Player Matchup

Izanami
Izanami
KingRedCorvus
Izanami
Level 84
God Stats
2W - 1L
1,319 SR
Queue Stats
11W - 13L
1,415 Elo+
Party 2
Chang'e
Chang'e
Snow_412
Chang'e
Level 105
God Stats
1W - 3L
1,515 SR
Queue Stats
12W - 14L
1,438 Elo+
Party 2
Bacchus
Bacchus
YolterNoir
Bacchus
Level 99
God Stats
4W - 5L
1,597 SR
Queue Stats
63W - 60L
1,520 Elo+
Solo
Team Averages
Level 96
1,477 SR
1,458 Elo+

VS

Team Averages
Level 85
1,781 SR
1,475 Elo+
Chang'e
Chang'e
Beasty Ix
Chang'e
Level 79
God Stats
9W - 5L
1,891 SR
Queue Stats
354W - 365L
1,451 Elo+
Party 1
Bacchus
Bacchus
Jetskiscabo
Bacchus
Level 67
God Stats
39W - 32L
1,565 SR
Queue Stats
308W - 298L
1,450 Elo+
Party 1
Neith
Neith
joel0314
Neith
Level 110
God Stats
6W - 2L
1,887 SR
Queue Stats
112W - 113L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 5 / 2
8,903
685
6,425
12,867
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Snow_412
Chang'e
12
1 / 6 / 1
8,230
633
9,092
13,196
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
YolterNoir
Bacchus
13
1 / 4 / 2
8,811
678
8,314
17,543
22,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Beasty Ix
Chang'e
14
3 / 1 / 5
9,110
701
8,809
13,793
5,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Jetskiscabo
Bacchus
15
2 / 1 / 13
10,362
797
7,394
15,556
18,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
joel0314
Neith
17
10 / 1 / 5
11,396
877
21,386
9,969
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
15
15
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Beasty Ix
Chang'e
3
1
5
5.5
W
Bacchus
Jetskiscabo
Bacchus
2
1
13
8.5
L
Izanami
1
5
2
0.4
L
Chang'e
Snow_412
Chang'e
1
6
1
0.25
L
Bacchus
YolterNoir
Bacchus
1
4
2
0.5
W
Neith
joel0314
Neith
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
37,589
43,606
Taken
39,318
33,831
Mitigated
28,478
8,961
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Beasty Ix
Chang'e
8,809
644
3,094
6,847
13,793
5,721
651
7,584
6,209
35,220
0
W
Bacchus
Jetskiscabo
Bacchus
7,394
917
295
5,272
15,556
18,255
216
4,658
10,898
17,219
0
L
Izanami
6,425
4,400
414
1,000
12,867
5,462
0
6,172
6,695
0
36,039
L
Chang'e
Snow_412
Chang'e
9,092
1,217
1,055
3,391
13,196
5,425
52
5,365
7,831
32,251
0
L
Bacchus
YolterNoir
Bacchus
8,314
993
0
3,101
17,543
22,944
0
4,722
12,821
21,795
0
W
Neith
joel0314
Neith
21,386
10,677
698
2,338
9,969
4,502
1,541
5,270
4,699
0
73,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
30,868
139
Minions Killed
167
0
Camps Cleared
0
625,039
Distance Traveled
715,081
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,110
701
42
3
0
244,258
0
W
Bacchus
10,362
797
16
1
0
244,715
0
L
Izanami
8,903
685
62
5
0
194,255
0
L
Chang'e
8,230
633
53
4
0
206,016
0
L
Bacchus
8,811
678
24
2
0
224,768
3
W
Neith
11,396
877
109
8
0
226,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role