Player Matchup

Heimdallr
Heimdallr
Dikbeak
Heimdallr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 229L
1,438 Elo+
Solo
Ganesha
Ganesha
GorramPanda
Ganesha
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 89L
1,466 Elo+
Party 2
Hel
Hel
Lilporo7673
Hel
Level 85
God Stats
2W - 1L
1,788 SR
Queue Stats
63W - 62L
1,450 Elo+
Party 2
Pele
Pele
fieldbarren
Pele
Level 43
God Stats
3W - 3L
1,706 SR
Queue Stats
56W - 51L
1,448 Elo+
Party 2
Bellona
Bellona
like 50 koalas
Bellona
Level 124
God Stats
2W - 3L
1,468 SR
Queue Stats
60W - 61L
1,462 Elo+
Party 2
Team Averages
Level 99
1,592 SR
1,453 Elo+

VS

Team Averages
Level 73
1,523 SR
1,413 Elo+
Bellona
Bellona
Bode1534
Bellona
Level 116
God Stats
2W - 7L
1,314 SR
Queue Stats
213W - 206L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JellyManX
Morgan Le Fay
Level 62
God Stats
6W - 3L
1,309 SR
Queue Stats
477W - 447L
1,480 Elo+
Solo
Aphrodite
Aphrodite
Mergen8
Aphrodite
Level 45
God Stats
2W - 0L
1,701 SR
Queue Stats
134W - 134L
1,416 Elo+
Party 1
Hachiman
Hachiman
OmegaPhoenix442
Hachiman
Level 113
God Stats
1W - 0L
1,792 SR
Queue Stats
14W - 23L
1,335 Elo+
Solo
Bakasura
Bakasura
Vorman22
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 51L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dikbeak
Heimdallr
17
5 / 4 / 8
9,809
701
22,713
20,136
14,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
GorramPanda
Ganesha
15
0 / 4 / 10
9,094
650
7,796
26,046
42,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 3 / 10
9,151
654
11,187
15,914
13,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 5 / 5
9,648
689
17,866
17,868
11,117
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 4 / 10
8,906
636
8,730
21,471
33,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bode1534
Bellona
17
1 / 4 / 16
10,846
775
10,435
24,480
39,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
JellyManX
Morgan Le Fay
19
9 / 3 / 7
11,625
830
38,011
12,611
7,703
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Mergen8
Aphrodite
19
2 / 0 / 14
10,589
756
16,839
12,558
9,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
18
5 / 3 / 14
10,724
766
18,591
13,684
7,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Vorman22
Bakasura
16
3 / 5 / 5
10,078
720
9,665
15,849
11,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
76
15
Kills
20
20
Deaths
15
43
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bode1534
Bellona
1
4
16
2.25
L
Heimdallr
Dikbeak
Heimdallr
5
4
8
2.25
L
Ganesha
GorramPanda
Ganesha
0
4
10
1.25
W
Morgan Le Fay
JellyManX
Morgan Le Fay
9
3
7
4.17
L
3
3
10
2.67
W
Aphrodite
Mergen8
Aphrodite
2
0
14
9
W
Hachiman
5
3
14
4
W
Bakasura
Vorman22
Bakasura
3
5
5
1.1
L
5
5
5
1.5
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,292
Damage
93,541
101,435
Taken
79,182
115,317
Mitigated
75,963
45,904
Healing
45,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bode1534
Bellona
10,435
2,040
2,578
3,429
24,480
39,527
360
5,227
18,538
1,825
17,542
L
Heimdallr
Dikbeak
Heimdallr
22,713
12,549
408
5,879
20,136
14,388
821
11,945
7,750
0
52,700
L
Ganesha
GorramPanda
Ganesha
7,796
1,108
3,031
3,419
26,046
42,690
99
13,251
12,515
15,437
0
W
Morgan Le Fay
JellyManX
Morgan Le Fay
38,011
9,290
1,482
3,966
12,611
7,703
1,960
3,820
8,689
56,327
0
L
11,187
1,919
17,456
7,371
15,914
13,965
312
7,907
7,585
20,275
0
W
Aphrodite
Mergen8
Aphrodite
16,839
859
13,424
9,670
12,558
9,586
1,334
3,283
9,029
37,412
0
W
Hachiman
18,591
8,157
1,073
3,251
13,684
7,652
2,919
1,951
11,733
0
38,269
W
Bakasura
Vorman22
Bakasura
9,665
6,719
1,536
4,947
15,849
11,495
1,569
4,702
10,962
0
15,868
L
17,866
2,295
1,298
2,730
17,868
11,117
0
10,096
7,580
0
35,669
L
8,730
1,849
785
3,527
21,471
33,157
371
12,521
8,770
0
20,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,608
Gold Earned
53,862
166
Minions Killed
162
0
Camps Cleared
0
1,240,885
Distance Traveled
1,419,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,846
775
6
0
0
336,614
0
L
Heimdallr
9,809
701
59
4
0
239,285
0
L
Ganesha
9,094
650
0
0
0
238,639
0
W
Morgan Le Fay
11,625
830
43
3
0
268,841
0
L
Hel
9,151
654
23
2
0
240,964
0
W
Aphrodite
10,589
756
49
4
0
283,378
0
W
Hachiman
10,724
766
29
2
0
257,222
0
W
Bakasura
10,078
720
35
3
0
273,490
0
L
Pele
9,648
689
45
3
0
265,079
0
L
Bellona
8,906
636
39
3
0
256,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role