Player Matchup

Mulan
Mulan
Sengetsu
Mulan
Level 126
God Stats
6W - 2L
1,592 SR
Queue Stats
121W - 91L
1,644 Elo+
Party 2
Anubis
Anubis
TheMagicPickle
Anubis
Level 104
God Stats
5W - 1L
1,427 SR
Queue Stats
60W - 44L
1,617 Elo+
Party 2
Zeus
Zeus
Trinibad420
Zeus
Level 17
God Stats
3W - 2L
1,309 SR
Queue Stats
11W - 14L
1,389 Elo+
Party 1
Apollo
Apollo
cripdic
Apollo
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,389 Elo+
Party 1
Ao Kuang
Ao Kuang
deemlighting
Ao Kuang
Level 69
God Stats
1W - 1L
1,556 SR
Queue Stats
8W - 9L
1,413 Elo+
Party 1
Team Averages
Level 79
1,477 SR
1,491 Elo+

VS

Team Averages
Level 150
1,541 SR
1,499 Elo+
King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jtoostoned6930
Baron Samedi
Level 126
God Stats
2W - 1L
1,807 SR
Queue Stats
18W - 27L
1,416 Elo+
Solo
Artemis
Artemis
Kenshyu
Artemis
Level 157
God Stats
1W - 2L
1,496 SR
Queue Stats
76W - 78L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
c00lsroybro
Kuzenbo
Level 158
God Stats
1W - 1L
1,358 SR
Queue Stats
50W - 43L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
magnus_reap-1987
Ao Kuang
Level 153
God Stats
2W - 1L
1,542 SR
Queue Stats
35W - 31L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Sengetsu
Mulan
16
8 / 1 / 4
9,269
927
10,903
11,723
9,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

17
6 / 0 / 7
9,233
923
14,200
8,738
4,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 3
7,561
756
4,080
7,001
2,524
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
cripdic
Apollo
13
2 / 1 / 5
7,492
749
6,375
9,512
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
deemlighting
Ao Kuang
14
1 / 0 / 6
7,468
747
6,066
6,914
3,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 2 / 0
6,825
683
4,274
9,237
4,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Jtoostoned6930
Baron Samedi
13
0 / 7 / 2
7,039
704
7,282
11,394
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Kenshyu
Artemis
13
1 / 3 / 0
6,946
695
7,654
8,211
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
c00lsroybro
Kuzenbo
13
2 / 3 / 0
6,930
693
9,084
13,499
15,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 0
6,524
652
3,767
7,388
5,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
18
Kills
4
4
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Baron Samedi
Jtoostoned6930
Baron Samedi
0
7
2
0.14
L
Artemis
Kenshyu
Artemis
1
3
0
0.33
W
Mulan
Sengetsu
Mulan
8
1
4
10
W
6
0
7
9.5
W
1
2
3
1.25
L
Kuzenbo
c00lsroybro
Kuzenbo
2
3
0
0.67
W
Apollo
cripdic
Apollo
2
1
5
4.5
W
Ao Kuang
deemlighting
Ao Kuang
1
0
6
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,624
Damage
32,061
43,888
Taken
49,729
24,087
Mitigated
32,135
14,124
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,274
770
64
1,686
9,237
4,001
0
4,355
4,593
0
23,234
L
Baron Samedi
Jtoostoned6930
Baron Samedi
7,282
359
496
2,063
11,394
5,152
196
4,635
6,414
22,063
0
L
Artemis
Kenshyu
Artemis
7,654
3,438
0
1,838
8,211
2,369
0
4,323
3,847
0
22,795
W
Mulan
Sengetsu
Mulan
10,903
1,678
0
4,638
11,723
9,763
711
4,034
7,410
0
34,253
W
14,200
763
0
4,392
8,738
4,711
1,781
2,450
6,192
51,997
0
W
4,080
1,186
0
479
7,001
2,524
590
4,474
2,200
23,226
0
L
Kuzenbo
c00lsroybro
Kuzenbo
9,084
2,759
0
3,446
13,499
15,421
17
6,513
6,412
18,340
376
W
Apollo
cripdic
Apollo
6,375
3,579
0
1,968
9,512
3,702
1,854
3,928
5,359
0
13,956
W
Ao Kuang
deemlighting
Ao Kuang
6,066
910
0
2,647
6,914
3,387
1,547
3,708
2,970
11,248
0
L
3,767
1,042
0
1,222
7,388
5,192
0
3,898
3,225
9,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,023
Gold Earned
34,264
231
Minions Killed
146
0
Camps Cleared
0
1,083,062
Distance Traveled
961,367
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,825
683
46
5
0
223,710
0
L
Baron Samedi
7,039
704
48
5
0
164,874
2
L
Artemis
6,946
695
31
3
0
181,154
0
W
Mulan
9,269
927
54
5
0
223,737
0
W
Anubis
9,233
923
88
9
0
213,406
0
W
Zeus
7,561
756
52
5
0
198,085
0
L
Kuzenbo
6,930
693
10
1
0
202,227
0
W
Apollo
7,492
749
23
2
0
247,008
0
W
Ao Kuang
7,468
747
14
1
0
200,826
0
L
Ao Kuang
6,524
652
11
1
0
189,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role