Player Matchup

Amaterasu
Amaterasu
AarBubble
Amaterasu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 86L
1,604 Elo+
Party 1
Cernunnos
Cernunnos
DEMON WARRIOR34
Cernunnos
Level 148
God Stats
2W - 2L
1,236 SR
Queue Stats
166W - 163L
1,600 Elo+
Party 1
Ares
Ares
Daddy_Noo_Stop
Ares
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 101L
1,586 Elo+
Solo
Skadi
Skadi
DieAvoider
Skadi
Level 109
God Stats
1W - 2L
1,738 SR
Queue Stats
113W - 108L
1,609 Elo+
Party 1
Thoth
Thoth
Praedyth126
Thoth
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 69L
1,775 Elo+
Solo
Team Averages
Level 109
1,495 SR
1,635 Elo+

VS

Team Averages
Level 101
1,508 SR
1,529 Elo+
Anubis
Anubis
BlckPPl3
Anubis
Level 20
God Stats
2W - 0L
1,757 SR
Queue Stats
13W - 8L
1,562 Elo+
Party 2
Hercules
Hercules
BradSexist
Hercules
Level 148
God Stats
2W - 2L
1,285 SR
Queue Stats
36W - 58L
1,469 Elo+
Party 2
Odin
Odin
Dabs4L1fe
Odin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,581 Elo+
Party 2
He Bo
He Bo
aggronlegend
He Bo
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 108L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
amediocretime
Ah Muzen Cab
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 50L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AarBubble
Amaterasu
14
2 / 5 / 8
8,100
736
5,501
16,135
21,062
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
DEMON WARRIOR34
Cernunnos
14
1 / 5 / 7
7,996
727
10,576
12,797
6,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 5 / 6
9,207
837
9,472
14,271
16,927
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
15
4 / 7 / 5
8,895
809
11,557
12,596
5,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 6 / 9
8,790
799
10,071
12,193
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlckPPl3
Anubis
18
14 / 2 / 8
11,011
1,001
17,275
10,183
6,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
BradSexist
Hercules
17
5 / 2 / 16
10,192
927
6,842
17,621
17,638
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
16
2 / 3 / 24
9,572
870
10,909
11,641
15,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 4 / 11
8,372
761
14,515
7,863
3,409
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
amediocretime
Ah Muzen Cab
16
4 / 2 / 16
9,475
861
12,241
9,680
4,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
103
12
Kills
28
28
Deaths
13
35
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AarBubble
Amaterasu
2
5
8
1.2
W
Anubis
BlckPPl3
Anubis
14
2
8
9
W
Hercules
BradSexist
Hercules
5
2
16
6.5
L
Cernunnos
DEMON WARRIOR34
Cernunnos
1
5
7
0.9
W
Odin
2
3
24
4.67
L
3
5
6
1.2
L
Skadi
4
7
5
0.93
L
2
6
9
1.08
W
3
4
11
2.13
W
Ah Muzen Cab
amediocretime
Ah Muzen Cab
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,177
Damage
61,782
67,992
Taken
56,988
55,750
Mitigated
46,822
13,741
Healing
23,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AarBubble
Amaterasu
5,501
1,408
1,409
3,278
16,135
21,062
0
7,993
8,142
0
11,473
W
Anubis
BlckPPl3
Anubis
17,275
194
3,794
5,765
10,183
6,196
1,533
3,759
6,424
28,808
0
W
Hercules
BradSexist
Hercules
6,842
1,680
322
8,344
17,621
17,638
790
4,580
13,041
0
12,195
L
Cernunnos
DEMON WARRIOR34
Cernunnos
10,576
4,130
1,110
2,975
12,797
6,089
767
5,582
7,215
0
25,408
W
Odin
10,909
1,377
589
1,531
11,641
15,061
0
2,713
8,928
2,533
14,858
L
9,472
30
0
821
14,271
16,927
0
5,315
8,956
12,277
0
L
Skadi
11,557
4,995
505
943
12,596
5,645
940
6,915
5,681
0
19,167
L
10,071
412
522
2,178
12,193
6,027
1,231
7,650
4,543
23,929
0
W
14,515
1,275
561
481
7,863
3,409
0
4,029
3,834
19,742
0
W
Ah Muzen Cab
amediocretime
Ah Muzen Cab
12,241
6,366
1,573
791
9,680
4,518
2,116
4,462
5,218
0
35,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,988
Gold Earned
48,622
134
Minions Killed
115
0
Camps Cleared
0
1,011,441
Distance Traveled
1,049,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,100
736
23
2
0
215,717
0
W
Anubis
11,011
1,001
20
2
0
196,816
0
W
Hercules
10,192
927
14
1
0
213,480
0
L
Cernunnos
7,996
727
46
4
0
194,967
0
W
Odin
9,572
870
16
1
0
237,483
0
L
Ares
9,207
837
5
0
0
203,706
0
L
Skadi
8,895
809
23
2
0
191,109
0
L
Thoth
8,790
799
37
3
0
205,942
0
W
He Bo
8,372
761
22
2
0
195,993
0
W
Ah Muzen Cab
9,475
861
43
4
0
205,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role