 4L
1,500 SR
Queue Stats
466W - 477L
1,484 Elo+
Solo
Artemis
Artemis
FrostedBlue
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,499 Elo+
Solo
Sol
Sol
RheelBoF
Sol
Level 128
God Stats
13W - 9L
1,530 SR
Queue Stats
327W - 343L
1,496 Elo+
Solo
Merlin
Merlin
TGOD201361
Merlin
Level 129
God Stats
2W - 2L
1,760 SR
Queue Stats
220W - 204L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DankSage13
Artemis
17
2 / 1 / 8
9,678
880
5,984
8,640
4,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
TheJungleDiener
Tsukuyomi
17
3 / 4 / 10
9,709
883
9,985
12,005
5,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
15
1 / 2 / 7
9,115
829
8,100
6,870
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
ZidKina
Guan Yu
15
3 / 3 / 7
9,005
819
4,273
15,460
16,981
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 2 / 9
9,410
855
12,931
7,516
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
8,643
786
9,294
8,237
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Broke Legacy
Guan Yu
15
1 / 3 / 10
7,825
711
3,346
15,309
14,808
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
FrostedBlue
Artemis
17
2 / 3 / 7
8,565
779
13,809
11,553
5,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 4 / 6
8,582
780
10,391
8,602
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
TGOD201361
Merlin
5
0 / 1 / 0
5,800
527
0
916
190

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
13
Kills
12
12
Deaths
13
41
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
2
4
4
L
Guan Yu
Broke Legacy
Guan Yu
1
3
10
2
W
Artemis
DankSage13
Artemis
2
1
8
6
L
Artemis
FrostedBlue
Artemis
2
3
7
1.83
L
3
4
6
1.5
L
Merlin
TGOD201361
Merlin
0
1
0
0
W
Tsukuyomi
TheJungleDiener
Tsukuyomi
3
4
10
2
W
Hera
1
2
7
2.25
W
Guan Yu
ZidKina
Guan Yu
3
3
7
2.17
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,273
Damage
36,840
50,491
Taken
44,617
33,375
Mitigated
27,003
22,645
Healing
17,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,294
2,244
1,266
1,917
8,237
3,252
0
3,778
4,412
19,790
0
L
Guan Yu
Broke Legacy
Guan Yu
3,346
127
5,880
5,152
15,309
14,808
0
8,196
6,967
1,064
5,384
W
Artemis
DankSage13
Artemis
5,984
1,500
589
1,451
8,640
4,014
3,471
4,925
3,715
0
24,172
L
Artemis
FrostedBlue
Artemis
13,809
5,764
322
1,449
11,553
5,279
0
5,086
6,283
0
31,390
L
10,391
947
80
1,141
8,602
3,474
512
3,615
4,807
27,971
0
L
Merlin
TGOD201361
Merlin
0
0
0
0
916
190
0
356
560
0
0
W
Tsukuyomi
TheJungleDiener
Tsukuyomi
9,985
1,587
612
1,793
12,005
5,883
1,857
4,033
7,972
0
22,342
W
Hera
8,100
914
1,004
451
6,870
2,956
1,262
2,611
4,259
29,066
0
W
Guan Yu
ZidKina
Guan Yu
4,273
0
9,739
6,024
15,460
16,981
235
4,287
11,173
0
6,584
W
12,931
610
0
982
7,516
3,541
1,250
4,639
2,877
32,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,917
Gold Earned
39,415
138
Minions Killed
111
0
Camps Cleared
0
1,040,111
Distance Traveled
733,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,643
786
31
3
0
178,704
0
L
Guan Yu
7,825
711
10
1
0
194,537
0
W
Artemis
9,678
880
35
3
0
192,962
0
L
Artemis
8,565
779
47
4
0
176,989
0
L
Sol
8,582
780
23
2
0
183,372
0
L
Merlin
5,800
527
0
0
0
93
0
W
Tsukuyomi
9,709
883
25
2
0
201,486
0
W
Hera
9,115
829
45
4
0
242,431
0
W
Guan Yu
9,005
819
2
0
0
210,191
0
W
Merlin
9,410
855
31
3
0
193,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role